RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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BOOL _BOUNTY_IS_REQUEST_PENDING ( Any* rpcGuid ) //0x03B61CD51097DE60
- 0
- 301
- 1207
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float _GET_PHOTO_MODE_FOCAL_LENGTH () //0x2533BAFFBE737E54
- 0
- 185
- 1207
-
void _PARSEDDATA_GET_FILE ( Any* p0 ) //0x91DED5DD64BB2691
- 0
- 182
- 1207
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void SET_PARTICLE_FX_LOOPED_FAR_CLIP_DIST ( int ptfxHandle, float range ) //0x9B04D471DA0AD7AA
- 0
- 222
- 1207
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Any _JOURNAL_GET_ENTRY_COUNT () //0xE65B5DE53351BE22
- 0
- 191
- 1207
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Any _ITEMDATABASE_IS_OVERPOWERED_ITEM ( Any p0 ) //0x337F88E3A063995F
- 0
- 302
- 1207
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void _MAP_DISABLE_REGION_BLIP ( Hash regionHash ) //0x6786D7AFAC3162B3
- 0
- 226
- 1207
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void _0xDE116ECFFDD4B997 ( Any p0, Any p1 ) //0xDE116ECFFDD4B997
- 0
- 220
- 1207
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BOOL IS_PED_IN_FLYING_VEHICLE ( Ped ped ) //0x9134873537FA419C
- 0
- 229
- 1207
-
void _SET_MAX_WANTED_LEVEL_2 ( int maxWantedLevel ) //0xEA6DE0CD15AECBE2
- 0
- 272
- 1207
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void _0x131E294EF60160DF ( Player player, float p1, float p2, float p3, float p4, Any p5 ) //0x131E294EF60160DF
- 0
- 217
- 1207
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Hash GET_EVENT_AT_INDEX ( int eventGroup, int eventIndex ) //0xA85E614430EFF816
- 0
- 365
- 1207
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void CLEAR_DRIVEBY_TASK_UNDERNEATH_DRIVING_TASK ( Ped ped ) //0xC35B5CDB2824CF69
- 0
- 219
- 1207
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float GET_PED_WAYPOINT_OVERRIDE_SPEED ( Ped ped ) //0xD39A2F3E7FCAFF08
- 0
- 174
- 1207
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void _ADD_VOLUME_TO_VOLUME_AGGREGATE ( Volume aggregate, Hash typeHash, float scaleZ, float x, float y, float z, float rotX, float rotY, float rotZ, float scaleX ) //0x12FCAA23F2320422
- 0
- 306
- 1207
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float GET_WEAPON_PERMANENT_DEGRADATION ( Object weaponObject ) //0xD56E5F336C675EFA
- 0
- 251
- 1207
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BOOL _0x61B2AAEF645DDAF0 ( int mgmEventHandle, const char* p1, int seatId, int p3, BOOL p4 ) //0x61B2AAEF645DDAF0
- 0
- 263
- 1207
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BOOL _BOUNTY_REQUEST_BEGIN_WANTED_POSTER ( Any* outRpcGuid, int p1 ) //0xFFA13742E43507E3
- 0
- 300
- 1207
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float _GET_PHOTO_MODE_FOCUS_DISTANCE () //0x18FC740FFDCD7454
- 0
- 204
- 1207
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BOOL _PARSEDDATA_GET_ENTRIES ( Any* p0 ) //0xED4413CEE1BF142C
- 0
- 223
- 1207
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Any _JOURNAL_GET_ENTRY_AT_INDEX ( Any p0 ) //0x3D16ABD7A1FD8C96
- 0
- 181
- 1207
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Any _ITEMDATABASE_IS_KEY_VALID ( Any p0, Any p1 ) //0x6D5D51B188333FD1
- 0
- 364
- 1207
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BOOL _MAP_IS_REGION_HIGHLIGHTED_WITH_STYLE ( Hash regionHash, Hash styleHash ) //0xE38450DBCBC70E3D
- 0
- 245
- 1207
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int NETWORK_GET_RANDOM_INT_RANGED ( int rangeStart, int rangeEnd ) //0xE30CF56F1EFA5F43
- 0
- 378
- 1207
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Hash GET_WEAPON_TYPE_FROM_PICKUP_TYPE ( Hash pickupHash ) //0x08F96CA6C551AD51
- 0
- 192
- 1207
