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Delesthor

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Everything posted by Delesthor

  1. Has anyone tested the new mods for unlocking online animals into single player from " PlayRedThenStayDead " to see if they break spawns or trains ?
  2. Been testing timescalers this week to see if they break spawns and train schedules and i can't really feel the difference between the "longer days" mod and "timescale" from wickedhorseman , if anyone has experience with these two and knows the best choice between them it would be of great help
  3. around 7 hours testing from yesterday i can confirm that "An Experimental Game Config to Help with the pop-in and spawn issue" helps a lot with the spawns and eliminates all errors with my 8gb vram card , by replacing vestigias gameconfig.xml with the one delivered by the mod the game feels a lot more alive and stutterless , also whenever i encountered a train in the wild while free roaming i saw inside 4-5 peds per wagon , same thing with trams in saint denis
  4. i was wondering if vestigia at least helps to make the world more lively as it extends the game pools through gameconfig.xml and messes with how animals behave and herd generally
  5. there is a mod on nexus that fixes several graphical issues https://www.nexusmods.com/reddeadredemption2/mods/3728 i see that it streams some .yft and .ydr files and increases the pedlodbias to 1.0 through the system settings , i was wondering if anyone has spawning issues with this one or problems with pools by increasing the Lod in general
  6. how do you use smoking complete without online content unlocker ? and why timescale 1.4 is better than longer days ? thank you
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