Jump to content

RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7154 native functions

  • Only this category?

  • Return type
  • First seen in version
  • With description?
  • With comments?

7154 natives found

  1. BOOL IS_VEHICLE_SEAT_FREE ( Vehicle vehicle, int seatIndex )  //0xE052C1B1CAA4ECE4

    • 0
    • 280
    • 1207
  2. Any _0xD21C7418C590BB40 ( Any p0 )  //0xD21C7418C590BB40

    • 0
    • 190
    • 1207
  3. void FREE_MEMORY_FOR_MISSION_CREATOR_PHOTO ()  //0x7DFF8F94937D2659

    • 0
    • 322
    • 1207
  4. LAW

    BOOL _0xF46108C50A22B029 ()  //0xF46108C50A22B029

    • 0
    • 191
    • 1207
  5. BOOL NETWORK_CAN_VIEW_GAMER_USER_CONTENT ( Any* gamerHandle )  //0x246545C37C27A717

    • 0
    • 260
    • 1207
  6. PED

    void _0x3C529A827998F9B3 ( Any p0, Any p1, Any p2 )  //0x3C529A827998F9B3

    • 0
    • 196
    • 1207
  7. PED

    void _0xCD9E5F94A2F38683 ( Any p0, Any p1 )  //0xCD9E5F94A2F38683

    • 0
    • 160
    • 1207
  8. Any _0x69786495C92A3044 ( Any p0 )  //0x69786495C92A3044

    • 0
    • 265
    • 1207
  9. void STAT_ADD_BOUNTY_TARGET ( Hash p0, Ped ped )  //0x6B1044FDC2B09101

    • 0
    • 270
    • 1207
  10. void _0xE01F55B2896F6B37 ( Any p0, Any p1 )  //0xE01F55B2896F6B37

    • 0
    • 199
    • 1207
  11. BOOL LOAD_MISSION_CREATOR_PHOTO ( Any* p0, Any p1, Any p2, Any p3 )  //0x84F0BA7462FF8D58

    • 0
    • 298
    • 1207
  12. LAW

    void _0x7803436E68C32B26 ()  //0x7803436E68C32B26

    • 0
    • 186
    • 1207
  13. BOOL _0xF23A6D6C11D8EC15 ( Any* gamerHandle )  //0xF23A6D6C11D8EC15

    • 0
    • 282
    • 1207
  14. void _0x9F24A34863FD35DA ( Any p0 )  //0x9F24A34863FD35DA

    • 0
    • 200
    • 1207
  15. void _0xF6E88489B4E6EBE5 ( Any p0, Any p1 )  //0xF6E88489B4E6EBE5

    • 0
    • 293
    • 1207
  16. PED

    void SET_PED_CLOTH_PACKAGE_INDEX ( Any p0, Any p1 )  //0x78C4E9961DB3EB5B

    • 0
    • 241
    • 1207
  17. Any _0xEC254C2C9B0F08F1 ( Any p0, Any p1 )  //0xEC254C2C9B0F08F1

    • 0
    • 284
    • 1207
  18. void _0x8C889E4CBB4B2356 ( Any p0, Any p1 )  //0x8C889E4CBB4B2356

    • 0
    • 265
    • 1207
  19. void _0xB8E3486D107F4194 ( Any p0, Any p1 )  //0xB8E3486D107F4194

    • 0
    • 181
    • 1207
  20. Any _0xE62754D09354F6CF ( Any p0 )  //0xE62754D09354F6CF

    • 0
    • 206
    • 1207
  21. void _0xB42C87521D1BDD2F ( Vehicle vehicle, float x, float y, float z )  //0xB42C87521D1BDD2F

    • 0
    • 168
    • 1207
  22. BOOL _0x5AFFA9DDC87846F8 ( Hash model )  //0x5AFFA9DDC87846F8

    • 0
    • 171
    • 1207
  23. int GET_STATUS_OF_LOAD_MISSION_CREATOR_PHOTO ( Any* p0 )  //0xC71B50AE58D07369

    • 0
    • 282
    • 1207
  24. LAW

    void _0xC310239ACCCF5579 ()  //0xC310239ACCCF5579

    • 0
    • 171
    • 1207
  25. int _0x3E8CCE6769DB5F34 ( int p0 )  //0x3E8CCE6769DB5F34

