RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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int _0xDFE332A5DA6FE7C9 ( int iTrackedPoint ) //0xDFE332A5DA6FE7C9
- 0
- 202
- 1207
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BOOL _TEXT_BLOCK_IS_STREAMED ( const char* textBlock ) //0x3CF96E16265B7DC8
- 0
- 301
- 1207
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void _INVENTORY_DISABLE_ITEM ( int inventoryId, Hash item, Hash gtxReason ) //0x766315A564594401
- 0
- 331
- 1207
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void _0x6CEE2E30021DAEC6 () //0x6CEE2E30021DAEC6
- 0
- 175
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void _0xCEAB54F4632C6EF6 ( Any p0, Any p1 ) //0xCEAB54F4632C6EF6
- 0
- 250
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void _SET_PED_COMBAT_BEHAVIOUR ( Ped ped, Hash behaviour ) //0x9238A3D970BBB0A9
- 0
- 207
- 1207
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BOOL _IS_VEHICLE_LIGHT_PROP_SET_LOADED ( Vehicle vehicle ) //0x0790473EEE1977D3
- 0
- 279
- 1207
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void DESTROY_TRACKED_POINT ( int point ) //0x37A59922109F8F1C
- 0
- 230
- 1207
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void TEXT_BLOCK_REQUEST ( const char* textBlock ) //0xF66090013DE648D5
- 0
- 324
- 1207
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void _INVENTORY_ENABLE_ITEM ( int inventoryId, Hash item ) //0x6A564540FAC12211
- 0
- 319
- 1207
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BOOL IS_STRING_NULL ( const char* string ) //0x602102324604D96B
- 0
- 197
- 1207
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void _NETWORK_SPAWN_CONFIG_ADD_PROPERTY_SCRIPTED ( int configProperty, BOOL include ) //0x44D59EC597BBF348
- 0
- 184
- 1207
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BOOL _ARE_ALL_AMBIENT_PED_RESERVATIONS_READY () //0x5E420FF293EE5472
- 0
- 208
- 1207
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void _0x405180B14DA5A935 ( Ped ped, Any p1 ) //0x405180B14DA5A935
- 0
- 165
- 1207
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void _0x9A4AC116CC1EEE14 ( Any p0 ) //0x9A4AC116CC1EEE14
- 0
- 171
- 1207
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void _EQUIP_PED_OUTFIT_EXTRA ( Ped ped, int component, Any p2, Any p3 ) //0xA5BAE410B03E7371
- 0
- 319
- 1207
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Any _0x508F5053E3F6F0C4 ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x508F5053E3F6F0C4
- 0
- 214
- 1207
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void _0xD4907EF4334C7602 ( Any p0, Any p1 ) //0xD4907EF4334C7602
- 0
- 205
- 1207
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Any _0xCACAB2B123BBDBD6 ( Any p0, Any p1, Any p2 ) //0xCACAB2B123BBDBD6
- 0
- 221
- 1207
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BOOL _IS_TRACKED_POINT_VALID ( int point ) //0xF2FDDCC8C6BAE1B3
- 0
- 204
- 1207
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void _TEXT_BLOCK_DELETE ( const char* textBlock ) //0xAA03F130A637D923
- 0
- 292
- 1207
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BOOL _INVENTORY_IS_INVENTORY_ITEM_EQUIPPED ( int inventoryId, Hash item, BOOL p2 ) //0x3D10D7179D7034AF
- 0
- 325
- 1207
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BOOL IS_STRING_NULL_OR_EMPTY ( const char* string ) //0x2CF12F9ACF18F048
- 0
- 206
- 1207
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void _0xB131E686BD97B3F8 () //0xB131E686BD97B3F8
- 0
- 183
- 1207
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void _SET_SCENARIO_PED_RANGE_MULTIPLIER_THIS_FRAME ( float multiplier ) //0xA77FA7BE9312F8C0
