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kieranmyfavboy joined the community
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Lenny's Simple Trainer RDR 1 PC
pg.teji commented on LMS's file in Red Dead Redemption 1 (PC) All Mods
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pg.teji joined the community
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modding HUGE Problem with Modding RDR2 That No One is Talking About
deadwoodd replied to Dagger323's topic in RDR2 Mods Discussion
This is incredibly helpful. Thank you very much!- 485 replies
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Rascalov joined the community
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I created my own script that matches the game path to the file and mounting points in LML and removes duplicates in process, because some mounting points in LML aggregates few game archives. I copy the full path into a text file, provide the folder with mod files and the path to this file to the script, and then it automatically generates an install.xml with the correct game path nodes. Here's script code if you want to tinker with it by yourself: https://pastebin.com/mL7qz3yx You need to specify the source folder where the files that must be included in install.xml are placed as well as the source_paths.txt file with the full file path copied from OpenIV or CodeX. The output file will be named EasyInstall.xml, so you can check it before replacing the existing install.xml. Also, the node author is your nickname, so you can replace it.
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Version 1.0.0
5 downloads
Remasters John Marston's face with an edited version of his RDR2 face that tries to stay faithful to his original design (also changes the vest of the cowboy outfit) INSTALLATION INSTRUCTIONS ARE IN DOCS AND IN THE ZIP FILE ISSUES: Normal maps may look weird? Haven't done enough testing with them. Gentleman's attire is not edited as I am too lazy Treasure Hunter outfit doesn't have dirt on his face Textures are still 1024x1024, will upscale with AI when I feel like it If anything else is wrong please report it and I'll fix it Replaces mapres.rpf WTD files will be included for those who already have mods that replace mapres.rpf. Use MagicRDR or Codex to replace -
Lenny's Simple Trainer RDR 1 PC
AkumagamerAF commented on LMS's file in Red Dead Redemption 1 (PC) All Mods
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fatassfuckingmonkey joined the community
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well, hello there... thank you for specifing the loose files for ride any animal in nexus page. I was able to extract them from this mod "Rideable Animals, freeze time deadeye, driveable cars 1.0.0" Now i need to know the files for driveble cars. Lenny traineer let us spawn cars, but can't actually drive them.
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HUGE Problem with Modding RDR2 That No One is Talking About
deadwoodd replied to Dagger323's topic in RDR2 Mods Discussion
How exactly are you creating the install.xml's? Are you actually going through each individual file and putting them each into the install.xml? There's no way, right? Because I can't imagine how long that would take to do each individual file. Are you using a script or something?- 485 replies
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Man do you know what is the loose files for make cars driveble. i'm extracting each mod from this one and a really need to know the file names for driveble cars. i want to mix with other mods and i already have my tuned deadeye mod. just wanted the part for driveble cars. And by the way this is the part for RIDE ANY ANIMAL nexus luciferxmodz mod (the loose files) thank god he specified the files: -gent -template_base_animal -template_base_domesticated_animal -template_base_domesticated_dog -template_base_horse -template_base_human -template_base_wild_animal Files HERE: https://terabox.com/s/1H_d3wpkQJL4PzmmD-jIckw
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AkumagamerAF joined the community
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Lenny's Simple Trainer RDR 1 PC
DeathWrench commented on LMS's file in Red Dead Redemption 1 (PC) All Mods
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Lenny's Simple Trainer RDR 1 PC
GTAIVMadlad commented on LMS's file in Red Dead Redemption 1 (PC) All Mods
I find it very sad that you cant drive cars... i used that "fix" but its not a permanent solution ! 1. When the .rpf File is replaced and i drive the Car the handling is very odd. When you drive forward its pretty normal, but if you Try to drive backward it doesnt move ! 2. There has to be a permanent solution for it, i bought this Game for the Story and in hope of driving the Car like back in the PS3 days when it got its own Trainer... 3. Please there has to be a way to make the Car work... I didnt pay 49,99€ for this Masterpiece and not be able to drive :;( -
GTAIVMadlad joined the community
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Lenny's Simple Trainer RDR 1 PC
FrenchKush420 commented on LMS's file in Red Dead Redemption 1 (PC) All Mods
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Lenny's Simple Trainer RDR 1 PC
JohnX commented on LMS's file in Red Dead Redemption 1 (PC) All Mods
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mdtuningg joined the community
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Panstasia joined the community
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Yeah, so I just tried v. 4 and noticed a few things. The trainer opened fine. I was able to turn on health. When I went to spawn money, instead of money I spawned a dead woman in a green dress every time I clicked the button. Turning on infinite ammo crashed me to desktop.
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MrSmiles joined the community
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Yeah just saw the exports, i know the game never used the draw natives (Some UI natives were used in the scripts or left in but i think they were deprecated), My base used the NET_PLAYER_LIST UI on console, The base code is using the same setup as my PC trainers GTAV,RDR2 so shouldn't take long adjusting it to use the exports instead of the player list UI.
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Lenny's Simple Trainer RDR 1 PC
phrieed commented on LMS's file in Red Dead Redemption 1 (PC) All Mods
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Lenny's Simple Trainer RDR 1 PC
Dreamaker commented on LMS's file in Red Dead Redemption 1 (PC) All Mods
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HUGE Problem with Modding RDR2 That No One is Talking About
werwolf969 replied to Dagger323's topic in RDR2 Mods Discussion
You can check which item is uses which ytd file by opening "Item_Strings\strings.gxt2" with any text editor and find there hex hash value from "Item_Database\shop_items.ymt" and there from "Item_Database\assets_albedo.ymt". The same method applies to material and normal map textures.- 485 replies
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