    • 0
    • 279
    • 1207
  26. void RESERVE_NETWORK_MISSION_PICKUPS ( int amount )  //0x4D40E7D749BC6E6D

    • 0
    • 203
    • 1207
  27. void _0xE157A8A336C7F04A ( Any p0, Any p1 )  //0xE157A8A336C7F04A

    • 0
    • 291
    • 1207
  28. PED

    void _0x1D4636C90BBEFACB ( Any p0, Any p1 )  //0x1D4636C90BBEFACB

    • 0
    • 165
    • 1207
  29. PED

    void _RESET_PED_LADDER_MOVEMENT_SPEED_MODIFIER ( Ped ped )  //0x801917E7D7BCE418

    • 0
    • 160
    • 1207
  30. Any _0x9C7F95946E304778 ( Any p0, Any p1 )  //0x9C7F95946E304778

    • 0
    • 185
    • 1207
  31. Any _0xC08DEF658B2E51DA ( Any p0 )  //0xC08DEF658B2E51DA

    • 0
    • 223
    • 1207
  32. void STAT_BOUNTY_CAPTURED ( Any p0 )  //0x262EF7CF49CF1EB9

    • 0
    • 293
    • 1207
  33. void SET_PED_PATH_CAN_USE_CLIMBOVERS ( Ped ped, BOOL toggle )  //0x8E06A6FE76C9EFF4

    • 0
    • 186
    • 1207
  34. void _0x827A58CED9D4D5B4 ( Any p0, Any p1 )  //0x827A58CED9D4D5B4

    • 0
    • 149
    • 1207
  35. void _0x4BA972D0E5AD8122 ( Any p0, Any p1 )  //0x4BA972D0E5AD8122

    • 0
    • 190
    • 1207
  36. BOOL IS_DRAFT_VEHICLE ( Vehicle vehicle )  //0xEA44E97849E9F3DD

    • 0
    • 205
    • 1207
  37. void _0xC351394B932A6A50 ( Any p0 )  //0xC351394B932A6A50

    • 0
    • 139
    • 1207
  38. BOOL BEGIN_TAKE_HIGH_QUALITY_PHOTO ()  //0xA15BFFC0A01B34E1

    • 0
    • 327
    • 1207
  39. LAW

    void _0x29CD4896ECB66C12 ()  //0x29CD4896ECB66C12

    • 0
    • 163
    • 1207
  40. Vector3 GET_CLOSEST_POINT_ON_LINE ( float p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, BOOL p9 )  //0x83ACC65D9ACEC5EF

    • 0
    • 226
    • 1207
  41. void _0x83FE8D7229593017 ()  //0x83FE8D7229593017

    • 0
    • 269
    • 1207
  42. PED

    void _0xEF371232BC6053E1 ( Ped ped )  //0xEF371232BC6053E1

    • 0
    • 158
    • 1207
  43. PED

    void _0xC6C4E15CF7D52FEA ( Any p0, Any p1 )  //0xC6C4E15CF7D52FEA

    • 0
    • 162
    • 1207
  44. void STAT_BOUNTY_ESCAPED ( Ped ped )  //0xB22F05732F72F70C

    • 0
    • 290
    • 1207
  45. void SET_PED_PATH_CAN_USE_LADDERS ( Ped ped, BOOL toggle )  //0x77A5B103C87F476E

    • 0
    • 359
    • 1207
  46. void _0x4A7D73989F52EB37 ( Any p0, Any p1 )  //0x4A7D73989F52EB37

    • 0
    • 164
    • 1207
  47. BOOL _GET_TASK_FISHING ( Ped ped, Any* p1 )  //0xF3735ACD11ACD500

    • 0
    • 237
    • 1207
  48. Ped _GET_PED_IN_DRAFT_HARNESS ( Vehicle vehicle, int harnessId )  //0xA8BA0BAE0173457B

    • 0
    • 266
    • 1207
  49. LAW

    void _0xE94B5E938619712E ()  //0xE94B5E938619712E

    • 0
    • 202
    • 1207
  50. BOOL _0xAB6A04CEC428258B ( float p0, float p1, float p10, float p11, float* p12, float p2, float p3, float p4, float p5, float p6 )  //0xAB6A04CEC428258B

    • 0
    • 215
    • 1207
×
×
  • Create New...