RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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int _GET_ENTITY_THREAT_TIER ( Entity entity ) //0xE12F56CB25D9CE23
- 0
- 196
- 1207
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Hash _0x46DB71883EE9D5AF ( Any data, const char* stats, Any* guid, Ped ped ) //0x46DB71883EE9D5AF
- 0
- 225
- 1207
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void SET_RADAR_ZOOM ( int zoomLevel ) //0xCAF6489DA2C8DD9E
- 0
- 340
- 1207
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const char* _CREATE_COLOR_STRING ( int rgb ) //0xBCC2CFADEA1AEA6C
- 0
- 217
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void _0x97BCE4C4B3191228 () //0x97BCE4C4B3191228
- 0
- 203
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void _DETACH_VOLUME_FROM_ENTITY ( Volume volume, Entity entity ) //0x19C975B81BE53C28
- 0
- 206
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Any _0x89816B58C3466262 ( Any p0 ) //0x89816B58C3466262
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- 173
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void SET_PAUSE_PED_WRITHE_BLEEDOUT ( Ped ped, BOOL toggle ) //0x925A160133003AC6
- 0
- 350
- 1207
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void _RELEASE_METAPED_ASSET_REQUEST ( int requestId ) //0x13E7320C762F0477
- 0
- 181
- 1207
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void REMOVE_MOVE_NETWORK_DEF ( const char* name ) //0x57A197AD83F66BBF
- 0
- 261
- 1207
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void REQUEST_VEHICLE_RECORDING ( int recording, const char* script ) //0xC474CF16EDA45DC9
- 0
- 193
- 1207
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void CASCADE_SHADOWS_SET_CASCADE_BOUNDS ( Any p0, BOOL p1, float p2, float p3, float p4, float p5, BOOL p6, float p7 ) //0xD9EDB2E4512D563E
- 0
- 275
- 1207
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void _SET_TEXT_COLOR ( int r, int g, int b, int a ) //0x50A41AD966910F03
- 0
- 447
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void _0x951847CEF3D829FF ( Any p0, Any* outGuid, Ped ped ) //0x951847CEF3D829FF
- 0
- 215
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void SET_BITS_IN_RANGE ( int* var, int rangeStart, int rangeEnd, int p3 ) //0x324DC1CEF57F31E6
- 0
- 203
- 1207
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BOOL _NETWORK_SESSION_REMOVE_PLAYER_FLAGS ( int flags ) //0x3215BBE34D3418C5
- 0
- 226
- 1207
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int _0x41452E8A3B9C0C4B () //0x41452E8A3B9C0C4B
- 0
- 184
- 1207
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void _0x97B06669AC569003 ( Any p0, Any p1 ) //0x97B06669AC569003
- 0
- 141
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BOOL _HAS_METAPED_ASSET_LOADED ( int requestId ) //0xB0B2C6D170B0E8E5
- 0
- 185
- 1207
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void _CLEAR_ALL_PLAYER_BITS ( Any* value ) //0xDE544B7EC0C187CC
- 0
- 299
- 1207
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void REQUEST_CLIP_SET ( const char* clipSet ) //0xEF7611B57A820126
- 0
- 291
- 1207
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Any _0xBD70108D01875299 ( Any p0 ) //0xBD70108D01875299
- 0
- 193
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BOOL HAS_VEHICLE_RECORDING_BEEN_LOADED ( int recording, const char* script ) //0xBA9325BE372AB6EA
- 0
- 207
- 1207
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void _0x79F478FF5F9F4F05 ( BOOL p0 ) //0x79F478FF5F9F4F05
- 0
- 329
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void _SET_ENTITY_LIGHTS_ENABLED ( Entity entity, BOOL enabled ) //0xEBDC12861D079ABA
- 0
- 227
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void CASCADE_SHADOWS_ENABLE_ENTITY_TRACKER ( BOOL toggle ) //0x8FBFD2AEB196B369
- 0
- 206
- 1207
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void SET_TEXT_CENTRE ( BOOL align ) //0xBE5261939FBECB8C
- 0
- 573
- 1207
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BOOL _0x6862E4D93F64CF01 ( int inventoryId, Any* guid, Hash p2, Any* p3 ) //0x6862E4D93F64CF01
- 0
- 232
- 1207
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Player _NETWORK_GET_SESSION_HOST () //0x8DC9AA3B508B1A85
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- 200
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BOOL _NETWORK_SPAWN_CONFIG_SEARCH_IN_PROGRESS () //0x89EC2FC89ECB1005
- 0
- 184
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void _REMOVE_PED_FROM_MOUNT ( Ped ped, BOOL p1, BOOL p2 ) //0x5337B721C51883A9
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- 254
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void _0x85F500F4E24CA43E ( Any p0, Any p1 ) //0x85F500F4E24CA43E
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- 161
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BOOL _IS_METAPED_ASSET_VALID ( int requestId ) //0x93FFD92F05EC32FD
- 0
- 190
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Any _0x72B2E00C9BAC6789 ( Any p0, Any p1 ) //0x72B2E00C9BAC6789
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- 298
- 1207
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BOOL HAS_CLIP_SET_LOADED ( const char* clipSet ) //0x1F23D6B6DA1CC3B2
- 0
- 280
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void REMOVE_VEHICLE_RECORDING ( Any p0, Any* p1 ) //0x139E35755418F6AA
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- 212
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BOOL _0xAA35FD9ABAB490A3 ( Player player ) //0xAA35FD9ABAB490A3
- 0
- 290
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void _INVENTORY_ENABLE_MISSION_INVENTORY ( BOOL toggle ) //0x597F571DDEE3FFAC
- 0
- 170
- 1207
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Any _0xD3A3C8B9F3BDEF81 () //0xD3A3C8B9F3BDEF81
- 0
- 195
- 1207
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void _0x61BFBAA795E712AD () //0x61BFBAA795E712AD
- 0
- 161
- 1207
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Ped CREATE_PED_ON_MOUNT ( Ped mount, Hash modelHash, int index, BOOL p3, BOOL p4, BOOL p5, BOOL p6 ) //0xF89AA2BD01FC06B7
- 0
- 343
- 1207
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void _0x9B9B9FA0EA283E3D ( Any p0, Any p1 ) //0x9B9B9FA0EA283E3D
- 0
- 179
- 1207
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BOOL GET_PED_IS_BEING_GRAPPLED ( Ped ped ) //0x3BDFCF25B58B0415
- 0
- 163
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Entity _CREATE_METAPED_ASSET ( Hash asset, float posX, float posY, float posZ, float rotX, float rotY, float rotZ, BOOL p7, BOOL p8, BOOL p9 ) //0x9641A9A20310F6B8
- 0
- 207
- 1207
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BOOL _IS_ANY_PLAYER_BIT_SET ( int* playerBits ) //0x179A6F0EE2E79026
- 0
- 296
- 1207
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void REMOVE_CLIP_SET ( const char* clipSet ) //0x817FA1B1EE7CD6F0
- 0
- 305
- 1207
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void _0xAF2EF28CE3084505 ( Any p0, Any p1, Any p2, Any p3 ) //0xAF2EF28CE3084505
- 0
- 171
- 1207
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BOOL _0x356135B9B10A2A82 ( Any* gamerHandle ) //0x356135B9B10A2A82
- 0
- 295
- 1207
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BOOL HAS_COLLISION_LOADED_AROUND_ENTITY ( Entity entity ) //0xBEB1600952B9CF5C
- 0
- 218
- 1207
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void SET_TEXT_RENDER_ID ( int renderId ) //0xE550CDE128D56757
- 0
- 373
- 1207