Shtivi
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Shtivi made an edit on p2 in RDR2 Native Parameters
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Shtivi made an edit on itemId in RDR2 Native Parameters
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Shtivi made an edit on itemId in RDR2 Native Parameters
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Shtivi made an edit on inventoryId in RDR2 Native Parameters
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Shtivi made an edit on _COUNT_INVENTORY_ITEMS in RDR2 Native Database
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Shtivi made an edit on p2 in RDR2 Native Parameters
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Shtivi made an edit on guid in RDR2 Native Parameters
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Shtivi made an edit on _PLAYER_INVENTORY_GET_ITEM_COUNT in RDR2 Native Database
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Shtivi made an edit on _PLAYER_INVENTORY_GET_ITEM_COUNT in RDR2 Native Database
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Shtivi made an edit on _GET_ENTITY_PROMPT_NAME_HASH in RDR2 Native Database
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Shtivi made an edit on entityId in RDR2 Native Parameters
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Version 1.0.0
891 downloads
A real simple scripts which allows you to access the Weapon Locker via campfire. Installation: Download and install AB's ScripthookRDR2: http://www.dev-c.com/rdr2/scripthookrdr2/ Download and install LMS asi loader: https://www.rdr2mods.com/downloads/rdr2/tools/9-rdr-2-asi-loader/ Copy CampfireWeaponLocker.asi to the game's root folder. How to use: Set up a camp. Use the prompt to open up the weapon locker. Donate: https://www.paypal.com/donate?business=X4H3B5F6JD8AG -
Shtivi made an edit on _SET_PED_CRIME_WITNESS in RDR2 Native Database
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Shtivi made an edit on ped in RDR2 Native Parameters
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Shtivi made an edit on crimeType in RDR2 Native Parameters
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Shtivi made an edit on crimeType in RDR2 Native Parameters
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Shtivi made an edit on crimeType in RDR2 Native Parameters
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Shtivi made an edit on playerId in RDR2 Native Parameters
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Version 1.0.0
26,574 downloads
RDR2-Duels A simple mod lets duel you everyone with a gun in the game. Features Much inspired by the real duels in the game. Adds an option to duel any npc. Customizable settings. Cinematic duels, converstaions and sound effects. Controller friendly. Installation: Download and install AB's ScripthookRDR2: http://www.dev-c.com/rdr2/scripthookrdr2/ Make sure you have an asi loader, it usually comes along with Scripthook. Remove previous versions of the mod, if you have any installed. Copy Duels.asi and Duels.ini to the game's main installation folder. How to use: Approach a ped and lock on it. You'll notice a new prompt, letting you to challenge the ped for a duel. Once challenged, get to the blip marked on your radar. Draw your sidearm by holding the attack control. Kill your opponent! You may walk from the duel at any time, but your opponent might attack you for bailing. Playing a dirty move like attacking your opponent while it's getting into position will cause him to attack you. Settings and customization Add the Duels.ini file to the game's main installation folder. Follow the instructions in the file and make sure you make the right changes. Notes: If you'd like to report an issue, please attach your Duels.log file. Donate: https://www.paypal.com/donate?business=X4H3B5F6JD8AG -
Shtivi made an edit on _ACTIVATE_DEAD_EYE in RDR2 Native Database
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Shtivi made an edit on player_id in RDR2 Native Parameters
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Shtivi made an edit on player_id in RDR2 Native Parameters
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Shtivi made an edit on ped in RDR2 Native Parameters
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Shtivi made an edit on _0xFFD54D9FE71B966A in RDR2 Native Database
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Version 1.0.0
8,832 downloads
Rockstar built a huge, beautiful world. This mod allows you to enjoy it a little bit more, by adding the ability to use all kinds of seats. Features All common seats such as benches, chairs, etc are now interactable. Your character will start random scenarios while sitting, like drinking a beer or smoking a cigar. Sitting will slowly restore your cores. Installation: Download and install AB's ScripthookRDR2: http://www.dev-c.com/rdr2/scripthookrdr2/ Make sure you have an asi loader, it usually comes along with Scripthook. Remove previous versions of the mod, if you have any installed. Copy Seats.asi to the game's main installation folder. How to play: Approach a bench or a chair while you're on foot. You'll notice a prompt, hold the key to sit on it. Once you're sitted, hold the key again to get up or simply hit one of the movment keys. Notes: If you'd like to report a seat which doesn't show the prompt, please attach a screenshot and describe where it's located. -
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have you noticed if your target was mounted on a horse or a wagon? was the mission area populated with relatively few npcs? it seems like the mission has ran as expected (otherwise it would have been reflected in the logs.) The only thing comes up to me, is that the target actually left the area very quickly which might have failed the mission quickly as well.
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Shtivi started following RDR Contracts
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Version 1.0.5
14,980 downloads
RDR2-Contracts This mod adds new, auto generated, contract missions for you to play. Over 19 different mission scenarios with hundreds of possbile variations, difficuly levels and locations! Make the best of your weapons and skills and earn money by accepting contracts and assassinating targets around the game's world. Features Over 19 different mission scenarios with different difficuly levels. Dozens of different locations each mission can take place in the game's world. UI for reviewing and managing your contracts. Bonuses for hanging your targets using TieYourLasso mod! (minimum version 3.2.0) Bonuses for harder and far away missions. Some targets are wealthier than others, some are outlaws. Keep and eye for opportunities to make extra profit! Game's missions are always in priority - you don't have to worry about conflicts with the mod's added missions. Some contract targets will affect your honor. Installation: Download and install AB's ScripthookRDR2: http://www.dev-c.com/rdr2/scripthookrdr2/ Make sure you have an asi loader, it usually comes along with Scripthook. Remove previous versions of the mod, if you have any installed. Copy Contracts.asi and Contracts.dat to the game's main installation folder. If you're interested in TieYourLasso bonuses, download and install it as well. How to play: Head towards the nearest major town (Valentine, St Denis, Strawberry, Blackwater, Annesburg, Tumbleweed and so on). Keep an eye for peds offering you contracts. Interact with the ped to accept it. Head over to the mission's location and track down your target. Assassinate it. Escape the area if you're wanted. Go to a post office and collect your payment! If you don't like a mission, want to review your active missions, you are able manage your accepted contracts with the GUI: set up a camp or simply rest in place to open up the mod's menu. Note: you can only have one active mission per town at a time. Notes: If you found a bug and want to report it, please attach your Contracts.dat and Contracts.log files. Missions will be locked if their start location is too close to your's when you accept them, or if the game was loaded in their area. Special thanks to: LMS and Konstantinos96b - for all the help with researching! -
Have you tried creating a scenario point on that entity and assign a task for a ped to use that scenario point? https://alloc8or.re/rdr3/nativedb/?n=0x794AB1379A74064D and then: https://alloc8or.re/rdr3/nativedb/?n=0xCCDAE6324B6A821C AI::_0xCCDAE6324B6A821C(ped(), scenarioPoint, NULL, -1, 1, 0, 0, 0, 0, 0);
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Hi, thanks! I know about this issue when you just attach a ped to the ground, but peds should not attack you when they are noosed to the gallows. Actually they should ignore everything any just stand there. Make sure that you use the "Tie Noose" option and not the regular "Hang" prompt. I will investigate this issue, and please let me know if it happens to you every time or just sometimes.