Jump to content

gamerpsycho

Members
  • Posts

    5
  • Joined

  • Last visited

 Content Type 

Profiles

Forums

Gallery

Downloads

News Articles

Modding Wiki

RDR2 Native Database

RDR2 Native Parameters

RDR2 Player Clothes Database

RDR2 Ped Voices Database

RDR2 Ped Speech Lines

RDR Modding Tutorials

RDR2 Ped Model Database

RDR2 Animations Database

RDRFR Changelog

RDRFR Installation Guide

RDRFR Features

RDRFR Settings

LML User Contributions

Everything posted by gamerpsycho

  1. BOOL CHAL_ACHIEVEMENT_IS_COMPLETE ( Hash p0, Hash p1 ) //0x77B97A827739D434 Any help with how to implement this method. What are p0 and p1 and how to check if an achievement is complete or not?
  2. BOOL CHAL_ACHIEVEMENT_IS_COMPLETE ( Hash p0, Hash p1 ) //0x77B97A827739D434 Any help with how to implement this method. What are p0 and p1 and how to check if an achievement is complete or not?
  3. It worked for me perfectly. Try the latest update. Need a help. Is there a way to use the methods in natives.h to see if a story mission is completed or not?
  4. Where did you get the method? My reference for NativeDB is this
  5. Need the db or enum list/parameters for the achievements for RDR 1
×
×
  • Create New...