- 0
- 242
- 1207
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void _SET_PED_INTERACTION_PERSONALITY ( Ped ped, Hash personality ) //0x24C82EF607105FAA
- 0
- 236
- 1207
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void _0xE20027B414BFE6C7 ( Any p0, Any p1 ) //0xE20027B414BFE6C7
- 0
- 158
- 1207
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BOOL _IS_META_PED_OUTFIT_EQUIPPED ( Ped ped, Hash outfit ) //0x98082246107A6ACF
- 0
- 171
- 1207
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void _0xFB9153A54AC713E8 ( int ropeId, BOOL p1 ) //0xFB9153A54AC713E8
- 0
- 247
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Any _0x8F3333F0A6900B3C ( Any p0, Any p1 ) //0x8F3333F0A6900B3C
- 0
- 313
- 1207
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BOOL IS_MODEL_A_PED ( Hash model ) //0xC3F09DE9D6D17DDA
- 0
- 296
- 1207
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Any _0x3F8387DB1B9F31B7 ( Any p0, Any p1 ) //0x3F8387DB1B9F31B7
- 0
- 189
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void _0x68830738A6BFB370 ( Any p0, Any p1 ) //0x68830738A6BFB370
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- 197
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void _0xFF2B1F59FB892F14 ( Any p0 ) //0xFF2B1F59FB892F14
- 0
- 207
- 1207
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BOOL _DOES_TEXT_BLOCK_EXIST ( const char* textDatabase ) //0x2C729F2B94CEA911
- 0
- 253
- 1207
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BOOL NETWORK_DID_GET_GAMER_STATUS_SUCCEED () //0x5AE17C6B0134B7F1
- 0
- 195
- 1207
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void _NETWORK_SPAWN_CONFIG_ADD_PROPERTY_PREFERENCE ( int configProperty, BOOL include, float weight ) //0xEB6027FD1B4600D5
- 0
- 187
- 1207
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void _0xEB6F1A9B5510A5D2 ( Any p0, BOOL p1 ) //0xEB6F1A9B5510A5D2
- 0
- 196
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void _0x9E3842E5DAD69F80 ( Volume volume ) //0x9E3842E5DAD69F80
- 0
- 267
- 1207
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Hash _GET_PED_INTERACTION_PERSONALITY ( Ped ped ) //0xD7AD3C7EBAF88C92
- 0
- 177
- 1207
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void _SET_PED_BEAT_MULTIPLIER ( Ped ped, float p1 ) //0x6DBF2D78709AD70B
- 0
- 194
- 1207
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void _0x851966E1E35AF491 ( Any p0, Any p1 ) //0x851966E1E35AF491
- 0
- 170
- 1207
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PropSet _GET_PROP_SET_AT_COORDS ( Hash propsetHash, float x, float y, float z ) //0xC061E50F8D299F95
- 0
- 299
- 1207
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Any _0x756C7B4C43DF0422 ( Any p0 ) //0x756C7B4C43DF0422
- 0
- 179
- 1207
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void SET_TRAIN_SPEED ( Vehicle train, float speed ) //0xDFBA6BBFF7CCAFBB
- 0
- 268
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void _0x5AADC7BBBB1BCEEB ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x5AADC7BBBB1BCEEB
- 0
- 208
- 1207
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void _0xAE7BF7CA9E4BA48D ( Any p0 ) //0xAE7BF7CA9E4BA48D
- 0
- 206
- 1207
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int _NETWORK_GET_GAMER_STATUS ( Any* gamerHandle, int p1 ) //0xDDAEB478E58F8DEA
- 0
- 228
- 1207
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void _0x405DDEFB1F531B18 ( Volume volume, BOOL p1, Any p2, Any p3 ) //0x405DDEFB1F531B18
- 0
- 183
- 1207
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void ALLOW_DAMAGE_EVENTS_FOR_NON_NETWORKED_OBJECTS ( BOOL enabled ) //0xE2B3B852B537C398
- 0
- 207
- 1207