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lgoins

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Everything posted by lgoins

  1. My ultimate problem is solved. I will explain with the crayon that I needed to use in order to understand what I was doing wrong. I knew it had to be something stupid since I couldn't find it anywhere online (I'm not a real modder, just editing stuff and getting into trouble). OpenIV doesn't have support for RDR2 so you have us it to extract files to an XML file. Open in notepad++, edit, save as with the .ymt extension (I kinda already knew this part but the game was crashing when I spawned in the file). In the .ymt file, it has "<UNK_TYPE_....". at the very top and bottom. "Type" has to be changed to member or, as what I did, delete the UNK part and just have the hash code (<0x4BD672F>). Having "type" is the part that was causing the game to crash when I spawned it in. All is well and I have a new horsey.
  2. OpenIV exports the .ymt files into txt or xml just fine. But when I export as a ymt, it's all null characters. And when I edit the txt or xml file in notepad++ then save as a ymt, OpenIV can't read it. I've modded ymt files before without a problem. I'm not sure what I'm doing wrong? I re-installed the game, OpenIV and notepad++ to be sure but no dice. Edit: I downloaded a new horse ymt. Without ever having to try and open it in anything else, OpenIV says it's corrupt however I can read it in notepad++ just fine.
  3. In the .ymt file for the horse, up towards the top there is a line: <scale value="1.09025000"/> Adjust the number to your liking. The number I posted is the size of a shire. A belgian is 1.07 IIRC. This will also change the size of all horses using that same .ymt file FYI.
  4. Selecting the game folder didn't work. I have some mods that require Lenny's to work that I'd like to use. I have no idea how to install them otherwise. Specifically some .ymt files. Any advice?
  5. Okay so fixed my own problem. First I had a problem with the mod loader having all options greyed out and not working at all.. What fixed that was the lml folder under ....steamapps>common>Red Dead Redemption 2 was in lower case. When I capitalized it to LML, I could point the mod loader to the file and the mod loader started to work. But I was getting the above message about ModManager.Core.dll. The directions state to load the files into the same folder with the RDR2.exe but I got the warning to go away by copying the ModManager.Core.dll and pasting it ino the LML file. Then I got a similar warning about another file when I opened the mod manager. I copied that file into the LML file. There were 4-5 files it I got messages on and then the mod loader was finally happy. Hope this helps anyone else out with a similar issue.
  6. So I'm struggling to get the updated version working right. I've got the new scripthook and everything. I've attached a photo of what comes up when I open the mod loader. For some reason it's not recognizing the ModManager.Core.dll file. ? It has loaded two mods but won't load any other mods and am having to manually load mods. My game version is on steam and I'm running it from a different drive than my program (C:) drive. Don't know if that might make a difference. But the files are in the same folder as the .exe for the game.
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