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NAUTY

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  1. I played around with the core depletion time and the issue went away. Idk what the issue was since it only happened in missions at specific points.
  2. I'm encountering a bug in mission where my health drops to 0 and blinks until my core is drained and I die. Is it possible the PlayerHealth option set to 0 is not disabling it in missions but dropping health?
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