RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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Any _0x3F6FD87D2030ADC6 () //0x3F6FD87D2030ADC6
- 0
- 166
- 1207
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void _TASK_ITEM_INTERACTION_2 ( Ped ped, Hash propNameGxt, Object prop, Hash propId, Hash itemInteractionState, int p5, Any p6, float p7 ) //0x72F52AA2D2B172CC
- 0
- 563
- 1207
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Any _0xD1DF5E54F4ACBE1A ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0xD1DF5E54F4ACBE1A
- 0
- 224
- 1207
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BOOL _HAS_TRAIN_LOADED ( Vehicle train ) //0xBD3C4A2ED509205E
- 0
- 214
- 1207
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void _0xA04EF43030593ABC ( Any p0, Any p1 ) //0xA04EF43030593ABC
- 0
- 268
- 1207
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void _ENABLE_HUD_COMPONENT_THIS_FRAME ( Hash component ) //0xC9CAEAEEC1256E54
- 0
- 370
- 1207
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BOOL _INVENTORY_MOVE_INVENTORY_ITEM ( int inventoryId, Any* guid1, Any* guid2, Hash slotId, int quantity, Any* outGuid ) //0xDCCAA7C3BFD88862
- 0
- 333
- 1207
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void _0x71FA2D1880C48032 ( BOOL p0 ) //0x71FA2D1880C48032
- 0
- 159
- 1207
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void _SET_ENTITY_GHOSTED_TO_LOCAL_PLAYER ( Entity entity, BOOL toggle ) //0xEE5AE9956743BA20
- 0
- 187
- 1207
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void _0x606D529DADA3C940 ( Ped ped, Any p1 ) //0x606D529DADA3C940
- 0
- 292
- 1207
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void _EQUIP_PED_BODY_COMPONENT ( Ped ped, Hash hash ) //0x1902C4CFCC5BE57C
- 0
- 562
- 1207
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void _0xC1AB7EEFD3E6EE49 ( Any p0, Any p1 ) //0xC1AB7EEFD3E6EE49
- 0
- 243
- 1207
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Any _0xA2E2BEA4E83F6270 ( Any p0 ) //0xA2E2BEA4E83F6270
- 0
- 197
- 1207
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void _TASK_ITEM_INTERACTION_3 ( Ped ped, Hash item, Any* guid, Any p3, Any p4, Any p5, float p6 ) //0xD61D5E1AD9876DEB
- 0
- 228
- 1207
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Vehicle _CREATE_MISSION_TRAIN ( Hash configHash, float x, float y, float z, BOOL direction, BOOL passengers, BOOL p6, BOOL conductor ) //0xC239DBD9A57D2A71
- 0
- 477
- 1207
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void _0xA21AF60C9F99CCC5 () //0xA21AF60C9F99CCC5
- 0
- 287
- 1207
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void _HIDE_HUD_COMPONENT ( Hash component ) //0x4CC5F2FC1332577F
- 0
- 1,058
- 1207
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BOOL _INVENTORY_SWAP_INVENTORY_ITEM ( int inventoryId, Any* guid1, Any* guid2 ) //0xF2753D691BCDA314
- 0
- 291
- 1207
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BOOL IS_BULLET_IN_ANGLED_AREA ( float p0, float p1, float p2, float p3, float p4, float p5, float p6, BOOL p7 ) //0x9D09D8493747CF02
- 0
- 224
- 1207
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void _NETWORK_DEBUG_REQUEST_ENTITY_POSITION ( Any* p0 ) //0xFA38B52F91B59075
- 0
- 196
- 1207
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float _GET_PED_MELEE_ACTION_PHASE ( Ped ped ) //0x6127F25ED21C533C
- 0
- 206
- 1207
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void _0xFA742B82D093D848 ( Any p0, Any p1, Any p2 ) //0xFA742B82D093D848
- 0
- 195
- 1207
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Any _0xB5E2EDA2135E0FA1 ( Any p0, Any p1, Any p2 ) //0xB5E2EDA2135E0FA1
- 0
- 212
- 1207
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void _0xB35370D5353995CB ( Any p0, Any p1, Any p2 ) //0xB35370D5353995CB
- 0
- 219
