
Entreped
Members-
Posts
59 -
Joined
-
Last visited
-
Days Won
7
Content Type
Profiles
Forums
Gallery
Downloads
News Articles
Modding Wiki
RDR2 Native Database
RDR2 Native Parameters
RDR2 Player Clothes Database
RDR2 Ped Voices Database
RDR2 Ped Speech Lines
RDR Modding Tutorials
RDR2 Ped Model Database
RDR2 Animations Database
RDRFR Changelog
RDRFR Installation Guide
RDRFR Features
RDRFR Settings
LML User Contributions
Everything posted by Entreped
-
Cineastic Euphoria Ragdoll Rework (C.E.R.R)
Entreped commented on AnymYo's file in Red Dead Redemption 2 Misc
-
Cineastic Euphoria Ragdoll Rework (C.E.R.R)
Entreped commented on AnymYo's file in Red Dead Redemption 2 Misc
-
-
You being overly sensitive doesn't make me condescending. I don't care either way. Also I don't consider that just because the mod works for me that it works for everyone. What I look at is the evidence. If the mod wasn't working (10_1 specifically) for the majority of people, these forums would be filled with people posting that it wasn't working. Instead, it's a handful of people saying the mod isn't working. That tells me you are doing something wrong. And if you aren't doing anything wrong then it's something else not related to the mod. One example I gave is using a pirated version of the game, but there are others. That isn't the mods fault and that's my one and only point. I follow many mods. I watch people post all the time that mods don't work. 99.99% of the time it's because they did something wrong or they are running a pirated version of the game. I chose to let you know that the mod is functioning. What you do with that is on you. I had no desire to play tech support, not when there is a perfectly good installation video above. Next time I won't say anything, and you can go on thinking the mod is broken.
-
There is no problem whatsoever with 10_1. If update 10 works, update 10_1 works. The ONLY way you might be having problems is if you are using a pirated version of the game. I am not going to assume that is what you are doing when trying to diagnose your problem. Even then, if version 10 works, there is zero reason 10_1 wouldn't work. Nothing I said was condescending. Telling you that you are doing something wrong, when you are, is not condescending. But hey, if you want to feel that way, go for it.
-
If you had followed it exact, we wouldn't be having this conversation. I can't tell you the number of people I have had tell me they "followed something exact" when they didn't. Uninstall everything (even RDR2 if that's what it takes) and start over fresh. Install LML / LMM and the other required dependencies and install one mod at a time checking game stability.
-
-
-
You can try Online Content Unlocker. It's a recent alternative to version.dll. Unfortunately it also breaks stuff (different stuff) so you have to pick your poison. Online content was specifically designed to not function in singleplayer by Rockstar themselves. The fact that anyone managed to make it function at all is a miracle.
-
Cineastic Euphoria Ragdoll Rework (C.E.R.R)
Entreped commented on AnymYo's file in Red Dead Redemption 2 Misc
-
Cineastic Euphoria Ragdoll Rework (C.E.R.R)
Entreped commented on AnymYo's file in Red Dead Redemption 2 Misc
"DLC Weapons" for RDR2 means weapons that were taken from Red Dead Online and officially put into single player by Rockstar. The four weapons I listed were given that treatment over the course of RDR2's life cycle. They are called DLC because they did not come with story mode at launch. The Navy Revolver, Elephant Gun, and Improved Bow are the only weapons that Rockstar never bothered to give us in an official capacity. Hence they are referred to as online weapons. -
Cineastic Euphoria Ragdoll Rework (C.E.R.R)
Entreped commented on AnymYo's file in Red Dead Redemption 2 Misc
-
Cineastic Euphoria Ragdoll Rework (C.E.R.R)
Entreped commented on AnymYo's file in Red Dead Redemption 2 Misc
-
-
Why are you turning on MP weapons? All that does is replace single player weapons with multiplayer weapons which breaks the game. It says so in the description. Load multiplayer only weapons, such as the Navy Revolver (Set LoadMPWeapons to true in the ini, please note that this can cause severe side effects due to how we hack in the weapons) If you want multiplayer weapons, download RDO and use ASI Loader. Version.dll specifically allows multiplayer weapons to work in single player. You don't need to turn anything on in LST or Outfit changer, or even use them. They are recommended because they come with version.dll, but that one is not updated.
