RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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void _SET_PHOTO_IN_PHOTOMODE_STAT ( BOOL p0 ) //0xFA91736933AB3D93
- 0
- 403
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void _0xE84AAC1B22A73E99 ( Any p0, Any p1 ) //0xE84AAC1B22A73E99
- 0
- 178
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int NETWORK_GET_PROMOTION_DLG_SEEN_COUNT () //0x2FB53C631A49BE92
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- 292
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BOOL _IS_DOOR_REGISTERED_WITH_NETWORK ( Hash doorHash ) //0xB5DED7B65C604FDF
- 0
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BOOL _ADD_PED_STAY_OUT_VOLUME ( Ped ped, Volume volume ) //0xE9B168527B337BF0
- 0
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void _0x6123E2832C34243D ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x6123E2832C34243D
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void _0xCE71C2F9BAA3F975 ( Ped ped, Entity entity ) //0xCE71C2F9BAA3F975
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void _0xF6E3D38869D0F7AD ( Any p0 ) //0xF6E3D38869D0F7AD
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void _0x9D12796EF4BF9EA9 ( Any p0 ) //0x9D12796EF4BF9EA9
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void _SET_PHOTO_OVERLAY_EFFECT_STAT ( int p0 ) //0x8B3296278328B5EB
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void _CLEAR_BROADCAST_BIT ( Any p0, Any p1 ) //0xB909149F2BB5F6DA
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void _0xE5FF65CFF5160752 () //0xE5FF65CFF5160752
- 0
- 276
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void REMOVE_DOOR_FROM_SYSTEM ( Hash doorHash ) //0x464D8E1427156FE4
- 0
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Any _0x917760CFE7A0E0F1 ( Any p0 ) //0x917760CFE7A0E0F1
- 0
- 196
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void _0xCA41E86545413B5B ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0xCA41E86545413B5B
- 0
- 249
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void _0x8798CF6815B8FE0F ( Any p0, Any p1 ) //0x8798CF6815B8FE0F
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void _0xE9225354FB7437A7 ( Any p0, Any p1 ) //0xE9225354FB7437A7
- 0
- 167
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BOOL _0xB520DBDA7FCF573F ( Ped ped ) //0xB520DBDA7FCF573F
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void SET_VEHICLE_DOORS_SHUT ( Vehicle vehicle, BOOL closeInstantly ) //0xA4FFCD645B11F25A
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- 218
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void _0x850CE59DEC2028F3 ( Vehicle vehicle, Any p1 ) //0x850CE59DEC2028F3
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void _SET_REGION_PHOTO_TAKEN_STAT ( const char* p0 ) //0xD1031B83AC093BC7
- 0
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Any _0xC687A23E166DCF68 ( Any* p0 ) //0xC687A23E166DCF68
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- 194
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void _0xD2D74F89DF844A50 ( Any p0 ) //0xD2D74F89DF844A50
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int _GET_NUM_RESERVED_MISSION_PICKUPS ( BOOL p0 ) //0x62BE3ECC79FBD004
- 0
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void _0xE0FE107AB174D64A ( Any p0, Any p1 ) //0xE0FE107AB174D64A
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void _0x9E66708B2B41F14A ( Any p0, Any p1 ) //0x9E66708B2B41F14A
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void STATSTRACKER_DEED_STARTED ( Hash p0, Any p1 ) //0xB2A38826E5886E83
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void _0x5B68D0007D9C92EB ( Any p0, Any p1 ) //0x5B68D0007D9C92EB
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void _0x764DB5A48390FBAD ( Any p0, Any p1 ) //0x764DB5A48390FBAD
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void SET_VEHICLE_TYRES_CAN_BURST ( Vehicle vehicle, BOOL toggle ) //0xEBD0A4E935106FE5
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Any _0x8E10DF0FFA63FB65 ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x8E10DF0FFA63FB65
- 0
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void _SET_DISTRICT_PHOTO_TAKEN_STAT ( const char* p0 ) //0x9937FACBBF267244
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int GET_NUM_CREATED_MISSION_OBJECTS ( BOOL p0 ) //0x12B6281B6C6706C0
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void SET_GROUP_FORMATION ( int groupId, int formationType ) //0xCE2F5FC3AF7E8C1E
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void _0xF634E2892220EF34 ( Ped ped, Any p1 ) //0xF634E2892220EF34
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void _0xD5910ECF81A2278C ( Any p0, Any p1, Any p2, Any p3 ) //0xD5910ECF81A2278C
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void _0x82ED59F095056550 ( Any p0, Any p1 ) //0x82ED59F095056550
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void _0x517D01BF27B682D1 ( Ped ped, Entity entity, float p2, float p3, float p4, float p5, int p6 ) //0x517D01BF27B682D1
- 0
- 203
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void SET_VEHICLE_WHEELS_CAN_BREAK ( Vehicle vehicle, BOOL enabled ) //0x839137C40275FB77
- 0
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void _0x3D86997A86FEEF0D ( Any p0, Any p1 ) //0x3D86997A86FEEF0D
- 0
- 180
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BOOL _GET_ENTITY_CARRYING_FLAG ( Entity entity, int flagId ) //0x808077647856DE62
- 0
- 200
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void _SET_STATE_PHOTO_TAKEN_STAT ( const char* p0 ) //0x8952E857696B8A79
- 0
- 306
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BOOL _0x26934083D3F2579C ( Player player ) //0x26934083D3F2579C
- 0
- 208
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Any _0xEF50E344A8F93784 ( Any p0, Any p1, Any p2, Any p3 ) //0xEF50E344A8F93784
- 0
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int _NETWORK_GET_GLOBAL_ENTITY_FLAGS ( Entity entity ) //0xDD7806FD0543BC3D
- 0
- 260
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int GET_NUM_CREATED_MISSION_PEDS ( BOOL p0 ) //0xCB215C4B56A7FAE7
- 0
- 186
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void DOOR_SYSTEM_SET_AUTOMATIC_RATE ( Hash doorHash, float rate ) //0x03C27E13B42A0E82
- 0
- 350
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void _0x9851DE7AEC10B4E1 ( float x, float y, float z, float p3, int p4, Any p5 ) //0x9851DE7AEC10B4E1
- 0
- 342
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int _GET_GROUP_FORMATION ( int groupId ) //0x13A1B061007C906B
- 0
- 199
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void _0xAAC0EE3B4999ABB5 ( Ped ped, Ped targetPed ) //0xAAC0EE3B4999ABB5
- 0
- 254
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