RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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int GET_ATTRIBUTE_BONUS_RANK ( Ped ped, int coreIndex ) //0x0EFA71F4B4330E04
- 0
- 456
- 1207
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BOOL _BOUNTY_REQUEST_POSSE_LEADER_ESCAPED_CHARACTER_BOUNTY_HUNT ( Any* outRpcGuid ) //0x2D874BA20E8E1F20
- 0
- 287
- 1207
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int GET_MILLISECONDS_PER_GAME_MINUTE () //0xE4CB8D126501EC52
- 0
- 353
- 1207
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BOOL _DECOR_REMOVE_ALL ( Entity entity ) //0x88942780E0ADEA42
- 0
- 257
- 1207
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void _0x5826EFD6D73C4DE5 ( Entity entity ) //0x5826EFD6D73C4DE5
- 0
- 211
- 1207
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Any _ITEMDATABASE_GET_SHOP_LAYOUT_MENU_INFO_BY_INDEX ( Any p0, Any p1, Any p2, Any p3 ) //0xF04247092F193B75
- 0
- 337
- 1207
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Any _MINIGAME_IS_CONNECTED_TO_SERVER ( Any p0 ) //0x2A0C4736AC5AF0CE
- 0
- 325
- 1207
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int _GET_BENCHMARK_ITERATIONS_FROM_COMMAND_LINE () //0x22FC52CF470CC98D
- 0
- 208
- 1207
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Any _0x2BF1953C0C21AC88 ( Any p0 ) //0x2BF1953C0C21AC88
- 0
- 198
- 1207
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void SET_AI_MELEE_WEAPON_DAMAGE_MODIFIER ( float modifier ) //0x66460DEDDD417254
- 0
- 276
- 1207
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void _SET_TEXTURE_LAYER_TINT ( int textureId, int layerId, int tint0, int tint1, int tint2 ) //0x2DF59FFE6FFD6044
- 0
- 234
- 1207
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void RESET_WANTED_LEVEL_DIFFICULTY ( Player player ) //0x062D14F18E8B0CAE
- 0
- 318
- 1207
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void _EAGLE_EYE_SET_DRAIN_RATE_MODIFIER ( Player player, float modifier ) //0xE0D6C2A146A5C993
- 0
- 199
- 1207
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void TASK_CLEAR_DEFENSIVE_AREA ( Ped ped ) //0x95A6C46A31D1917D
- 0
- 240
- 1207
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void _0xD53846B9C931C181 ( Any p0, Any p1, Any p2 ) //0xD53846B9C931C181
- 0
- 209
- 1207
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BOOL _BOUNTY_REQUEST_POSSE_MEMBER_ESCAPED_CHARACTER_BOUNTY_HUNT ( Any* outRpcGuid ) //0x8521C2E235558278
- 0
- 281
- 1207
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void DECOR_REGISTER ( const char* propertyName, int type ) //0x0B253D644E3C36B3
- 0
- 365
- 1207
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void _PAUSE_ENTITY_TRACKING ( Entity entity, BOOL pause ) //0x36EB4D34D4A092C5
- 0
- 205
- 1207
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Any _ITEMDATABASE_GET_SHOP_LAYOUT_MENU_PAGE_KEY ( Any p0, Any p1, Any p2, Any p3 ) //0x9A60570657A7B635
- 0
- 313
- 1207
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Any _0x39654E1F68B78287 () //0x39654E1F68B78287
- 0
- 299
- 1207
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int _GET_BENCHMARK_PASS_FROM_COMMAND_LINE () //0x9297DACF3A2CDFF7
- 0
- 197
- 1207
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void _0xD0B0B044112BF424 ( Player player ) //0xD0B0B044112BF424
- 0
- 359
- 1207
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void _0x06E1FB78B1E59CA5 ( Ped ped, BOOL p1 ) //0x06E1FB78B1E59CA5
- 0
- 206
- 1207
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void BG_START_CONTEXT_HASH ( Hash contextHash ) //0x2EB67D564DCC09D5
- 0
- 251
- 1207
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void TASK_PED_SLIDE_TO_COORD ( Ped ped, float x, float y, float z, float heading, float p5 ) //0xD04FE6765D990A06
- 0
- 590
