RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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void _0x86F0B6730C32AC14 ( Ped ped, Any p1 ) //0x86F0B6730C32AC14
- 0
- 189
- 1207
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void _SET_PED_VOICE_VOLUME ( Ped ped, float volume ) //0xD05AD61F242C626B
- 0
- 225
- 1207
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void _0xF21A5D66874FCEDD ( Any p0, Any p1, Any p2 ) //0xF21A5D66874FCEDD
- 0
- 285
- 1207
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void _0xB79817DB31FF72B9 ( Any p0, Any p1 ) //0xB79817DB31FF72B9
- 0
- 177
- 1207
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BOOL _SET_TASK_FISHING ( Ped ped, Any* p1 ) //0xF3735ACD11ACD501
- 0
- 236
- 1207
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void SET_VEHICLE_FORWARD_SPEED ( Vehicle vehicle, float speed ) //0xF9F92AF49F12F6E7
- 0
- 245
- 1207
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int _GET_BREAKABLE_VEHICLE_LOCKS_STATE ( Vehicle vehicle ) //0xE015CF1F2C0959D8
- 0
- 197
- 1207
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void FREE_MEMORY_FOR_HIGH_QUALITY_PHOTO () //0xD45547D8396F002A
- 0
- 297
- 1207
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int _0x7FC667F6DDFBCDCC ( Player player ) //0x7FC667F6DDFBCDCC
- 0
- 221
- 1207
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void SET_BIT ( int* address, int offset ) //0xF73FBE4845C43B5B
- 0
- 248
- 1207
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BOOL NETWORK_IS_CUSTOM_UPSELL_ENABLED () //0x78A9535AF83715C6
- 0
- 267
- 1207
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void _SET_REMOVE_PED_NETWORKED ( Ped ped, int p1 ) //0x39A2FC5AF55A52B1
- 0
- 377
- 1207
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void _0x8101BA1C0B462412 ( Ped ped, int ropeId ) //0x8101BA1C0B462412
- 0
- 171
- 1207
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void _0x3EB2791A1FBC8A42 ( Any p0, Any p1 ) //0x3EB2791A1FBC8A42
- 0
- 301
- 1207
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Any _0xE6A151364C600B24 ( Any p0 ) //0xE6A151364C600B24
- 0
- 194
- 1207
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void _0x65D281985F2BDFC2 ( Any p0, Any p1 ) //0x65D281985F2BDFC2
- 0
- 180
- 1207
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Any _0x877EA24EB1614495 ( Any p0, Any p1, Any p2 ) //0x877EA24EB1614495
- 0
- 187
- 1207
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void _0x9C5BD8C562565CE6 ( Hash* crimeType ) //0x9C5BD8C562565CE6
- 0
- 209
- 1207
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void CLEAR_BIT ( int* address, int offset ) //0x7D1D4A3602B6AD4E
- 0
- 226
- 1207
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BOOL NETWORK_SHOULD_SHOW_PROMOTION_DLG () //0xDA4B1A479C414FB2
- 0
- 279
- 1207
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BOOL CAN_REGISTER_MISSION_PICKUPS ( int amount ) //0xF0460C7BF80011EA
- 0
- 206
- 1207
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void _0x7C08E7CB8D951B70 ( Ped ped, float p1 ) //0x7C08E7CB8D951B70
- 0
- 291
- 1207
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BOOL _IS_PED_DRAGGING ( Ped ped ) //0x226CF9B159E38F42
- 0
- 221
- 1207
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void _0xDF95DF488A645CE7 () //0xDF95DF488A645CE7
- 0
- 310
- 1207
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void _0x885D19AC2B6FBFF4 ( Any p0, Any p1 ) //0x885D19AC2B6FBFF4
- 0
- 189
- 1207
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BOOL _IS_VEHICLE_BROUGHT_TO_HALT ( Vehicle vehicle ) //0x404527BC03DA0E6C
