RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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Vector3 GET_SCRIPTED_COVER_POINT_COORDS ( ScrHandle coverpoint ) //0x594A1028FC2A3E85
- 0
- 205
- 1207
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void TASK_SET_CROUCH_MOVEMENT ( Ped ped, BOOL p1, Any p2, BOOL p3 ) //0x17293C633C8AC019
- 0
- 229
- 1207
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void _0xB6FD96420C0126A1 ( Hash p0, BOOL p1 ) //0xB6FD96420C0126A1
- 0
- 105
- 1207
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Entity _GET_SCRIPT_BRAIN_ENTITY () //0x6818D1A194E29983
- 0
- 282
- 1207
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int _COLLECTABLE_GET_NUM_TURNED_IN ( Hash collectableItem ) //0x9A03F22AD446EEAC
- 0
- 337
- 1207
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BOOL DOES_ENTITY_BELONG_TO_THIS_SCRIPT ( Entity entity, BOOL p1 ) //0x622B1980CBE13332
- 0
- 328
- 1207
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BOOL IS_MAP_ENTITY_PINNED ( Any p0 ) //0x1FF441D7954F8709
- 0
- 195
- 1207
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void START_PETROL_TRAIL_DECALS ( Any p0, Any p1 ) //0x46F246D6504F0031
- 0
- 215
- 1207
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Any _ITEMDATABASE_GET_NUMBER_OF_MODIFIED_PRICES ( Any p0 ) //0x5AAAF40E9B224F5E
- 0
- 198
- 1207
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void _MINIGAME_POP_NEXT_EVENT () //0x833E03BAEBADC4B0
- 0
- 275
- 1207
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BOOL GET_CLOSEST_PED ( float x, float y, int pedType, float z, float radius, BOOL p4, BOOL p5, Ped* outPed, BOOL p7, BOOL p8 ) //0xC33AB876A77F8164
- 0
- 883
- 1207
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BOOL GET_PLAYER_TARGET_ENTITY ( Player player, Entity* entity ) //0xAE663DDD99C8A670
- 0
- 571
- 1207
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void EAGLE_EYE_SET_CUSTOM_ENTITY_TINT ( Entity entity, int red, int green, int blue ) //0x62ED71E133B6C9F1
- 0
- 186
- 1207
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void TASK_FORCE_MOTION_STATE ( Ped ped, Hash motionStateHash, BOOL p2 ) //0x4F056E1AFFEF17AB
- 0
- 255
- 1207
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void _0x1A861F899EBBE17C ( Vehicle train, BOOL p1 ) //0x1A861F899EBBE17C
- 0
- 215
- 1207
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void _0x3EFABB21E14A6BD1 ( Any p0, Any p1, Any p2 ) //0x3EFABB21E14A6BD1
- 0
- 333
- 1207
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void _0x74BCCEB233AD95B2 ( Hash p0, int p1 ) //0x74BCCEB233AD95B2
- 0
- 104
- 1207
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int _GET_ATTRIBUTE_CORE_VALUE ( Ped ped, int CoreToChange ) //0x36731AC041289BB1
- 0
- 1,155
- 1207
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void _0xA6AC35DB4A7957A8 ( int flag ) //0xA6AC35DB4A7957A8
- 0
- 271
- 1207
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void _COLLECTABLE_INCREMENT_NUM_FOUND ( Hash collectableItem, int amount ) //0x3EA62E56F386C997
- 0
- 312
- 1207
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BOOL DOES_ENTITY_HAVE_DRAWABLE ( Entity entity ) //0x20487F0DA9AF164A
- 0
- 378
- 1207
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Entity _GET_PINNED_MAP_ENTITY ( Any p0 ) //0x4735E2A4BB83D9DA
- 0
- 202
- 1207
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Any _ITEMDATABASE_GET_MODIFIED_PRICE ( Any p0, Any p1 ) //0xCB92EC9C004732B4
- 0
- 193
- 1207
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Any _0x3B31732FADE5BAF3 () //0x3B31732FADE5BAF3
- 0
- 266
- 1207
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void _SET_CONTROL_CONTEXT ( int p0, Hash context ) //0x2804658EB7D8A50B
- 0
- 446
- 1207
