Jump to content

gudmunduro

Wiki Editors
  • Posts

    34
  • Joined

  • Last visited

  • Days Won

    2

gudmunduro last won the day on April 3 2020

gudmunduro had the most liked content!

3 Followers

Personal Information

  • Country
    Iceland
  • Gender
    Male

Recent Profile Visitors

3,357 profile views

gudmunduro's Achievements

Bandit

Bandit (2/10)

7

Reputation

  1. Version 0.2.0

    307 downloads

    This mod gives your horse the ability to fly Note: This mod is mainly designed to be used with a controller and does not work well with keyboard and mouse. Controls are mostly the same as normal horse controls. Controls (Xbox controller) Press LS to start/stop flying X to move up B to move down A to speed up RB to slow down/stop LS to turn left/right RS (camera) to pitch up/dow Press RS for super speed (really buggy) Controls (PS Controller) Press L3 to start/stop flying Square to move up Circle to move down X to speed up R1 to slow down/stop L3 to turn left/right R3 (camera) to pitch up/down Press R3 for super speed (really buggy) Controls (Keyboard/Mouse) O to start/stop flying Shift to speed up L CTRL to slow down/stop Space to move up Mouse (camera) to control direction Installation Install Scripthook RDR2 from Alexander Blade if you don't already have it Copy flying_horse_mod.asi into your RDR 2 installation directory Source code: https://github.com/gudmunduro/rdr2-flying-horse
  2. You need to either replace your current layout.json with the new one(if you haven't changed alot) or copy required_sub_manangeWeapon to your current one. You can technically also recreate it in the menu (Add option -> set type to sub -> sub -> press add and type required_sub_manangeWeapon)
  3. Ammo Type Weapon Type AMMO_PISTOL Pistol AMMO_PISTOL_EXPRESS Pistol AMMO_PISTOL_HIGH_VELOCITY Pistol AMMO_PISTOL_SPLIT_POINT Pistol AMMO_PISTOL_EXPRESS_EXPLOSIVE Pistol AMMO_REVOLVER Revolver AMMO_REVOLVER_EXPRESS Revolver AMMO_REVOLVER_HIGH_VELOCITY Revolver AMMO_REVOLVER_SPLIT_POINT Revolver AMMO_REVOLVER_EXPRESS_EXPLOSIVE Revolver AMMO_REPEATER Repeater AMMO_REPEATER_EXPRESS Repeater AMMO_REPEATER_HIGH_VELOCITY Repeater AMMO_REPEATER_EXPRESS_EXPLOSIVE Repeater AMMO_RIFLE Rifle AMMO_RIFLE_EXPRESS Rifle AMMO_RIFLE_HIGH_VELOCITY Rifle AMMO_RIFLE_SPLIT_POINT Rifle AMMO_22 Rifle AMMO_RIFLE_EXPRESS_EXPLOSIVE Rifle AMMO_SHOTGUN Shotgun AMMO_SHOTGUN_SLUG Shotgun AMMO_SHOTGUN_BUCKSHOT_INCENDIARY Shotgun AMMO_SHOTGUN_EXPRESS_EXPLOSIVE Shotgun AMMO_ARROW Bow AMMO_ARROW_SMALL_GAME Bow AMMO_ARROW_IMPROVED Bow AMMO_ARROW_FIRE Bow AMMO_ARROW_POISON Bow AMMO_ARROW_DYNAMITE Bow AMMO_THROWING_KNIVES Throwing knives AMMO_THROWING_KNIVES_IMPROVED Throwing knives AMMO_THROWING_KNIVES_POISON Throwing knives AMMO_MOLOTOV Molotov AMMO_MOLOTOV_VOLATILE Molotov AMMO_TOMAHAWK Tomahawk AMMO_TOMAHAWK_IMPROVED Tomahawk AMMO_TOMAHAWK_HOMING Tomahawk AMMO_DYNAMITE Dynamite AMMO_DYNAMITE_VOLATILE Dynamite AMMO_REPEATER_EXPRESS_EXPLOSIVE Repeater AMMO_RIFLE Rifle AMMO_RIFLE_EXPRESS Rifle AMMO_RIFLE_HIGH_VELOCITY Rifle AMMO_RIFLE_SPLIT_POINT Rifle AMMO_RIFLE_VARMINT Rifle AMMO_RIFLE_EXPRESS_EXPLOSIVE Rifle AMMO_SHOTGUN Shotgun AMMO_SHOTGUN_SLUG Shotgun AMMO_SHOTGUN_BUCKSHOT_INCENDIARY Shotgun AMMO_SHOTGUN_EXPRESS_EXPLOSIVE Shotgun AMMO_ARROW Bow AMMO_ARROW_SMALL_GAME Bow AMMO_ARROW_IMPROVED Bow AMMO_ARROW_FIRE Bow AMMO_ARROW_POISON Bow AMMO_ARROW_DYNAMITE Bow AMMO_THROWING_KNIVES Throwing knives AMMO_THROWING_KNIVES_IMPROVED Throwing knives AMMO_THROWING_KNIVES_POISON Throwing knives AMMO_MOLOTOV Molotov AMMO_MOLOTOV_VOLATILE Molotov AMMO_TOMAHAWK Tomahawk AMMO_TOMAHAWK_IMPROVED Tomahawk AMMO_TOMAHAWK_HOMING Tomahawk AMMO_DYNAMITE Dynamite AMMO_DYNAMITE_VOLATILE Dynamite
  4. There are 3, in the horse spawner, vehicle spawner and model changer
  5. Thanks, Norfolk_Roadster is NorfolkRoadster but other than that they all work except for A_C_Horse_NorfolkRoadster_SpeckledBlack
  6. That is planned but i'm not sure how it would be best to implement it and it's a pretty low priority
  7. Can try looking into it but have no idea how that would work. Will probably have to wait for the decompiled scripts
  8. Press 7(X on controller) to enter edit mode and insert(Y on controller) to go to the add option menu Not currently
  9. Split it into two options in 0.2, unlimited ammo (where you will have to reload) and unlimited ammo in clip (where you don't have to reload)
  10. Thanks, will add them in next version. Although you can actually add them by just pressing add option (Insert in edit mode) and setting action to spawnHorse, or edit layout.json directly(search for sub_horseSpawner)
  11. Version 0.10

    8,066 downloads

    Extremely customizable trainer
×
×
  • Create New...