RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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BOOL _IS_PED_ARRESTING_ANY_PED ( Ped ped ) //0xA9CC7856D52DBD25
- 0
- 234
- 1207
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void _UIFLOWBLOCK_RELEASE ( Any p0 ) //0xF320A77DD5F781DF
- 0
- 321
- 1207
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void DISABLE_WATER_LOOKUP () //0x754616EC6965D1FB
- 0
- 415
- 1207
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Any _0xF01C570E0A0A1E67 ( Any p0 ) //0xF01C570E0A0A1E67
- 0
- 289
- 1207
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void ATTACH_CAM_TO_ENTITY ( Cam cam, Entity entity, float xOffset, float yOffset, float zOffset, BOOL isRelative ) //0xFDC0DF7F6FB0A592
- 0
- 320
- 1207
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void _0x61BDA07407754A5C ( Any p0, Any p1, Any p2, Any p3 ) //0x61BDA07407754A5C
- 0
- 279
- 1207
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Any _0xAD17A18215DD23D6 ( Any p0, Any p1, Any p2 ) //0xAD17A18215DD23D6
- 0
- 294
- 1207
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BOOL _IS_TV_PLAYLIST_ITEM_PLAYING ( Hash videoCliphash ) //0x4D562223E0EB65F3
- 0
- 219
- 1207
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int _UI_PROMPT_GET_GROUP_ID_FOR_SCENARIO_POINT ( Any p0, int p1 ) //0xCB73D7521E7103F0
- 0
- 229
- 1207
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void SET_INPUT_EXCLUSIVE ( int padIndex, Hash control ) //0xEDE476E5EE29EDB1
- 0
- 375
- 1207
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void _REMOVE_PLAYER_AS_FOLLOW_TARGET ( Player player, Ped ped ) //0x0C6B89876262A99D
- 0
- 204
- 1207
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void _0xFA7DAAE3959E6C7B ( Any p0, Any p1 ) //0xFA7DAAE3959E6C7B
- 0
- 181
- 1207
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void _0x28EF780BDEA8A639 ( Ped ped, int p1 ) //0x28EF780BDEA8A639
- 0
- 339
- 1207
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Any _UIFLOWBLOCK_IS_LOADED ( Any p0 ) //0x10A93C057B6BD944
- 0
- 307
- 1207
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void ENABLE_WATER_LOOKUP () //0x754616EC6965D1BF
- 0
- 307
- 1207
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Any _0x847748AE5D7B1071 ( Any p0 ) //0x847748AE5D7B1071
- 0
- 272
- 1207
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void ATTACH_CAM_TO_PED_BONE ( Cam cam, Ped ped, int boneIndex, float x, float y, float z, BOOL heading ) //0xDFC1E4A44C0324CA
- 0
- 422
- 1207
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void _0xD55A871E1CE3481B ( Any p0, Any p1, Any p2, Any p3 ) //0xD55A871E1CE3481B
- 0
- 303
- 1207
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Any _0xC6A7DC546E94FED5 ( Any p0, Any p1, Any p2, Any p3 ) //0xC6A7DC546E94FED5
- 0
- 296
- 1207
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BOOL _IS_PED_DECOMPOSED ( Ped ped ) //0x5170DDA6D63ACAAA
- 0
- 201
- 1207
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Ped NET_TO_PED ( int netHandle ) //0xBDCD95FC216A8B3E
- 0
- 315
- 1207
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void DISABLE_CONTROL_ACTION ( int padIndex, Hash control, BOOL disable ) //0xFE99B66D079CF6BC
- 0
- 811
- 1207
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void _0x12E09E278C6C29B7 ( Any p0 ) //0x12E09E278C6C29B7
- 0
- 188
- 1207
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void _0x9461A8FAB0378E5B ( Any p0, Any p1 ) //0x9461A8FAB0378E5B
- 0
- 173
- 1207
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void TASK_DUCK ( Ped ped, int p1 ) //0xA14B5FBF986BAC23
- 0
- 322
- 1207
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void UNCUFF_PED ( Ped ped ) //0x67406F2C8F87FC4F
