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vividpanda

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Everything posted by vividpanda

  1. vcrun20## stands for the Visual C++ Libraries you can install on a wine prefix. You would do that with winetricks. There's no point if you don't use "ScriptHookRDR2DotNet" - I'm not even sure if this is what you would need for that. dotnet (also via winetricks) sounds more like what you need, but I haven't tried. WINEPREFIX=/path/to/prefix winetricks vcrun2019 if you run it without adding "vcrun2019", you'll get the winetricks gui, with which you can also achieve the same.
  2. LML has worked fine for some time now, but as of 2022-01-05, I can confirm LST to be working on Linux. One thing that I noticed, there are no beeps when the game boots, but everything else seems to work fine. TL/DR: Install the mods like you would usually, then copy my launch command. System: Arch Linux x64; Kernel: 6.1.2-arch1-1 (latest); up to date as of 2022-01-05 RDR2 Version: Steam ASI Loader: LMS Tested Mods: Navy Revolver (SP), Red Dead Offline Proton Version: Proton 7.0 for setup (creation of prefix, install of Rockstar launcher, first game boot), then switched to GE-Proton7-43 Changes to the prefix by user: none Launch Command: (This includes AB's Scripthook, LMS's ASI Loader, LML and LST) WINEDLLOVERRIDES=EasyHook,EasyHook64,EasyLoad64,NativeInterop,version,dinput8,ScriptHookRDR2,ModManager.Core,ModManager.NativeInterop,NLog=n,b %command% My actual launch command with all the bells and whistles (MangoHud, Gamemode, maximum placebo or something like that (meaning everything after "%command%"): MANGOHUD=1 WINEDLLOVERRIDES=EasyHook,EasyHook64,EasyLoad64,NativeInterop,version,dinput8,ScriptHookRDR2,ModManager.Core,ModManager.NativeInterop,NLog=n,b gamemoderun %command% -USEALLAVAILABLECORES -cpuLoadRebalancing -ignorepipelinecache
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