So if I enable the mod for story NPC's will I still run into the older problems with them, or has that been taken care of with this update. I guess what I'am asking is, why was the option to enable it for them added, for testing?
Big thanks for the newest update!!! Hope you guys are doing well!
I may have found a problem with the mod. With the mission where you find the brother of your x girlfriend at the turtle cult camp "We Loved Once and True-II". Once you chase him down and you stop him from shooting himself by shooting his gun out off his hand, instead of him getting on your horse, he just runs off. Can't seem to lasso him either. Probably have to redo the mission checkpoint with the mod disabled, I'm thinking. I'm using the realistic hotfix 1.3 version.
Thanks for your valuable time and fine service on the mod btw!!! Looking forward to what the modding community can do with this game!
This website the best place to provide more direct feedback, other than Nexus?
EDIT 1: I disabled the mod, went in other direction till the mission failed, restarted checkpoint and he got on my horse, and then enabled the mod. Same as what I did for the Struss missions that required the fist fights, Not a big deal.