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lexo1000

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lexo1000 last won the day on November 27 2020

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  1. A lot of lines are missing in your install.xml. i.e. all p_c_horse_01_h_merge_xx.ytd Also I don't think we need to put line with game location like : <FileReplacement allowDuplicate="true"> <GamePath>platform:/packs/base/data/metapeds.ymt</GamePath> <GamePath>platform:/dlcpacks/rowassetpack/row/x64/packs/ped_pack/data/metapeds.ymt</GamePath> <GamePath>C:\GAMEZ\Red Dead Redemption 2\update.rpf\x64\packs\base\data\metapeds.ymt</GamePath> <GamePath>update:/x64/packs/base/data/metapeds.ymt</GamePath> <FilePath>metapeds.ymt</FilePath> </FileReplacement> Writing the following line is enough: <FileReplacement> <GamePath>update:/x64/packs/base/data/metapeds.ymt</GamePath> <FilePath>metapeds.ymt</FilePath> </FileReplacement>
  2. I wonder the same about Complete Horse. By analysing the install.xml, from what I understand, all files should be put in lml/Complete Horse Overhaul except for .ytd files that should be put in lml/Complete Horse Overhaul/Textures. Correct me if I'm wrong. I see some errors in the install.xml. For example the line <FileReplacement> <GamePath> extra:/x64/packs/base/models/component_textures/0x1a5fde6.ytd</GamePath> <FilePath>Textures/0x1a5fde6.ytd</FilePath> </FileReplacement> The .ytd has the wrong name. It should be 0x01a5fde6.ytd Also 0x0aeef8c5.ytd is missing in install.xml Most of the textures paths are wrong. After launching the game, check vfs.log and you will see that most of the files are not loaded... If someone could share a clean install.xml for Compelte Horse, it would be very nice.
  3. Sometimes the bug comes after few hours of gameplay, so pretty hard to test which mod is faulty.
  4. Please also removes arrow trails.
  5. Changed Ped Type to Animal
  6. Changed Ped Type to Animal
  7. Hello! Does Lenny's Simple Trainer is really mandatory for the mod works? Thanks
  8. Should we set EuphoriaModInstalled = 1 if using PDO Extended Features? Thanks
  9. Does loader.asi must be kept inside lml/Red Dead Offline folder or it must be moved to Red Dead Redemption folder? Thanks
  10. Great mod thank you. Please could you make a version compatible with No Auto Ammo Pickup mod? https://www.nexusmods.com/reddeadredemption2/mods/567 Two mods edit the same file (lootconfigdata.meta)
  11. Hello, I think that stamina is pretty useless in this game. Stamina management should be more important in term of gameplay. The idea of this mod is to: - make stamina deplete when running, - increase stamina depletion when sprinting, - when character run out of stamina, make that he's forced to walk, he can't run or sprint anymore. If someone could make a mod like that, It would be great 🙂
  12. Hi HughJanus In previous versions, when NPCs were falling down, they writhed in pain for few seconds and then die (which was really nice to see 😉 Now most of the time they falling down and simply stay on the ground without moving at all and then die. Is there any way to make this animation happens more often by editing the .ini? Thanks in advance.
  13. Ok thanks. A percentage would be better in order to keep the benefit of catching or buying strongest horses.
  14. So if I set HorseHealth = 50, does it mean that my horse will have 50% of its normal health? Or it will set its health to 50 points, regardless of its breed? Also please could you make CoreDepletionAfterDeath = 1 only occur when dying while free roaming and not after die and retry a mission?
  15. Thanks! Also is it possible to make horse less resistant to bullets? Actually my horse never die in gunfights and make horse reviver pointless.
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