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BOOL CAN_PED_RAGDOLL ( Ped ped ) //0x128F79EDCECE4FD5
- 0
- 311
- 1207
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BOOL _0x927861B2C08DBEA5 ( Player player ) //0x927861B2C08DBEA5
- 0
- 281
- 1207
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void _0xBC02B3D151D3859F ( Entity entity, Any p1 ) //0xBC02B3D151D3859F
- 0
- 167
- 1207
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void _0x032A14D082A9B269 ( Hash p0 ) //0x032A14D082A9B269
- 0
- 203
- 1207
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void TASK_MOVE_NETWORK_BY_NAME ( Ped ped, const char* task, float multiplier, BOOL p3, const char* animDict, int flags ) //0x2D537BA194896636
- 0
- 294
- 1207
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void _0x29C733459A9011EB ( Hash p0, const char* p1 ) //0x29C733459A9011EB
- 0
- 116
- 1207
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int GET_DEFAULT_ATTRIBUTE_POINTS_NEEDED_FOR_RANK ( Hash modelHash, int attributeIndex, int rank ) //0x94A7F191DB49A44D
- 0
- 303
- 1207
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void _0x4AA5EA1EDFB25786 ( int flag ) //0x4AA5EA1EDFB25786
- 0
- 295
- 1207
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void _COLLECTABLE_INCREMENT_NUM_TURNED_IN ( Hash collectableItem, int amount ) //0x398FAB9C96A81924
- 0
- 296
- 1207
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BOOL DOES_ENTITY_HAVE_PHYSICS ( Entity entity ) //0xA512B3F1B2A0B51C
- 0
- 329
- 1207
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Any _ITEMDATABASE_GET_NUMBER_OF_MODIFIERS ( Any p0 ) //0x1289D8315235856D
- 0
- 170
- 1207
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Any _0x578907F59BA01B6D ( Any p0 ) //0x578907F59BA01B6D
- 0
- 291
- 1207
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Ped _GET_PED_FROM_INDEXED_ITEM ( ScrHandle item ) //0x3FFB15534067DCD4
- 0
- 188
- 1207
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Any _0xDDCEB0F26C89C00F ( int p0 ) //0xDDCEB0F26C89C00F
- 0
- 324
- 1207
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void _EAGLE_EYE_SET_CUSTOM_DISTANCE ( Entity entity, float distance ) //0x907B16B3834C69E2
- 0
- 200
- 1207
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void TASK_MOVE_NETWORK_BY_NAME_WITH_INIT_PARAMS ( Ped ped, const char* p1, Any* data, float p3, BOOL p4, const char* animDict, int flags ) //0x139805C2A67C4795
- 0
- 337
- 1207
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void _UILOG_UPDATE_ENTRY_SUBHEADER ( int p0, Hash p1, const char* p2 ) //0x80D6524190258C3E
- 0
- 334
- 1207
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Volume _CREATE_VOLUME_LOCK ( float x, float y, float z, float radius, int flag, Any p5 ) //0x00BBF7CEAE8C666A
- 0
- 322
- 1207
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BOOL _0x7AF1BB4504EA5ED9 () //0x7AF1BB4504EA5ED9
- 0
- 109
- 1207
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void ENABLE_ATTRIBUTE_OVERPOWER ( Ped ped, int attributeIndex, float value, BOOL makeSound ) //0xF6A7C08DF2E28B28
- 0
- 683
- 1207
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void ENABLE_SCRIPT_BRAIN_SET ( int brainSet ) //0x1CF6E5C6750EADBD
- 0
- 291
- 1207
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int _COLLECTABLE_CATEGORY_GET_NUM_COLLECTABLES ( Hash collectableCategory, Hash collectableSubcategory ) //0x62CAB7DB62EAD434
- 0
- 367
- 1207
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BOOL HAS_ENTITY_BEEN_DAMAGED_BY_ANY_OBJECT ( Entity entity ) //0x73BB763880CD23A6
- 0
- 351
- 1207
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void _0x37CEB637BA3B1A47 ( Any p0 ) //0x37CEB637BA3B1A47
- 0
- 202
- 1207
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Any _ITEMDATABASE_FILLOUT_MODIFIER ( Any p0, Any p1, Any p2 ) //0x60614A0AB580A2B5
- 0
- 210
- 1207