RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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void _INVENTORY_USE_MISSION_INVENTORY ( BOOL enable, BOOL mirrorTransactions ) //0xA6AA9F56BC6CFF58
- 0
- 237
- 1207
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void SET_THIS_SCRIPT_CAN_BE_PAUSED ( BOOL toggle ) //0x3215376E79F6EA18
- 0
- 220
- 1207
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BOOL _0x18B94666CF610AEB () //0x18B94666CF610AEB
- 0
- 192
- 1207
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void _NETWORK_SPAWN_CONFIG_SET_CANCEL_SEARCH () //0x765E60A1DCB8B1CE
- 0
- 177
- 1207
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BOOL _IS_MOUNT_SEAT_FREE ( Ped mount, int seat ) //0xAAB0FE202E9FC9F0
- 0
- 438
- 1207
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void _0xEC60D1D225BC50AA ( Any p0, Any p1 ) //0xEC60D1D225BC50AA
- 0
- 177
- 1207
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Ped _GET_PED_GRAPPLER ( Ped ped ) //0xD0B7AEB56229D317
- 0
- 158
- 1207
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BOOL _HAS_METAPED_OUTFIT_LOADED ( int requestId ) //0x610438375E5D1801
- 0
- 179
- 1207
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int GET_BLOCK_OF_PLAYER_BITS ( Any* value, int p1 ) //0xFA3B530A5CC693D5
- 0
- 274
- 1207
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void _REQUEST_CLIP_SET_BY_HASH ( Hash clipSetHash ) //0xAC37644A538F7524
- 0
- 275
- 1207
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BOOL _0xEF6F2A35FAAF2ED7 ( Player player ) //0xEF6F2A35FAAF2ED7
- 0
- 379
- 1207
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BOOL HAS_COLLISION_LOADED_AROUND_POSITION ( float xPos, float yPos, float zPos ) //0x6BFBDC46139C45AB
- 0
- 213
- 1207
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void INVENTORY_COPY_MP_INVENTORY_TO_MISSION_INVENTORY ( BOOL p0, BOOL p1, BOOL bCopySatchelItems, BOOL bCopyEmotes, BOOL bCopyHorse, BOOL p5 ) //0x644CCB76A76CFBD6
- 0
- 215
- 1207
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void SET_GPS_FLAGS ( int p0, float p1 ) //0x5DE61C90DDECFA2D
- 0
- 310
- 1207
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BOOL _0x981146E5C9CE9250 ( int p0 ) //0x981146E5C9CE9250
- 0
- 236
- 1207
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void _0x691E4DE5309EAEFC ( Any p0, Any* p1 ) //0x691E4DE5309EAEFC
- 0
- 180
- 1207
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void _0x12F2D161BF4031FC ( Any p0, Any p1 ) //0x12F2D161BF4031FC
- 0
- 172
- 1207
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int GET_PED_GRAPPLE_STATE ( Ped ped ) //0x2311F15D971AA680
- 0
- 196
- 1207
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BOOL _IS_METAPED_OUTFIT_REQUEST_VALID ( int requestId ) //0xB25E57FC8E37114D
- 0
- 183
- 1207
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void SET_BLOCK_OF_PLAYER_BITS ( Any* value, int p1, int p2 ) //0xC6DFB8C04C86D5A5
- 0
- 275
- 1207
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BOOL _0x49623BCFC3A3D829 ( Player player, BOOL muted ) //0x49623BCFC3A3D829
- 0
- 297
- 1207
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void _0x815653A42C5ABE76 () //0x815653A42C5ABE76
- 0
- 210
- 1207
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void _INVENTORY_COPY_ITEM_TO_MISSION_INVENTORY ( Any* guid, BOOL p1 ) //0x3112ADB9D5F3426B
- 0
- 188
- 1207
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void SET_CHEAT_ACTIVE ( int cheatId ) //0xD4958E8CF0DE0DD0
- 0
- 269
- 1207
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int _0xBF8276E51761F9DA () //0xBF8276E51761F9DA
- 0
- 206
- 1207
