RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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BOOL _IS_VEHICLE_PROP_SET_LOADED_ADDITIONAL ( Vehicle vehicle ) //0x7264F9CA87A9830B
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- 290
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void _0x4F2D5FA23DB992DE () //0x4F2D5FA23DB992DE
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float GET_ITEM_INTERACTION_PROMPT_PROGRESS ( Ped ped, Hash inputContext ) //0xBC864A70AD55E0C1
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Any _0x7BE0746539DEF0C8 ( Any p0, Any p1 ) //0x7BE0746539DEF0C8
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Any _0xF57DB8E83DCD8349 ( Any p0 ) //0xF57DB8E83DCD8349
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BOOL _INVENTORY_DOES_ITEM_OWN_EQUIPMENT ( int inventoryId, Any* guid, Hash item ) //0x88B58B83A43A8CAB
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Any _0x970339EFA4FDE518 ( Any p0, Any p1, Any p2 ) //0x970339EFA4FDE518
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void _0xF9C1681347C8BD15 ( Object object ) //0xF9C1681347C8BD15
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void _RESERVE_AMBIENT_PEDS ( int numPeds ) //0xED9582B3DA8F02B4
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void _FORCE_PED_DEATH ( Ped ped, Ped pedKiller, Hash weapon ) //0x1CE875505D45338A
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void _0x9D8DFE2DE9CB4DFC ( Ped ped ) //0x9D8DFE2DE9CB4DFC
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PropSet _GET_VEHICLE_LIGHT_PROP_SET ( Vehicle vehicle ) //0xA079300AF757FB1A
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void _0x4E463A3CDEFFFE96 () //0x4E463A3CDEFFFE96
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Any _0x678D3226CF70B9C8 ( Any p0, Any p1 ) //0x678D3226CF70B9C8
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int _0x6C87F49BFA181DB5 ( float x, float y, float z ) //0x6C87F49BFA181DB5
- 0
- 190
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void _0x7C9E45A4CED2E8DA ( Any p0, Any p1 ) //0x7C9E45A4CED2E8DA
- 0
- 237
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BOOL _0xD08685BA892DBFAB ( int inventoryId, Any* guid, int* p2, int* p3 ) //0xD08685BA892DBFAB
- 0
- 303
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BOOL IS_ORBIS_VERSION () //0x88CFAE250D3E0C71
- 0
- 207
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void _0x7B3FF2D193628126 ( Player player ) //0x7B3FF2D193628126
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void _RESERVE_AMBIENT_PEDS_TOTAL ( int numPeds ) //0xF008E0BA1FE1D644
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Any _0xC48AF420371C7407 ( Any p0, Any p1 ) //0xC48AF420371C7407
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void _0x370A973252741AC4 ( Ped ped, BOOL p1 ) //0x370A973252741AC4
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void TASK_EVASIVE_ANIM ( Ped ped, Any p1, Any p2 ) //0x5F22926E1BCE9B08
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void TASK_PICK_UP_WEAPON ( Ped ped, Any p1 ) //0x55B0ECFD98596624
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int _GET_TRACK_INDEX_FROM_COORDS ( float x, float y, float z ) //0x85D39F5E3B6D7EB0
- 0
- 233
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void _SET_DRAFT_VEHICLE_ALLOW_DRAFT_ANIMAL_AUTO_CREATION ( Vehicle vehicle, BOOL allow ) //0x87344305778E5415
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BOOL _GET_ENTITY_CAN_BE_DAMAGED ( Entity entity ) //0x75DF9E73F2F005FD
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void SET_TRACKED_POINT_INFO ( int point, float x, float y, float z, float radius ) //0xF6FDA3D4404D4F2C
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BOOL IS_DURANGO_VERSION () //0xD1CCC2A2639D325F
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BOOL NETWORK_DID_FIND_GAMERS_SUCCEED () //0xF9B83B77929D8863
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void _0x19B52C20B5C4757C () //0x19B52C20B5C4757C
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void _UNRESERVE_AMBIENT_PEDS ( int numPeds ) //0x7D4E70A67A651C71
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void _0xBAD2A311667A50D7 ( Any p0, Any p1 ) //0xBAD2A311667A50D7
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Any _0x5EFA8A3D8A60D662 ( Any p0, Any p1 ) //0x5EFA8A3D8A60D662
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Vector3 _GET_NEAREST_TRAIN_TRACK_POSITION ( float x, float y, float z ) //0x6DE03BCC15E81710
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void _0x6835AFEA10E186F4 ( Any p0, Any p1 ) //0x6835AFEA10E186F4
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BOOL IS_TRACKED_POINT_VISIBLE ( int point ) //0xCBB056BA159FB48D
- 0
- 244
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BOOL TEXT_BLOCK_IS_LOADED ( const char* textBlock ) //0xD0976CC34002DB57
- 0
- 406
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void _INVENTORY_SET_INVENTORY_ITEM_WEATHER_EFFECTIVENESS ( int inventoryId, Any* guid, int weatherEffectiveness ) //0x6D2F987736A42D4C
- 0
- 358
- 1207
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BOOL IS_PC_VERSION () //0xB0FB6CFAA5A1C833
- 0
- 237
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int _0x7BCA0A3972708436 ( Any p0, int p1 ) //0x7BCA0A3972708436
- 0
- 271
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void NETWORK_SPAWN_CONFIG_SET_FLAGS ( int flags ) //0xF94A0D5B254375DF
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- 179
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void _SET_OBJECT_BREAK_SCALE ( Object object, float scale ) //0xFFB99FFD17F65889
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- 249
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int _GET_NUM_RESERVED_AMBIENT_PEDS_DESIRED () //0x62DE46F061CAA468
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Any _0x242EDF85D4E87B65 ( Any p0 ) //0x242EDF85D4E87B65
- 0
- 182
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void _REMOVE_VEHICLE_LIGHT_PROP_SETS ( Vehicle vehicle ) //0xE31C0CB1C3186D40
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void TASK_ANIMAL_WRITHE ( Ped ped, Any p1, Any p2 ) //0x8C038A39C4A4B6D6
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void DELETE_ALL_TRAINS () //0xA3120A1385F17FF7
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- 203
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void _SET_DRAFT_ANIMAL_RANDOM_SEED ( Vehicle vehicle, int seed ) //0x8C6D9A399126C194
- 0
- 231
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void _0xFF83AF534156B399 ( Any p0, Any p1 ) //0xFF83AF534156B399
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- 206
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