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dartigen

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Everything posted by dartigen

  1. Additional comments, regarding outfits: All variants show up as 'Grizzly Bear' when targeted and in information. Outfits 1, 3, 5, 6, 7, 8, 9 appear to be standard. Outfit 2 looks like the skin for the Legendary Grizzly Bear, but the info doesn't reflect this. Outfit 4 also shows up as a standard Grizzly Bear, but has a white coat - maybe an unused Legendary variant? Outfit 10 appears to be from the 'Yukon Nik' Online bounty hunter mission. Outfit 11 is bugged in some way, as it is invisible.
  2. Hmmmm... As another workaround, is the 'gang horse' tag attached somehow to the 'outfit' used for those particular textures for each horse? Would it be possible to recreate the outfit via components without that tag?
  3. Have you updated to the newest? I don't think that feature needs the Outfit Changer or that would have been specified above... When you go into your Peds list to spawn a PED, do you see <Default> next to the model name when highlighted? If so, use the arrow keys on your keyboard to change variant. (I'm working on documenting the variants, I need to go contribute to the database...) If not, remove the files for this mod (all of them) and reinstall it. And make sure you're using the newest version - the older ones didn't have that feature.
  4. Also outfit variants. Pretty much all of the subspecies are outfit variants, except in the case of the woodpeckers (and I don't know why that is). The new version of the trainer can spawn PEDs with specific outfits.
  5. Before anyone says it, I know a save editor exists... but I have no idea if it can do this. There are a couple of random encounters with a ton of stages (more than 10) in the main story, and at least one is with an NPC that a lot of players never find (I stg, I hung around the area for weeks in-game and nothing!). Others bounce all over the map, or have long waits in-between interactions. There's also a few that keep coming up even though I thought I'd cleared them, and they're annoying. So I'm wondering - since there seems to exist a method for decoding save files, would there be a way to decode whatever is keeping track of these interactions so that you can easily find out what stage you're on? (I know, I know, none of them need to be finished for 100% completion, but the 100% trophy doesn't scratch my completionist itch. Especially when I find out that there was a whole NPC random encounter that I never even knew existed after finishing the game once and playing to roughly 60-70% completion a second time.)
  6. The Lancaster is w_repeater_winchester01 Litchfield is w_repeater_henry01
  7. Changed Gender to Male Changed Character Name to Angus Bull
  8. Changed Gender to - Changed Character Name to Legendary Tatanka Bison
  9. Changed Gender to - Changed Character Name to American Bison
  10. Changed Gender to Male Changed Character Name to Whitetail Buck
  11. Changed Gender to - Changed Character Name to Wild Boar
  12. Changed Gender to - Changed Character Name to Blue Jay
  13. Changed Gender to Female Changed Character Name to Sierra Nevada Bighorn Sheep
  14. Changed Gender to - Changed Character Name to North American Beaver
  15. Changed Gender to - Changed Character Name to American Black Bear
  16. Changed Gender to - Changed Character Name to Grizzly Bear
  17. Changed Gender to - Changed Character Name to Little Brown Bat
  18. Changed Gender to - Changed Character Name to American Badger
  19. Changed Character Name to Nine-Banded Armadillo
  20. Changed Character Name to American Alligator
  21. Changed Gender to - Changed Character Name to American Alligator (small)
  22. Changed Gender to - Changed Character Name to Legendary Bull Gator
  23. Yeah, I saw some comments on the old PED list to the effect that changing non-player outfits is something that's being worked on, but can't find anything in the Outfit Changer to that effect so... next update, hopefully. EDIT: And it updated! Time to do a lot of testing... EDIT 2: Okay, I have a partial list - I only went through outfits for the animals that have multiple species or Legendary versions, but still. There's some fascinating things in there too... I'll have to update the database tomorrow when I'm less sleepy. Someone may want to check my work just in case, it is very late.
  24. Except for the Tatanka Bison and the Bull Gator, they're all outfit variants. The Gator is AC_Alligator_02 (I believe) and the Bison has its own model name.
  25. I can confirm that the Western Bull Moose seems to be an outfit variant of AC_Moose_01. I'm not sure if you'd need to set both the outfit and the gender to get the game to recognise a given PED as the correct variant - I can't find a way to spawn a PED and then change its outfit and gender. I can only do that via the Outfit Changer, which only seems to work on the player. Seems to be something that is yet to be added to the Outfit Changer. I've got notes on what model names spawn what, and I'm happy to drop that into a Google Sheets file or something if you wanted to add the descriptions for the animal PEDs. I've also got rough outfit info for some of them, but in several cases I couldn't tell what species variant I was looking at.
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