RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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const char* _FORMAT_PLAYER_NAME_STRING ( const char* string ) //0x5B6193813E03E4E9
- 0
- 289
- 1207
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void _0x870634493CB4372C ( Any p0, Any p1 ) //0x870634493CB4372C
- 0
- 157
- 1207
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Any SET_PED_WAYPOINT_ROUTE_OFFSET ( Ped ped, float p1, float p2, float p3 ) //0xED98E10B0AFCE4B4
- 0
- 222
- 1207
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int LAUNCH_UIAPP_BY_HASH_WITH_ENTRY ( Hash appNameHash, Hash entryHash ) //0xC1BCF31E975B3195
- 0
- 313
- 1207
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Any _0xABC18A28BAD4B46F ( Any p0, Any p1 ) //0xABC18A28BAD4B46F
- 0
- 172
- 1207
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BOOL _IS_ANIM_SCENE_PLAYBACK_LIST_PHASE_LOADING ( AnimScene animScene, const char* phaseName ) //0x0DF57F86FE71DBE5
- 0
- 161
- 1207
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void _0x6B7A88A61B41E589 ( Any p0 ) //0x6B7A88A61B41E589
- 0
- 209
- 1207
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void _0xAC77757C05DE9E5A ( const char* cameraDictionary ) //0xAC77757C05DE9E5A
- 0
- 204
- 1207
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Any _DATAFILE_GET_NUM_NODES ( Any p0 ) //0xDF01B1F7A886B42D
- 0
- 325
- 1207
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int START_NETWORKED_PARTICLE_FX_LOOPED_ON_ENTITY ( const char* effectName, Entity entity, BOOL yAxis, BOOL zAxis, float xOffset, float yOffset, float zOffset, float xRot, float yRot, float zRot ) //0x8F90AB32E1944BDE
- 0
- 252
- 1207
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Any ITEMDATABASE_FILLOUT_ITEM_EFFECT_ID_INFO ( Any p0, Any p1 ) //0xCF2D360D27FD1ABF
- 0
- 330
- 1207
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void _SET_MINIMAP_FOW_SHOULD_UPDATE ( BOOL toggle, Hash p1 ) //0x632AA10BF7EA53D3
- 0
- 199
- 1207
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void SET_PICKUP_GENERATION_RANGE_MULTIPLIER ( float multiplier ) //0x318516E02DE3ECE2
- 0
- 223
- 1207
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void _0x2D976DBDC731DF80 ( Any p0 ) //0x2D976DBDC731DF80
- 0
- 208
- 1207
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float GET_WANTED_LEVEL_RADIUS ( int p0 ) //0x80B00EB26D9521C7
- 0
- 341
- 1207
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Any _0xA54000D4BFD90BDE ( Any p0 ) //0xA54000D4BFD90BDE
- 0
- 188
- 1207
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int _GET_NUMBER_OF_REFERENCES_OF_SCRIPT_WITH_NAME_HASH ( Hash scriptHash ) //0x8E34C953364A76DD
- 0
- 365
- 1207
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void _0x1D125814EBC517EB ( Any p0, Any p1, Any p2, Any p3 ) //0x1D125814EBC517EB
- 0
- 196
- 1207
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float GET_WAYPOINT_DISTANCE_ALONG_ROUTE ( const char* waypointRecording, int p1 ) //0xA5B769058763E497
- 0
- 211
- 1207
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int LAUNCH_UIAPP_BY_HASH ( Hash appNameHash ) //0xC8FC7F4E4CF4F581
- 0
- 331
- 1207
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void _SET_ANTI_GRIEF_VOLUME_BLOCKS_PLAYER ( Volume volume, BOOL toggle ) //0x5B23DFF8E0948BB2
- 0
- 282
- 1207
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Any _0x80BB243789008A82 ( Any p0, Any p1 ) //0x80BB243789008A82
- 0
- 201
- 1207
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void _0x1AD896BF43619551 () //0x1AD896BF43619551
- 0
- 228
- 1207
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void _0x4BE3EC91C01F0FE8 () //0x4BE3EC91C01F0FE8
- 0
- 205
- 1207
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void _0x8E036B41C37D0E5F ( Any p0 ) //0x8E036B41C37D0E5F
- 0
- 233
- 1207