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void TASK_COMBAT_HATED_TARGETS ( Ped ped, float radius ) //0x8182B561A29BD597
- 0
- 258
- 1207
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void _0x4C05B42A8D937796 () //0x4C05B42A8D937796
- 0
- 195
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void _0xD1EFA8D68BF5D63D ( Any p0, Any p1, Any p2, Any p3 ) //0xD1EFA8D68BF5D63D
- 0
- 228
- 1207
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Any _0xC28F62AC9774FC1B () //0xC28F62AC9774FC1B
- 0
- 288
- 1207
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void _DISPLAY_HUD_COMPONENT ( Hash component ) //0x8BC7C1F929D07BF3
- 0
- 586
- 1207
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int _INVENTORY_CREATE_ITEM_COLLECTION ( int inventoryId, const char* filterName, Hash slotId, int* size ) //0x80D78BDC9D88EF07
- 0
- 298
- 1207
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BOOL IS_BULLET_IN_AREA ( float p0, float p1, float p2, float p3, BOOL p4 ) //0xC652FD308772D79E
- 0
- 223
- 1207
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int _NETWORK_GET_NETWORK_ID_FROM_ROPE ( int ropeId ) //0x42871327315EDAE8
- 0
- 169
- 1207
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BOOL IS_PED_ENTERING_ANY_TRANSPORT ( Ped ped ) //0x1D46B417F926D34D
- 0
- 220
- 1207
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Hash _GET_PED_META_OUTFIT_HASH ( Ped ped ) //0x30569F348D126A5A
- 0
- 218
- 1207
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int WEEKLY_COLLECTIBLE_GET_NUM_SETS ( Hash chalHash ) //0x8F5317729F791D10
- 0
- 194
- 1207
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Hash GET_ITEM_INTERACTION_STATE ( Ped ped ) //0x6AA3DCA2C6F5EB6D
- 0
- 239
- 1207
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void _0xB961DD799A837BD7 () //0xB961DD799A837BD7
- 0
- 216
- 1207
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void _0xEB48CE48EEC41FD4 ( Any p0 ) //0xEB48CE48EEC41FD4
- 0
- 337
- 1207
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Any _0x7EC0D68233E391AC ( Any p0 ) //0x7EC0D68233E391AC
- 0
- 289
- 1207
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int _INVENTORY_CREATE_ITEM_COLLECTION_WITH_FILTER ( int inventoryId, Any* filter, int* numInCollection ) //0x640F890C3E5A3FFD
- 0
- 326
- 1207
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BOOL IS_BULLET_IN_BOX ( float p0, float p1, float p2, float p3, float p4, float p5, BOOL p6 ) //0xC128137C52152741
- 0
- 280
- 1207
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int _NETWORK_GET_ROPE_FROM_NETWORK_ID ( int netId ) //0xEB1A4DD8352EC828
- 0
- 206
- 1207
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void SET_PED_GRAVITY ( Ped ped, BOOL toggle ) //0x9FF447B6B6AD960A
- 0
- 384
- 1207
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void _0xA2F8B3B5FEDFC100 ( Any p0, Any p1 ) //0xA2F8B3B5FEDFC100
- 0
- 184
- 1207
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Hash WEEKLY_COLLECTIBLE_GET_ITEM_SET_BUY_AWARD ( Hash chalHash, int index ) //0x610783F646894D25
- 0
- 174
- 1207
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Hash GET_ITEM_INTERACTION_ITEM_ID ( Ped ped ) //0x804425C4BBD00883
- 0
- 184
- 1207
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Any _0x42404D57D621601A ( Any p0 ) //0x42404D57D621601A
- 0
- 181
- 1207
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BOOL _DOES_THREAD_OWN_THIS_ENTITY ( Entity entity ) //0x88AD6CC10D8D35B2
- 0
- 197
- 1207
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void _BUSYSPINNER_SET_TEXT ( const char* text ) //0x7F78CD75CC4539E4
- 0
- 291
- 1207
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BOOL _INVENTORY_GET_ITEM_FROM_COLLECTION_INDEX ( int collectionId, int itemIndex, Any* itemData ) //0x82FA24C3D3FCD9B7
- 0
- 290
- 1207