RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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Any _0xD508FA229F1C4900 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0xD508FA229F1C4900
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void _0xF40A109B4B79A848 ( Any p0, Any p1, Any p2 ) //0xF40A109B4B79A848
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void _0x9868C0D0134855F7 ( Any p0 ) //0x9868C0D0134855F7
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void _0xDEA083C16BB91345 () //0xDEA083C16BB91345
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Player _NETWORK_GET_PLAYER_OWNER_OF_NETWORK_ID ( int netId ) //0xA6C0787443C9583E
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- 209
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BOOL _NETWORK_DID_RECENT_GAMER_NAMES_REQUEST_SUCCEED () //0x12AEB56B489415C5
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void CLEAR_FACIAL_IDLE_ANIM_OVERRIDE ( Ped ped ) //0x726256CC1EEB182F
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void _0xEBD49472BCCF7642 ( Any p0, Any p1 ) //0xEBD49472BCCF7642
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void _0x8AE4EFA464DAE42D ( Any p0, Any p1 ) //0x8AE4EFA464DAE42D
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void _0xC4533E3E87125C9E ( Any p0 ) //0xC4533E3E87125C9E
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void _STAT_ID_INCREMENT_FLOAT ( Any* statId, float value ) //0x4A47E38EA3D60939
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void _0xB8E213D02F37947D ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0xB8E213D02F37947D
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BOOL _IS_PED_LEADING_HORSE ( Ped ped ) //0xEFC4303DDC6E60D3
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BOOL _IS_TRACKED_ENTITY_VISIBLE ( Entity entity ) //0xC8CCDB712FBCBA92
- 0
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void _0x9C8A2BF37E966464 ( Player player, ItemSet itemSet ) //0x9C8A2BF37E966464
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void _RESET_SCRIPT_TIME_WITHIN_FRAME () //0x1411A7CBC3A6EB7B
- 0
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void SET_LOCAL_PLAYER_VISIBLE_IN_CUTSCENE ( BOOL local, BOOL remote, int instanceId ) //0xD1065D68947E7B6E
- 0
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int _NETWORK_GET_NUM_RECENT_GAMERS () //0x37A834AEC6A4F74A
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void _0xDC91F22F09BC6C2F ( Hash group, BOOL p1 ) //0xDC91F22F09BC6C2F
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void _REQUEST_PED_FACIAL_MOOD_THIS_FRAME ( Ped ped, Hash mood, int p2 ) //0x8B3B71C80A29A4BB
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void _0x19173C3F15367B54 ( Any p0, Any p1, Any p2 ) //0x19173C3F15367B54
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void _0xA4DCB3F0DD7488BD ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0xA4DCB3F0DD7488BD
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void _SET_PED_SHOULD_IGNORE_AVOIDANCE_VOLUMES ( Ped ped, int p1 ) //0xF74E134F40192884
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void _0xBD861AE8A5181ED7 ( Any* statId, Any p1 ) //0xBD861AE8A5181ED7
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BOOL IS_SCENARIO_OCCUPIED ( float p0, float p1, float p2, float p3, BOOL p4 ) //0x788756D73AC2E07C
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Any _0xAC5045AB7F1A34FD ( Any p0 ) //0xAC5045AB7F1A34FD
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void _SHOW_HORSE_REINS ( Vehicle vehicle ) //0x41CDA90EE3450921
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Any _0xE777DDF3E78397E8 ( Any p0 ) //0xE777DDF3E78397E8
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BOOL IS_ENTITY_OCCLUDED ( Entity entity ) //0x140188E884645624
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Any _0xFC9B53C072F418E0 () //0xFC9B53C072F418E0
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BOOL _0x9D5C9A5A3321B128 ( Player player ) //0x9D5C9A5A3321B128
- 0
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void PREVENT_MIGRATION_OF_ENTITIES_IN_FAST_INSTANCE_FOR_LOCAL_PLAYER ( BOOL toggle ) //0x89D803CD48622150
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BOOL NETWORK_GET_RECENT_GAMER_NAMES ( int p0, int p1, Any* outData, int dataSize ) //0xFEFCC345CE357453
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void _0x9629FAF6460D35CB ( Any p0, Any p1 ) //0x9629FAF6460D35CB
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void _0xD2F0FE8805D91647 ( Any p0, Any p1 ) //0xD2F0FE8805D91647
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void _0x5708EDD71B50C008 ( Any p0, Any p1, Any p2 ) //0x5708EDD71B50C008
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void _0xD95D777F828B2BBB ( Any p0 ) //0xD95D777F828B2BBB
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void _0xDBBF12EA7C1029B2 ( Any p0, Any p1 ) //0xDBBF12EA7C1029B2
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void _0x91A4F58E01ED5E4C ( Any* p0, Any p1 ) //0x91A4F58E01ED5E4C
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void TASK_WANDER_SWIM ( Ped ped, Any p1 ) //0x527EA3DB8BC7F03B
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Ped _GET_LED_HORSE_FROM_PED ( Ped ped ) //0xED1F514AF4732258
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void _0xD21A3D421E7F09F7 ( Any p0, Any p1 ) //0xD21A3D421E7F09F7
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void _0xCEC4CA2CAB8FA98C ( Vehicle vehicle, BOOL p1 ) //0xCEC4CA2CAB8FA98C
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void _0x94B261F1F35293E1 ( Any p0 ) //0x94B261F1F35293E1
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void SET_LOCAL_PLAYER_INVISIBLE_LOCALLY ( BOOL p0 ) //0xE5F773C1A1D9D168
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void _0x49CF17A564918E8D () //0x49CF17A564918E8D
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void SET_IGNORE_NO_GPS_FLAG ( BOOL toggle ) //0x72751156E7678833
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void _0x4E68C7EF706DF35D ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0x4E68C7EF706DF35D
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void _0xB9BDFAE609DFB7C5 ( Any p0, Any p1, Any p2 ) //0xB9BDFAE609DFB7C5
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void _0x92690B0822493CE0 () //0x92690B0822493CE0
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