- 1207
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void _0x000FA7A4A8443AF7 ( Any p0 ) //0x000FA7A4A8443AF7
- 0
- 272
- 1207
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void SET_ATTRIBUTE_BONUS_RANK ( Ped ped, int attributeIndex, int newValue ) //0x920F9488BD115EFB
- 0
- 489
- 1207
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void _BOUNTY_CLEAR_BEING_TARGET () //0x932DB3C05A7465D1
- 0
- 281
- 1207
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void _DECOR_REGISTER_2 ( const char* propertyName, int type, BOOL p2 ) //0x4587374F88B7F6C2
- 0
- 292
- 1207
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Any _CREATE_FOOTPATH_TRAIL ( Any p0, const char* waypointRecord, Any p10, BOOL bInit, BOOL bUseSnowOffset, float p3, float p4, Any p5, Any p6, Any p7 ) //0x29BA9F78321E5A6C
- 0
- 258
- 1207
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Any _ITEMDATABASE_GET_SHOP_LAYOUT_PAGE_INFO_BY_KEY ( Any p0, Any p1, Any p2 ) //0xB347C100DF0C9B7F
- 0
- 271
- 1207
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Any _0x3EECAADAB0D9FE29 () //0x3EECAADAB0D9FE29
- 0
- 295
- 1207
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void _MAKE_ITEM_CARRIABLE ( Object object ) //0x1461DF6DB886BE3F
- 0
- 212
- 1207
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void _SET_TEXTURE_LAYER_TEXTURE_MAP ( int textureId, int layerId, Hash albedoHash, Hash normalHash, Hash materialHash ) //0x253A63B5BADBC398
- 0
- 262
- 1207
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void _0x96722257E5381E00 ( Player player ) //0x96722257E5381E00
- 0
- 284
- 1207
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void _EAGLE_EYE_SET_PLUS_FLAG_DISABLED ( Ped ped, BOOL disabled ) //0xCE285A4413B00B7F
- 0
- 229
- 1207
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void BG_END_CONTEXT_HASH ( Hash contextHash ) //0x6D1431744182CDE8
- 0
- 216
- 1207
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Any _0x9420FB11B8D77948 ( Any p0 ) //0x9420FB11B8D77948
- 0
- 185
- 1207
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int _0x1180A2974D251B7B ( Vehicle train ) //0x1180A2974D251B7B
- 0
- 250
- 1207
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void _0xECBB26529A737EF6 ( Any p0 ) //0xECBB26529A737EF6
- 0
- 293
- 1207
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int GET_DEFAULT_ATTRIBUTE_RANK ( Ped ped, int attributeIndex ) //0x958DD43D41F89A47
- 0
- 318
- 1207
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BOOL _BOUNTY_REQUEST_SERVED_FULL_JAIL_SENTENCE ( Any* outRpcGuid ) //0x3F73AED12A5EF0FF
- 0
- 273
- 1207
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void _ADD_TIME_TO_DATE_TIME ( Any* inDateTime, Any* timeToAdd, Any* outDateTime ) //0x28EEACE9B43D9597
- 0
- 322
- 1207
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BOOL DECOR_IS_REGISTERED_AS_TYPE ( const char* propertyName, int type ) //0x72355278C069F272
- 0
- 422
- 1207
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void REMOVE_DECALS_FROM_OBJECT ( Object obj ) //0xFB8972BAE0013140
- 0
- 232
- 1207
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Any _ITEMDATABASE_GET_SHOP_LAYOUT_PAGE_ITEM_KEY ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0xF32BEF578B3DBAE8
- 0
- 298
- 1207
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Any _0xD39D32EB3B52DD83 ( Any p0 ) //0xD39D32EB3B52DD83
- 0
- 267
- 1207
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void NETWORK_SET_MISSION_FINISHED () //0x3B3D11CD9FFCDFC9
- 0
- 260
- 1207
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void REPORT_POLICE_SPOTTED_PLAYER ( Player player ) //0xCBCCF73FFA69CC6B
- 0
- 285
- 1207
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Any _0x3813E11A378958A5 ( Any p0 ) //0x3813E11A378958A5
- 0
- 224
- 1207