char* BaseStanceInfo[]{
"default",
"gold_panner",
"lone_prisoner",
"lost_Man",
"rally",
"default_female",
"murfree",
"angry_female",
"primate",
"old_female",
"algie",
"waiter",
"lilly_millet",
"casual",
"john_marston",
"guard_lantern",
"free_slave_01",
"free_slave_02",
"war_veteran",
"arthur_healthy"
};
// WalkStyles
char* WalkstyleInfo[]{
"depressed",
"spool",
"stealth",
"panic",
"intimidate",
"brace",
"angry",
"normal_basic_idle",
"default",
"action",
"nervous",
"injured_left_leg"
"injured_general",
"injured_right_leg",
"directional_nervous"
"scared",
"very_drunk",
"default_brave",
"injured_left_arm",
"injured_right_arm",
"default_nervous",
"agitated",
"normal",
"chain_gang_legs",
"sad",
"cry",
"injured_torso",
"lost_man_normal",
"cautious",
"piss_pot_b",
"piss_pot_a",
"combat",
"rally_sad",
"intimidated_on_feet",
"intimidated_on_feet_reaction",
"shocked",
"searching_high_energy_indirect",
"searching_low_energy_indirect",
"cower_known",
"slightly drunk",
"chain_gang_catchup",
"chain_gang_normal",
"dehydrated_unarmed",
"bucking_high",
"carry_pitchfork",
"moderate_drunk",
"normal_town",
"incombat_low_intensity_longarm",
"incombat_zero_intensity",
"marston_cautious",
"snow"
};