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GuiCORLEONE

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Everything posted by GuiCORLEONE

  1. A couple of mods that are compatible with the John Marston Restoration Project that make John More accurate to his RDR1 style: The Classic Cowboy, a retexture to to make John's cowboy outfit more accurate to RDR1. https://www.nexusmods.com/reddeadredemption2/mods/756 Classic Stubble, a mod that makes John's beard more accurate to John's RDR1 look: https://www.nexusmods.com/reddeadredemption2/mods/771
  2. I have the winter holster and i often use it without any problem with the knife. You also said the bug appears with the mod uninstalled too, so there is really nothing we can do about it, seems like a random glitch that may or not be caused by our mod.
  3. Added some new comparison images to the mod page and figured would be nice to post them here too.
  4. Didnd't have this issue with JMRP, can't say its an issue with it. Our goal is to maintain the files as most original as possible and gradually get rid of the files in streaming. So the textures will remain as it is. There is already a mod that adds vest chain as a talisman and you can use it if you want. Impossible to fix the cut on the patch, and to be honest i like it. The black worsted coat is going to be added in the future update of the file Bonus stuff, and the invisible holster and stachel are in bonus stuff as well.
  5. Update 2.8 has been released. A few of the new features included are: John's open thompson vest: Open gunslinger vest for coats: John's npc heist / wedding hat: John's chapter one winter gloves: Closed western coat: John's winter gunbelt and holster: Items such as the npc orange vest and the heist / wedding vest are being included as addon items. The beta cowboy high neckerchief has also been added. Download it here
  6. It is possible to edit it, they're props and they have textures in the files that can be edited, but i'm afraid you can't replace the cassimere texture because its not in the same file as the others, its probably embedded in the prop
  7. Since the latest version of the mod is not compatible with other mods with YMT edits such as Red Dead Offline, i uploaded an old version of the mod (2.0) without any ymt as an optional file.https://www.nexusmods.com/reddeadredemption2/mods/478?tab=files
  8. Oh, youre talking about xuru’s pic. You dont even have the mod installed judging by what you said on page 2.
  9. Yes the neck seam is prominent even on the npc body.
  10. John’s hair invisible? When? And what line across the chest?
  11. I didnt forget to do anything. The overweight head is the beta overweight head. It clips through the neckerchief but theres nothing we can do about it, even when openiv comes, because the neckerchief doesnt expand or change size with weights. The reason i didnt include the beta underweight is because its waaay skinnier than original John, looking scarier than Arthur Marston himself, and adding that head would result in more complaints that i’m not interested to deal with right now.
  12. Yeah the face texture is definitely blurrier and more waxed out than original texture, its a good edit but i rather stick with the vanilla one. Also, the beard texture isnt really accurate.
  13. Btw i would like to share this awesome video made by Dooge, where he plays the entire epilogue with the John masrton Restoration Project.
  14. Highly improbable that i'll be able to port this to the game unless we have OpenFormats and GIMS.
  15. Its highly improbable that it will ever happen but if it does, it will be as an optional file or a new separate mod.
  16. Well, in the future, adding John Marston's RDR1 hair wouldn't hurt.
  17. He has a a 2048x2048 and 1024x1024 version for each texture, even his beta face texture has it.
  18. Welp you ain't wrong tho, they did indeed lower the quality of John's player face texture, even John's beta face texture is still half the quality of the npc face texture. The npc face texture is 2048x2048 while the player face texture is 1024x1024
  19. I understand what he means, i guess its because his npc hair is much monger and wavy than his rdr1 hair, and i gotta admit the fade right parted hairstyles kinda fit John if you are wearing a hat.
  20. I rather use this thread because not only is a RDR2 related website and the admins here - people like LMS - are really nice people
  21. Yeah the npc facial texture is 2048x2048 while the player three texture is 1024x1024. You can see the npc hd texture in HD_0.rpf.
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