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    Skinnypotbelly

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  2. xPace

    xPace

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  3. NicoBoss

    NicoBoss

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  4. alfabravozapa

    alfabravozapa

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Popular Content

Showing content with the highest reputation since 02/26/2025 in all areas

  1. LML mods: Springfield Carbine, Merwin and Hulbert Revolver, Remington 1858, Winchester Model 1895, Remington Model 95, M1879 Reichsrevolver, Colt Model 1911, Luger P08, Colt Python, Remington Autoloading, Sharps Rifle, Dual Wield Unique Weapons, Fastest Gun In the West, 357 High Roller, Arthur's Navy Revolver, The Generals Saber Gold and Silver, Distinct Gunsmiths, Sheriff Dialogue, Gun Metal Rework, Just Use the Cross Already, Horse Speed Variety, Ambient KKK, Ambient Cowgirls, Female Law, Basic Needs, Saddle Fixes, Defenestration, Bar Brawls, Hunting Rebalance, WeaponAudios, Dueling Redone, Roleplayer's Dream, Tuberculosis Tonic, A.R.E.P, Rededrunks' Realistic Law Dispatch Response and Ultimate Combat Overhaul, Headbleed, Whyem's Bloodlust and Particles, Obtainable bounty Posters, Online animals (deers, bears, etc), Animation Fixes, Dynamic Seasons, LITE Multiplayer Asset Enabler, Visual Redemption, . I use Unknown Error Fix but don't know if that makes any difference. Also made a mod (using assets from other mods) to replace the volcanic with the Navy revolver. My Horse texture replacements are a mix and match of different modders. For mods that add PEDS, I pared them down to minimal ones that I can replace and not stream. Too many peds causes spawn issues. All ytd files have been compressed to 256 and 512. All the metapeds.ymt, weapons.ymt, etc have merges the best I can.
    1 point
  2. Hello AnymYo! This is awesome, and i've given it a try, but for some reason the main physicstaskswip.ymt has an invalid character? This is stopping the Powershell from creating an xml file, and therefore it is not reloading my in-game euphoria. Could you help me in any way, or am i doing something wrong? When i've edited something and i want to test it, i click 'file' and then 'save' then it pulls my screen right up there and it says 'A name was started with an invalid character' I was just trying to temporarily disable death poses, to see if it was working in-game. Sadly it was not 😞 This is completely making me unable to tune, and improve at euphoria, until i found out why. So if you could help it'd be greatly appriciated! (also, if you have time to help through Discord messages, that'd be great- but it's up to you) Best Regards - (hopefully) Up and coming modder -NicoBoss
    1 point
  3. Don't know if anyone is interested in this but I've found a few ASI mods that kill my train spawns/trolley spawns. Proning, Quick Draw (by rejuvenate7), Hunting Camp, fireside reactions and StashThatLantern have a negative effect. I test by loading into an early morning valentine save that has a scripted train spawn. Those ASI mods either make the train not spawn or passengers not load on the trains. I then fast travel to St. Denis to check the trolleys. Those ASI mods make the trolleys not spawn passengers. I have a pretty heavily modded game. Over 60 ASI mods. Most of my horses have replacement textures and most weapons have been changed. All textures have been compressed to 256 and 512. And I use replacement vs streaming when possible. I've noticed that weapon mods that replace heavily used guns tend to effect spawns more. I leave cattleman revolvers, carbines and lancaster repeaters alone. I also generally leave player and clothing mods alone. Using these rules I have passengers on wagons, passengers on trains and trolleys. Its been months of messing with the game but I'm pretty content with how it plays now.
    1 point
  4. Version 1.9

    5,469 downloads

    Mary Linton will join the gang after the mission We Loved Once and True III is complete. Includes: -configuration menu (F3 key) -six different female companions -online clothes -Sadie Adler outfits -fishing -dancing (can be triggered when on extremely flat terrain and standing still by targeting companion) -love making (can be triggered when on mostly flat terrain and standing still by targeting companion) -simple alternative ending if you go help John (you need to load a moded save with Arthur as the player when the mission is finished to continue playing as Arthur https://www.nexusmods.com/reddeadredemption2/mods/168?tab=description) -removed sickness (this has a permanent effect on the saved games) -play instruments (when standing still hold "jump" + press "reveal hud" to enable prompts) -order to companion to drive a vehicle (stand next to an empty vehicle and target the companion) -companion will fall down if badly injured, kneel next to her to help her (if you are using Ped Damage Overhaul mod you need to set WOUNDED_STATE_HEALTH in the .ini to less than 75) To install extract inside main game folder. To make metapeds.ymt compatible with other mods that use that file copy everything that is in mp_female and copy it to other mod. Also all companions need to have health set to this: <HealthConfigHash>HEALTH_STANDARD_PED</HealthConfigHash>. Version 1.1: -fixed player being ignored and Mary not shooting after dancing -fixed alternative ending not triggering -fixed Mary not fishing -rifle can now be put on the back -added a blip for Mary -revive ability can now be disabled in the .ini -when making love, Mary will now have the same hair that it was chosen in the menu Version 1.2: -fixed dance exiting -Mary will now get up immediately after being helped -Mary can now be revived if fully dead -Fixed Mary having Sadie's voice and name when switching to Sadie's outfits -mission requirement can be disabled in the .ini -fixed Arthur sometimes being invisible after making love -added instrument playing -added Bonnie MacFarlane, Harriet Davenport and Princess Isabeau (Bonnie and Harriet require Online Content Unlocker) -Mary can now ride as a passenger Version 1.3: -fixed Mary not talking after starting the game Version 1.4: -fixed Arthur not playing instruments when companion is in camp -fixed instrument prompts interfering with radar -changed the menu key for the controller to RB and B -removed random text appearing on the screen -when player is using a scenario in water, the companion will not sit -added Sadie -companion horse can now be selected in the menu -added Language.dat file Version 1.5: -removed companion complaints when following her around camp -fixed some horse parameters when switching the horse in the menu -added horse equipment customization Version 1.6: -companion will not sit on the ground when the player is at the bar -fixed grass when making camp -changed instrument key to hold "jump" + press "reveal hud" -companion will now whistle for her horse -added Alice Sinclair -added online clothes (some clothes are only compatible with Alice Sinclair's head) Version 1.7: -companion horse will now slow down when it gets close to the companion -added adjustable health and wounded state health in the .ini (if you are using Ped Damage Overhaul mod you need to set WOUNDED_STATE_HEALTH in the .ini to less than 75) -added solo dancing from MP -companion can now be ordered to drive a vehicle -added MP holster versions with removed knife sheath -fixed MP shirts glitching around the neck when not using MP head -added three MP torso versions -revamped love making -companion will now join the player in the bath -companion will now always hitch her horse when the player does -bow and knifes can now be selected in the menu Version 1.8: -companion will not join in the bath if We Loved Once and True III is not complete -adjusted hitching parameters -fixed walking style -disabled companion whistle when she rides with you Version 1.9: -fixed floating guns when using Sadie's holsters and online clothes -fixed companion not wearing all the clothes if spawned at the camp -fixed companion joining you in bath when she is at the camp -fixed companion shooting at your melee opponents when in hold fire mode -ride with me, hold fire and follow on missions can now be changed with behavior prompt when focusing on companion -loadouts can now be saved
    1 point
  5. Hey man, i have been playing with your mod a minute or two and i still cant understand when i have changed the brawling animation, could you make an extra mod or smth with notification when you change the animation? Also do you have a discord server to communicate with players about bugs, errors and others like that?
    1 point
  6. 1 point
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