- 0
- 229
- 1207
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Any _UIFLOWBLOCK_ENTER ( Any p0, Any p1 ) //0x3B7519720C9DCB45
- 0
- 305
- 1207
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BOOL GET_WATER_HEIGHT ( float x, float y, float z, float* height ) //0xFCA8B23F28813F69
- 0
- 386
- 1207
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Any _0xD0730C1FA40348D9 ( Any p0 ) //0xD0730C1FA40348D9
- 0
- 297
- 1207
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void DETACH_CAM ( Cam cam ) //0x05B41DDBEB559556
- 0
- 310
- 1207
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void _0x0C6A00DAE896614C ( Any p0, Any p1 ) //0x0C6A00DAE896614C
- 0
- 283
- 1207
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BOOL _GET_IS_PREDATOR ( Entity entity ) //0x5594AFE9DE0C01B7
- 0
- 280
- 1207
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Hash _0x796EECFF0C6D39BE ( Ped ped, Any p1, Any p2 ) //0x796EECFF0C6D39BE
- 0
- 299
- 1207
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void ENABLE_CONTROL_ACTION ( int padIndex, Hash control, BOOL enable ) //0x351220255D64C155
- 0
- 549
- 1207
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void _0xDD33A82352C4652F ( Player player, Ped ped, Any p2 ) //0xDD33A82352C4652F
- 0
- 207
- 1207
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void _0xCB61A63AA53D7D22 ( Any p0, Any p1 ) //0xCB61A63AA53D7D22
- 0
- 172
- 1207
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Entity GET_PROP_FOR_SCENARIO_POINT ( int scenarioPoint, const char* name ) //0x295514F198EFD0CA
- 0
- 224
- 1207
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BOOL IS_PED_CUFFED ( Ped ped ) //0x74E559B3BC910685
- 0
- 369
- 1207
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Any UI_STATE_MACHINE_EXISTS ( Any p0 ) //0x5D15569C0FEBF757
- 0
- 321
- 1207
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BOOL GET_WATER_HEIGHT_NO_WAVES ( float x, float y, float z, float* height ) //0xDCF3690AA262C03F
- 0
- 379
- 1207
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int GET_CURRENT_SCRIPTED_CONVERSATION_LINE ( const char* p0 ) //0x480357EE890C295A
- 0
- 369
- 1207
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void _0x8FB98B719AA0075A ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x8FB98B719AA0075A
- 0
- 334
- 1207
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Any _0x797B3D4D92E56094 ( Any p0, Any p1 ) //0x797B3D4D92E56094
- 0
- 295
- 1207
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void _0x32DE2BFFDA43E62A () //0x32DE2BFFDA43E62A
- 0
- 211
- 1207
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void DISABLE_ALL_CONTROL_ACTIONS ( int padIndex ) //0x5F4B6931816E599B
- 0
- 554
- 1207
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BOOL IS_TARGET_PED_IN_PERCEPTION_AREA ( Ped ped, Ped targetPed, float p2, float customDistance, float p4, float p5 ) //0x06087579E7AA85A9
- 0
- 192
- 1207
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void _0x1FDA57E8908F2609 ( Player player, Ped ped, BOOL useSteerassist ) //0x1FDA57E8908F2609
- 0
- 189
- 1207
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void _0xCFFC3ECCD7A5CCEB ( Player player, Hash weapon, BOOL p2 ) //0xCFFC3ECCD7A5CCEB
- 0
- 246
- 1207
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ScrHandle START_SHAPE_TEST_LOS_PROBE ( float x1, float y1, float z1, float x2, float y2, float z2, int flags, Entity entity, int p8 ) //0x7EE9F5D83DD4F90E
- 0
- 343
- 1207
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void _TASK_DISEMBARK_VEHICLE ( Any p0, Vehicle vehicle, int p2, Any p3, float p4, Any p5 ) //0xA7C6854BB5A4192A
- 0
- 260
- 1207