- 0
- 194
- 1207
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Object _GET_BREAKABLE_VEHICLE_LOCK_OBJECT ( Vehicle vehicle, int index ) //0x58F2244C1286D09A
- 0
- 167
- 1207
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BOOL _IS_ENTITY_FULLY_LOOTED ( Entity entity ) //0x8DE41E9902E85756
- 0
- 348
- 1207
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void _SET_PHOTO_STUDIO_STAT ( int p0 ) //0x8E6AFF353C09652E
- 0
- 276
- 1207
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void _0xCBFB4951F2E3934C ( Player player, Any p1 ) //0xCBFB4951F2E3934C
- 0
- 183
- 1207
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Any _0x8F4F050054005C27 ( Any p0, Any p1 ) //0x8F4F050054005C27
- 0
- 210
- 1207
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void _0xFC6FCF4C03F1BBF6 () //0xFC6FCF4C03F1BBF6
- 0
- 281
- 1207
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void _SET_PED_TO_BE_REMOVED ( Ped ped, float p1, float p2, int p3, Any p4 ) //0x36E4B61DC56DE77C
- 0
- 312
- 1207
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BOOL IS_GROUP_LOCALLY_CONTROLLED ( int group ) //0x909AD9E9A92A10DF
- 0
- 220
- 1207
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void SET_PED_RESET_FLAG ( Ped ped, int flagId, BOOL doReset ) //0xC1E8A365BF3B29F2
- 0
- 257
- 1207
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BOOL IS_PED_BEING_DRAGGED ( Ped ped ) //0xEF3A8772F085B4AA
- 0
- 214
- 1207
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Any _0x302E71C1D9EE75B9 ( Any p0, Any p1, Any p2 ) //0x302E71C1D9EE75B9
- 0
- 250
- 1207
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void SET_PED_PATH_CLIMB_COST_MODIFIER ( Ped ped, float modifier ) //0x88E32DB8C1A4AA4B
- 0
- 213
- 1207
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void _STOP_BRING_VEHICLE_TO_HALT ( Vehicle vehicle ) //0x7C06330BFDDA182E
- 0
- 199
- 1207
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int _GET_NUM_BREAKABLE_VEHICLE_LOCK_OBJECTS ( Vehicle vehicle ) //0x2FA86833E3617E2D
- 0
- 169
- 1207
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void _0x6BCF5F3D8FFE988D ( Entity entity, BOOL p1 ) //0x6BCF5F3D8FFE988D
- 0
- 201
- 1207
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void _SET_PED_LAW_BEHAVIOUR ( Ped ped, int behaviour ) //0x819ADD5EF1742F47
- 0
- 233
- 1207
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Any _0x80E9C316EF84DD81 ( Any p0 ) //0x80E9C316EF84DD81
- 0
- 225
- 1207
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Any _0x160F0CE6D76A39C9 () //0x160F0CE6D76A39C9
- 0
- 299
- 1207
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void _ADD_DOOR_TO_SYSTEM_NEW ( Hash doorHash, BOOL p1, BOOL p2, BOOL p3, int threadId, int p5, BOOL p6 ) //0xD99229FE93B46286
- 0
- 674
- 1207
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void SET_PED_PATH_DEEP_SNOW_COST_MODIFIER ( Ped ped, float modifier ) //0xE8C296B75EACC357
- 0
- 199
- 1207
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void _0xCE4E669400E5F8AA ( Any p0, Any p1, Any p2, Any p3 ) //0xCE4E669400E5F8AA
- 0
- 197
- 1207
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void _0xE12F5ED49F44D40D ( Any p0 ) //0xE12F5ED49F44D40D
- 0
- 216
- 1207
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void SET_BREAKABLE_VEHICLE_LOCKS_UNBREAKABLE ( Vehicle vehicle, BOOL toggle ) //0xBC4735F48CD983EF
- 0
- 189
- 1207
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Any _0xEF2D9ED7CE684F08 ( Any p0 ) //0xEF2D9ED7CE684F08
- 0
- 226
- 1207