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Any _0xE13634BB6BAF0734 ( Any p0, Any p1 ) //0xE13634BB6BAF0734
- 0
- 259
- 1207
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void CREATE_FORCED_OBJECT ( float x, float y, float z, Any p3, Hash modelHash, BOOL p5 ) //0x0961A905AFBC34C7
- 0
- 261
- 1207
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int START_NETWORKED_PARTICLE_FX_LOOPED_ON_ENTITY_BONE ( const char* effectName, Entity entity, BOOL xAxis, BOOL yAxis, BOOL zAxis, float xOffset, float yOffset, float zOffset, float xRot, float yRot ) //0x9C56621462FFE7A6
- 0
- 284
- 1207
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Any _ITEMDATABASE_FILLOUT_TAG_DATA ( Any p0, Any p1, Any p2, Any p3 ) //0x5A11D6EEA17165B0
- 0
- 332
- 1207
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void SET_MINIMAP_FOW_REVEAL_COORDINATE ( float x, float y, float z, Hash p3 ) //0x73348402566ECB6E
- 0
- 188
- 1207
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void _SET_DISPATCH_MIN_SPAWN_DISTANCE ( float minSpawnDistance ) //0x27A1B170AA8AF84C
- 0
- 183
- 1207
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void SET_PICKUP_UNCOLLECTABLE ( Pickup pickup, BOOL uncollectable ) //0x4A8CB328CD6F1C9B
- 0
- 240
- 1207
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BOOL IS_PED_SITTING_IN_VEHICLE ( Ped ped, Vehicle vehicle ) //0xA808AA1D79230FC2
- 0
- 315
- 1207
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int GET_WANTED_LEVEL_THRESHOLD ( int wantedLevel ) //0x1B1A3B358F7D8F07
- 0
- 294
- 1207
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void _0x6EDB5D08CB03E763 ( Any p0, Any p1 ) //0x6EDB5D08CB03E763
- 0
- 208
- 1207
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float _0x3ACC128510142B9D ( const char* waypointRecording, float x, float y, float z ) //0x3ACC128510142B9D
- 0
- 173
- 1207
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int LAUNCH_UIAPP_WITH_ENTRY ( const char* appName, const char* entry ) //0x7B2027BAC5C8EC89
- 0
- 270
- 1207
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float _GET_WEAPON_DAMAGE ( Object weaponObject ) //0x904103D5D2333977
- 0
- 258
- 1207
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int GET_ANIM_SCENE_CURRENT_ACTIVE_CAMERA_COUNT ( AnimScene animScene ) //0x4822A65D5AF64E69
- 0
- 200
- 1207
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void SET_AUDIO_ONLINE_TRANSITION_STAGE ( const char* p0 ) //0x9B1FC259187C97C0
- 0
- 167
- 1207
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void _0x1D9F72DD4FD9A9D7 ( Any p0 ) //0x1D9F72DD4FD9A9D7
- 0
- 241
- 1207
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Any _DATAFILE_GET_NUM_CHILDREN ( Any p0, Any p1 ) //0x6BEB168D5195E7AB
- 0
- 288
- 1207
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void REMOVE_FORCED_OBJECT ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x553FA683F2BCD814
- 0
- 207
- 1207
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void STOP_PARTICLE_FX_LOOPED ( int ptfxHandle, BOOL p1 ) //0x22970F3A088B133B
- 0
- 232
- 1207
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void _FORCE_CLOSE_TEXT_INPUT_BOX () //0xFBBF5943E4C2C992
- 0
- 196
- 1207
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Any _ITEMDATABASE_GET_ACQUIRE_COSTS_COUNT ( Any p0 ) //0x01FDDAD392D04144
- 0
- 328
- 1207
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void SET_MINIMAP_FOW_REVEAL_VOLUME ( Volume volume, Hash p1 ) //0x63CBBD6CA6F321F9
- 0
- 284
- 1207
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void _RESET_DISPATCH_MAX_SPAWN_DISTANCE () //0x54EC7B6BC72BAD69
- 0
- 206
- 1207
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void SET_PICKUP_HIDDEN_WHEN_UNCOLLECTABLE ( Any p0, Any p1 ) //0x81218CE01B672219
- 0
- 271
- 1207
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BOOL IS_PED_SITTING_IN_ANY_VEHICLE ( Ped ped ) //0x826AA586EDB9FEF8
- 0
- 315
- 1207