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void SET_POLICE_RADAR_BLIPS ( BOOL toggle ) //0x6FD7DD6B63F2820E
- 0
- 526
- 1207
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void _0x0E9057A9DA78D0F8 ( Player player, int bitflag ) //0x0E9057A9DA78D0F8
- 0
- 201
- 1207
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BOOL GET_EVENT_DATA ( int eventGroup, int eventIndex, Any* eventData, int eventDataSize ) //0x57EC5FA4D4D6AFCA
- 0
- 710
- 1207
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BOOL IS_DRIVEBY_TASK_UNDERNEATH_DRIVING_TASK ( Ped ped ) //0x8785E6E40C7A8818
- 0
- 224
- 1207
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int GET_VEHICLE_DOOR_LOCK_STATUS ( Vehicle vehicle ) //0xC867FD144F2469D3
- 0
- 268
- 1207
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void _ADD_BOX_VOLUME_TO_VOLUME_AGGREGATE ( Volume aggregate, float p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, float p9 ) //0x39816F6F94F385AD
- 0
- 336
- 1207
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void _SET_WEAPON_DEGRADATION ( Object weaponObject, float level ) //0xA7A57E89E965D839
- 0
- 527
- 1207
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void _SET_MGM_EVENT ( int mgmEventHandle, const char* p1, Any seatId, int p3, float p4 ) //0x07706C4CC9C6CC9E
- 0
- 201
- 1207
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BOOL _0x81847C2134039BDC ( Any* p0 ) //0x81847C2134039BDC
- 0
- 286
- 1207
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float _GET_PHOTO_MODE_DOF () //0x4653A741D17F2CD0
- 0
- 186
- 1207
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BOOL _0xB2B42607F7867576 ( Any* p0, Any* p1, Hash p2 ) //0xB2B42607F7867576
- 0
- 201
- 1207
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Any _JOURNAL_GET_GRIME_AT_INDEX ( Any p0 ) //0xCB5945E1B855852F
- 0
- 185
- 1207
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Any _ITEMDATABASE_GET_BUNDLE_ID ( Any p0 ) //0x891A45960B6B768A
- 0
- 267
- 1207
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void _MAP_DISCOVER_REGION ( Hash discoveryHash ) //0xD8C7162AB2E2AF45
- 0
- 217
- 1207
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void NETWORK_SET_THIS_SCRIPT_IS_NETWORK_SCRIPT ( int maxNumMissionParticipants, BOOL p1, int instanceId ) //0x1CA59E306ECB80A5
- 0
- 259
- 1207
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Any _0x44B09A23D728045A ( Any p0 ) //0x44B09A23D728045A
- 0
- 212
- 1207
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BOOL GET_PED_LAST_DAMAGE_BONE ( Ped ped, int* outBone ) //0xD75960F6BD9EA49C
- 0
- 708
- 1207
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BOOL IS_PLAYER_PLAYING ( Player player ) //0xBFFB35986CAAE58C
- 0
- 414
- 1207
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void _0x263D69767F76059C ( Player player, int p1 ) //0x263D69767F76059C
- 0
- 193
- 1207
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void WAYPOINT_PLAYBACK_START_AIMING_AT_PED ( Any p0, Any p1, Any p2, Any p3 ) //0x20E330937C399D29
- 0
- 194
- 1207
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void _ADD_CYLINDER_VOLUME_TO_VOLUME_AGGREGATE ( Volume aggregate, float p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, float p9 ) //0xBCE668AAF83608BE
- 0
- 332
- 1207
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void _LISTEN_PROJECTILE_HIT_EVENTS ( BOOL listen ) //0xDA5D3F2C6DD5B5D4
- 0
- 219
- 1207
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void _0x3641FCD53E59B335 ( int mgmHandle, Ped ped, const char* secondaryVoiceString ) //0x3641FCD53E59B335
- 0
- 215
- 1207
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BOOL _BOUNTY_REQUEST_COMPLETE_WANTED_POSTER ( Any* outRpcGuid, Any* p1 ) //0x727AB6F008BB9F29
- 0
- 310
- 1207
-
Any _0x2AB7C81B3F70570C () //0x2AB7C81B3F70570C
- 0
- 228
- 1207