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void NETWORK_START_SOLO_TUTORIAL_SESSION () //0x17E0198B3882C2CB
- 0
- 215
- 1207
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BOOL IS_PED_FULLY_ON_MOUNT ( Ped ped, BOOL p1 ) //0x95CBC65780DE7EB1
- 0
- 270
- 1207
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Hash _GET_PED_GRAPPLE_STYLE ( Ped ped ) //0x753B15AD0FD6F3E3
- 0
- 217
- 1207
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Ped _CREATE_METAPED_OUTFIT_PED ( int requestId, float x, float y, float z, float heading, BOOL p5, BOOL p6, BOOL p7, BOOL p8 ) //0xEAF682A14F8E5F53
- 0
- 215
- 1207
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int COUNT_PLAYER_BITS ( Any* value ) //0x462C687BEA254BD9
- 0
- 320
- 1207
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Any _0x85B8F04555AB49B8 ( Any p0 ) //0x85B8F04555AB49B8
- 0
- 299
- 1207
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void TASK_AIM_AT_COORD ( Ped ped, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0x4AF1D73861212F52
- 0
- 209
- 1207
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BOOL _0x919AF2D93E9AA89D ( Player player ) //0x919AF2D93E9AA89D
- 0
- 268
- 1207
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void _0xFF8018C778349234 ( Any p0 ) //0xFF8018C778349234
- 0
- 206
- 1207
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void _0xE36D4A38D28D9CFB ( BOOL p0 ) //0xE36D4A38D28D9CFB
- 0
- 198
- 1207
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void SET_GPS_CUSTOM_ROUTE_RENDER ( BOOL p0, int p1, int p2 ) //0xF6CEF599FC470B33
- 0
- 283
- 1207
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void _0xB711EB4BC8D06013 () //0xB711EB4BC8D06013
- 0
- 188
- 1207
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BOOL _0xDCA4A74135E1DEA5 ( Any p0 ) //0xDCA4A74135E1DEA5
- 0
- 200
- 1207
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BOOL _GET_IS_PED_BEING_ROBBED ( Ped ped, Player player, BOOL trueUntilPlayerPocketsItem ) //0xE33F98BD76490ABC
- 0
- 185
- 1207
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Any _SET_PED_GRAPPLE_STYLE ( Ped ped, Hash style ) //0x630E7B01F091A197
- 0
- 186
- 1207
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BOOL _APPLY_PED_METAPED_OUTFIT ( int requestId, Ped ped, BOOL p2, BOOL p3 ) //0x74F512E29CB717E2
- 0
- 277
- 1207
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void _0x9F348DE670423460 ( Any p0 ) //0x9F348DE670423460
- 0
- 293
- 1207
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void TASK_AIM_AT_ENTITY ( Ped ped, Any p1, Any p2, Any p3, Any p4 ) //0xCF7569BD0FB480A0
- 0
- 184
- 1207
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void TASK_GO_TO_COORD_WHILE_AIMING_AT_COORD_USING_COMBAT_STYLE ( Ped ped, Any p1, Any p10, Any p11, Any p12, Any p13, Any p14, Any p15, Any p2, Any p3 ) //0x639C0425A0B4E77E
- 0
- 228
- 1207
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void FORCE_PLAYBACK_RECORDED_VEHICLE_UPDATE ( Vehicle vehicle, BOOL p1 ) //0x59ECA796021B0539
- 0
- 188
- 1207
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BOOL _INVENTORY_USE_SP_BACKUP () //0x7C7E4AB748EA3B07
- 0
- 212
- 1207
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BOOL NETWORK_HAS_PENDING_INVITE_FAILURE () //0xD0498AD30E16B6BD
- 0
- 228
- 1207
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Ped _GET_LAST_MOUNT ( Ped ped ) //0x4C8B59171957BCF7
- 0
- 486
- 1207
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Any _0xD55DB4466D00A258 ( Any p0 ) //0xD55DB4466D00A258
- 0
- 181
- 1207
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void _SET_PED_GRAPPLE_SEQUENCE ( Ped ped, const char* grappleSequence ) //0x604190F0CF0DF158
- 0
- 146
- 1207