RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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Any _0x5A13586A9447931F ( Any p0 ) //0x5A13586A9447931F
- 0
- 315
- 1207
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void SET_CAM_MOTION_BLUR_STRENGTH ( Cam cam, float strength ) //0x45FD891364181F9E
- 0
- 428
- 1207
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void _0x0DE02DA3C0F66955 ( Any p0, Any p1 ) //0x0DE02DA3C0F66955
- 0
- 293
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Any _0x2DD42FAD06E6F19E ( Any p0, Any p1, Any p2 ) //0x2DD42FAD06E6F19E
- 0
- 375
- 1207
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int GET_TV_CHANNEL () //0xF90FBFD68F3C59AE
- 0
- 210
- 1207
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Any _0x910B088E51A511AC () //0x910B088E51A511AC
- 0
- 360
- 1207
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void _0x48E4D50F87A96AA5 ( Ped ped, BOOL p1, BOOL p2, Hash p3, Any* p4, Any p5 ) //0x48E4D50F87A96AA5
- 0
- 300
- 1207
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void STOP_PAD_SHAKE ( int padIndex ) //0x38C16A305E8CDC8D
- 0
- 244
- 1207
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void _0xBA5CA1FEB5DE0DF6 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0xBA5CA1FEB5DE0DF6
- 0
- 225
- 1207
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void _0x3BB84F812E052C90 ( Any p0 ) //0x3BB84F812E052C90
- 0
- 168
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BOOL _UITUTORIAL_GET_IS_THREAT_INDICATOR_ON () //0xFC2E0A5E9ED4E1B4
- 0
- 295
- 1207
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void _0x128FC3A893BF853A ( Any p0 ) //0x128FC3A893BF853A
- 0
- 209
- 1207
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BOOL IS_SCRIPTED_CONVERSATION_LOADED ( const char* convoRoot ) //0xDF0D54BE7A776737
- 0
- 348
- 1207
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void _0xFC3F638BE2B6BB02 () //0xFC3F638BE2B6BB02
- 0
- 272
- 1207
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void _0x0F1CD8CA9E65D5F6 ( int groupId, Hash p1 ) //0x0F1CD8CA9E65D5F6
- 0
- 326
- 1207
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void GET_ENTITY_MATRIX ( Entity entity, Vector3* rightVector, Vector3* forwardVector, Vector3* upVector, Vector3* position ) //0x3A9B1120AF13FBF2
- 0
- 587
- 1207
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void _0xA86B0EE9B39D15D6 ( Any p0 ) //0xA86B0EE9B39D15D6
- 0
- 320
- 1207
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BOOL _UI_PROMPT_GET_URGENT_PULSING_ENABLED ( Prompt prompt ) //0x1FBA0DABECDDB52B
- 0
- 195
- 1207
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Any _0x9DD95B405AB4983E ( Any p0, Any p1 ) //0x9DD95B405AB4983E
- 0
- 299
- 1207
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int PED_TO_NET ( Ped ped ) //0x0EDEC3C276198689
- 0
- 223
- 1207
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void SET_PAD_SHAKE_SUPPRESSED_ID ( int padIndex, int p1 ) //0xF239400E16C23E08
- 0
- 289
- 1207
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void REVIVE_INJURED_PED ( Ped ped ) //0x8D8ACD8388CD99CE
- 0
- 304
- 1207
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Any _0x290B2E6CCDE532E1 ( Any p0 ) //0x290B2E6CCDE532E1
- 0
- 169
- 1207
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void _0x0869D499A7848309 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7 ) //0x0869D499A7848309
- 0
- 245
- 1207
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void _0x9FC5A003FB76EDBD ( Any p0, Any p1 ) //0x9FC5A003FB76EDBD
- 0
- 211
- 1207
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void TASK_ARREST_PED ( Ped ped, Ped target ) //0xF3B9A78A178572B1
- 0
- 322
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Any _0xA2CAC9DEF0195E6F ( Any p0 ) //0xA2CAC9DEF0195E6F
- 0
- 293
- 1207
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void _0xE4B7945EF4F1BFB2 ( Cam cam, float* p1 ) //0xE4B7945EF4F1BFB2
- 0
- 273
- 1207
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Any _0xB7E0590C86E1711F ( Any p0 ) //0xB7E0590C86E1711F
- 0
- 324
- 1207
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Any _0x26054EB81AC0893B ( Any p0 ) //0x26054EB81AC0893B
- 0
- 274
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int GET_NUMBER_OF_FREE_STACKS_OF_THIS_SIZE ( int stackSize ) //0x40DC2907A9697EF7
- 0
- 357
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void _CLEAR_SUPPRESSED_PAD_RUMBLE ( int p0 ) //0xA0CEFCEA390AAB9B
- 0
- 289
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void RESURRECT_PED ( Ped ped ) //0x71BC8E838B9C6035
- 0
- 368
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Any _0x0EEF7A81C17679DB ( Any p0 ) //0x0EEF7A81C17679DB
- 0
- 208
- 1207
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BOOL _0xB331D8A73F9D2BDF ( Player player, Any* p1 ) //0xB331D8A73F9D2BDF
- 0
- 217
- 1207
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void _0x0FAF95D71ED67ADE ( Any p0, Any p1 ) //0x0FAF95D71ED67ADE
- 0
- 185
- 1207
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BOOL IS_PED_BEING_ARRESTED ( Ped ped ) //0x90A09F3A45FED688
- 0
- 223
- 1207
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Any _UIFLOWBLOCK_REQUEST ( Any p0 ) //0xC0081B34E395CE48
- 0
- 305
- 1207
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Hash _GET_VOLUME_RELATIONSHIP_GROUP_FROM_VOLUME ( Volume volume ) //0x666C2F53ABEFC952
- 0
- 203
- 1207
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BOOL IS_SCRIPTED_CONVERSATION_PLAYING ( const char* p0 ) //0x1ECC76792F661CF5
- 0
- 260
- 1207
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void _0x1FC6C727D30FFDDE ( Any p0 ) //0x1FC6C727D30FFDDE
- 0
- 280
- 1207
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void _0xA079FF7CFB9AC8BD ( Any p0, Any p1 ) //0xA079FF7CFB9AC8BD
- 0
- 283
- 1207
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void _SET_EVENT_TRACKER_FOR_PED ( Ped ped, const char* eventName, int p2 ) //0xBB1E41DD3D3C6250
- 0
- 266
- 1207
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int _UI_PROMPT_GET_GROUP_ID_FOR_TARGET_ENTITY ( Entity entity ) //0xB796970BD125FCE8
- 0
- 410
- 1207
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BOOL IS_LOOK_INVERTED () //0x77B612531280010D
- 0
- 274
- 1207
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void SET_PED_NAME_DEBUG ( Ped ped, const char* name ) //0x98EFA132A4117BE1
- 0
- 303
- 1207
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void _0xAC22AA6DF4D1C1DE ( Player player, Ped ped, float p2, float p3, Any followMode, Any followPriority, Any p6 ) //0xAC22AA6DF4D1C1DE
- 0
- 228
- 1207
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void _0xBB6EA5D59E926095 ( Any p0, Any p1 ) //0xBB6EA5D59E926095
- 0
- 182
- 1207
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void UPDATE_TASK_HANDS_UP_DURATION ( Ped ped, int duration ) //0xA98FCAFD7893C834
- 0
- 344
- 1207
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int CREATE_SCENARIO_POINT_HASH ( Hash scenarioHash, float x, float y, float z, float heading, Any p5, Any p6, BOOL p7 ) //0x94B745CE41DB58A1
- 0
- 262
- 1207