-
I'm going to take a wild guess that you don't have an ASI loader downloaded. RDR 2 Asi Loader 0.2.2 And as of writing this, that's the only one that works seeing as dinput8.dll is probably never going to get updated. Outside of that, go read my write up on page 14. It's accurate outside of what I mentioned above. I might go back and edit it but too lazy atm.
-
-
Cineastic Euphoria Ragdoll Rework (C.E.R.R)
Entreped commented on AnymYo's file in Red Dead Redemption 2 Misc
-
Cineastic Euphoria Ragdoll Rework (C.E.R.R)
Entreped commented on AnymYo's file in Red Dead Redemption 2 Misc
-
Cineastic Euphoria Ragdoll Rework (C.E.R.R)
Entreped commented on AnymYo's file in Red Dead Redemption 2 Misc
Yeah I knew it was German, and figured you at least spoke the language. I took German way back in the day in high school. I don't remember a lot of it because I haven't used it since then. But I knew that word at least lol. I was more curious if different language mixed into the code was a valid method of coding. I know next to nothing about coding. I use common sense when I merge things and have a lot of files on hand for vanilla comparisons. It takes a long time but I usually am able to figure it out. So is the file size of weapons.ymt the only thing affecting the force increasing? Or is the size of physicstasks.ymt affecting the force? Or both? -
Cineastic Euphoria Ragdoll Rework (C.E.R.R)
Entreped commented on AnymYo's file in Red Dead Redemption 2 Misc
So I decided to merge your weapons.ymt with another mod I am using. In the process of doing so I noticed some of the new sections you added had words written in another language. For instance this section: <ImpulseMultiplier value="-1.00000000" /> <NmShotTuningSet>SHOTGUN</NmShotTuningSet> <NmHeadShotTuningSet>NICHTS</NmHeadShotTuningSet> < - - - - - - - - - - - - - - - - - - - - one example <NmNeckShotTuningSet>NECKSHOT</NmNeckShotTuningSet> <NmChestShotTuningSet /> <NmBackShotTuningSet>BACKSHOT</NmBackShotTuningSet> <NmArmShotTuningSet>ARMSHOT</NmArmShotTuningSet> <NmLegShotTuningSet>LEGSHOT</NmLegShotTuningSet> <RecoilShakeHash /> I am just curious if that was intentional because this is first time I have seen something like that. -
Not all PED's have dismemberment. According to Dismember Everyone, there are 290 PED's missing the feature. Unless you are talking about ones that can be dismembered? I don't think anyone has found the code to make dismembering easier. The PED either can be or can't be. But don't quote me on that. 😄
-
You could try using a version.dll that's a year newer... RDR2 Asi Loader Version.dll is all you need for the multiplayer aspect of mods to work in single player. I.E. if you want to use mod "Red Dead Offline", you have to have version.dll. So unless you actually want the trainer...delete everything and just use what I linked. That being said...if this doesn't fix your issue...don't know what to say. I've never had a crash when using this trainer. But I have also never used the version.dll that comes packaged with this trainer. Maybe that is your issue. The trainer works flawlessly. Good luck! EDIT: You do know you need Script Hook RDR2 as well right? Not for the NativeTrainer.asi (delete it) but for the ScriptHookRDR2.dll. You can keep the dinput8.dll as well. It won't conflict with Version.dll.
-
What are you installing exactly? You say "something." So are you saying it happens by installing any mod at all? No that's not normal. LML wouldn't be causing that. Clearly you have a mod installed otherwise you wouldn't be using LML. So it's probably the mod, or a combination of mods you're running. The only mod for RDR2 that ever gave me performance issues was Ped Damage Overhaul. But ever since version 2.0 BETA was released, even that mod no longer has major performance issues. Outside of that, it's either a hardware issue or an installation issue.
-