RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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BOOL NETWORK_HAS_CONTROL_OF_ENTITY ( Entity entity ) //0x01BF60A500E28887
- 0
- 332
- 1207
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void _0xCB0360EFEFB2580D ( int padIndex ) //0xCB0360EFEFB2580D
- 0
- 295
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BOOL IS_PED_DEFENSIVE_AREA_ACTIVE ( Ped ped, BOOL p1 ) //0xBA63D9FE45412247
- 0
- 178
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void _0x908D4B72854C8F62 ( Any p0 ) //0x908D4B72854C8F62
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void _0x98CD760DE43B612E ( Any p0, Any p1 ) //0x98CD760DE43B612E
- 0
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void _TASK_JUMP_2 ( Ped ped, float x, float y, float z, Entity entity ) //0x91083103137D7254
- 0
- 310
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void ADD_COVER_BLOCKING_AREA ( float playerX, float playerY, float playerZ, float radiusX, float radiusY, float radiusZ, BOOL p6, BOOL p7, BOOL p8, BOOL p9 ) //0x45C597097DD7CB81
- 0
- 223
- 1207
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BOOL IS_PED_STILL ( Ped ped ) //0xAC29253EEF8F0180
- 0
- 199
- 1207
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int GET_VOLUME_LOCK_REQUEST_STATUS ( int volLockRequestId ) //0xB33A604345F58202
- 0
- 227
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Any _0x0CB3D1919E8D7CBA ( Any p0 ) //0x0CB3D1919E8D7CBA
- 0
- 300
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void SET_CAM_FOV ( Cam cam, float fieldOfView ) //0x27666E5988D9D429
- 0
- 388
- 1207
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void _0xD428C3F92FC3F6F8 ( Ped ped, const char* p1 ) //0xD428C3F92FC3F6F8
- 0
- 295
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void SET_ENTITY_MAX_HEALTH ( Entity entity, int value ) //0x166E7CF68597D8B5
- 0
- 329
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void _0x56B3410626A473E7 ( Any p0 ) //0x56B3410626A473E7
- 0
- 271
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float _GET_MODIFIED_VISIBILITY_DISTANCE () //0x25CA89B2A39DCC69
- 0
- 197
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Any _0xA2DB3C6270C122E3 ( Any p0, Any p1 ) //0xA2DB3C6270C122E3
- 0
- 289
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BOOL NETWORK_HAS_CONTROL_OF_PICKUP ( Pickup pickup ) //0x5BC9495F0B3B6FA6
- 0
- 207
- 1207
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void SET_CONTROL_LIGHT_EFFECT_FLASHING_COLOR ( Any p0, Any p1, Any p2, Any p3 ) //0xA45884DB10EC7EE3
- 0
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Any _0xD1F6B912785BFD35 ( Any p0 ) //0xD1F6B912785BFD35
- 0
- 205
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void _0x216BC0D3D2E413D2 ( Player player, Any p1 ) //0x216BC0D3D2E413D2
- 0
- 174
- 1207
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BOOL IS_PED_WALKING ( Ped ped ) //0xDE4C184B2B9B071A
- 0
- 356
- 1207
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void _0xDA0A30153FCC0FFD () //0xDA0A30153FCC0FFD
- 0
- 312
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Any _0x351D71B8B72B858B ( Any p0 ) //0x351D71B8B72B858B
- 0
- 401
- 1207
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Any _0xFE5C6177064BD390 ( Any p0 ) //0xFE5C6177064BD390
- 0
- 278
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void SET_CAM_NEAR_CLIP ( Cam cam, float nearClip ) //0xA924028272A61364
- 0
- 289
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void _0xDEB369F6AD168C58 ( Ped ped, int p1 ) //0xDEB369F6AD168C58
- 0
- 284
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float GET_ENTITY_HEIGHT ( Entity entity, float X, float Y, float Z, BOOL atTop, BOOL inWorldCoords ) //0x296DEBC84474B375
- 0
- 368
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void _0x608AD36A644A97FE ( Hash p0, BOOL p1, BOOL p2 ) //0x608AD36A644A97FE
- 0
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Any _0x398066F893149856 ( Any p0, Any p1, Any p2 ) //0x398066F893149856
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Any _0x0D0AE5081F88CFE1 ( Any p0 ) //0x0D0AE5081F88CFE1
- 0
- 206
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BOOL _NETWORK_HAS_CONTROL_OF_ANIM_SCENE ( AnimScene animScene ) //0x26A5C12FACFF8724
- 0
- 212
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void SET_PAD_SHAKE ( int padIndex, int duration, int frequency ) //0x48B3886C1358D0D5
- 0
- 307
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void _0xC4873B053054C04B ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7 ) //0xC4873B053054C04B
- 0
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void _0x45EF176B532CA851 ( Any p0, Any p1 ) //0x45EF176B532CA851
- 0
- 181
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BOOL IS_PED_RUNNING ( Ped ped ) //0xC5286FFC176F28A2
- 0
- 193
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const char* _0x3138582E0A13BFAB ( Hash hash ) //0x3138582E0A13BFAB
- 0
- 325
- 1207
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BOOL _IS_VEHICLE_ON_FIRE ( Vehicle vehicle ) //0x0E3BF7ED4169EC43
- 0
- 220
- 1207
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BOOL _IS_SCRIPTED_CONVERSATION_CREATED ( const char* convoRoot ) //0xD89504D9D7D5057D
- 0
- 298
- 1207
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void SET_CAM_FAR_CLIP ( Cam cam, float farClip ) //0x5E32817BF6302111
- 0
- 338
- 1207
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void _0x1740E3DEE0AE4D27 ( Ped ped, int p1 ) //0x1740E3DEE0AE4D27
- 0
- 368
- 1207
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float GET_ENTITY_HEIGHT_ABOVE_GROUND ( Entity entity ) //0x0D3B5BAEA08F63E9
- 0
- 411
- 1207
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void _0x4465C3D1475BD3FD ( Any p0 ) //0x4465C3D1475BD3FD
- 0
- 304
- 1207
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Any _0xBEA7D3CB47E1479C () //0xBEA7D3CB47E1479C
- 0
- 280
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void _0x14D29BB12D47F68C ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x14D29BB12D47F68C
- 0
- 307
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void _0xCA59808E51FD67C4 ( Any p0, Any p1 ) //0xCA59808E51FD67C4
- 0
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void _0xA342495F93B7B838 ( Any p0, Any p1 ) //0xA342495F93B7B838
- 0
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void _0x2A10538D0A005E81 ( Any p0, Any p1 ) //0x2A10538D0A005E81
- 0
- 196
- 1207
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BOOL IS_PED_SPRINTING ( Ped ped ) //0x57E457CD2C0FC168
- 0
- 343
- 1207
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BOOL _UITUTORIAL_GET_IS_THREAT_INDICATOR_CAPABLE_RADAR_SHOWN () //0x2CC24A2A7A1489C4
- 0
- 270
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void _0x52572B331E693AED ( Any p0, Any p1, Any p2 ) //0x52572B331E693AED
- 0
- 218
- 1207