RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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BOOL IS_PED_ON_VEHICLE ( Ped ped, BOOL p1 ) //0x67722AEB798E5FAB
- 0
- 302
- 1207
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BOOL _GET_IS_DEADEYE_TAGGING_ENABLED ( Player player ) //0x32348719DCED2969
- 0
- 171
- 1207
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void TASK_VEHICLE_TEMP_ACTION ( Ped driver, Vehicle vehicle, int action, int time ) //0xC429DCEEB339E129
- 0
- 357
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void TASK_FOLLOW_WAYPOINT_RECORDING ( Ped ped, const char* waypointRecording, int p2, int flag, int p4, BOOL p5, Any p6, int p7 ) //0x0759591819534F7B
- 0
- 233
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void _CLOSE_UIAPP_BY_HASH ( Hash appNameHash ) //0x2FF10C9C3F92277E
- 0
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void SET_VEHICLE_CAN_BE_VISIBLY_DAMAGED ( Vehicle vehicle, BOOL state ) //0x4BF8131AE811541C
- 0
- 238
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BOOL _IS_AMMO_SILENT_2 ( Hash ammoHash ) //0x7EFACC589B98C488
- 0
- 279
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BOOL _IS_ANIM_SCENE_PLAYBACK_LIST_PHASE_ACTIVE ( AnimScene animScene, const char* phaseName ) //0x1F0E401031E20146
- 0
- 209
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void _0x3E98AC9D8C56C62C ( Any p0 ) //0x3E98AC9D8C56C62C
- 0
- 210
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void _CAM_CREATE ( const char* cameraDictionary ) //0xB8B207C34285E978
- 0
- 193
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void _DATAFILE_UNLOAD ( Any p0 ) //0x129567F0C05F81B9
- 0
- 352
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Any _ITEMDATABASE_FILLOUT_ACQUIRE_COST ( Any p0, Any p1, Any p2 ) //0x74F7928816E4E181
- 0
- 357
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void _ADD_PROP_TO_MINIMAP ( Hash minimapProp, float x, float y, float rotation, int p4 ) //0x1392105DA88BBFFB
- 0
- 215
- 1207
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Any _0x3233C4EC0514C7EC ( Volume volume, float pedDensity, float vehicleDensity, int p3, int p4 ) //0x3233C4EC0514C7EC
- 0
- 218
- 1207
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BOOL IS_PED_ON_SPECIFIC_VEHICLE ( Ped ped, Vehicle vehicle ) //0xEC5F66E459AF3BB2
- 0
- 314
- 1207
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void SET_CREATE_RANDOM_COPS ( BOOL toggle ) //0x102E68B2024D536D
- 0
- 238
- 1207
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void REQUEST_PED_VISIBILITY_TRACKING ( Ped ped ) //0x7D7A2E43E74E2EB8
- 0
- 304
- 1207
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void _0x3C4AE8506638C7E2 ( Any p0, Any p1 ) //0x3C4AE8506638C7E2
- 0
- 202
- 1207
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void TASK_VEHICLE_MISSION ( Ped driver, Vehicle vehicle, Vehicle vehicleTarget, int missionType, float p4, Any p5, float p6, float p7, BOOL DriveAgainstTraffic ) //0x659427E0EF36BCDE
- 0
- 233
- 1207
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void _CLOSE_UIAPP_BY_HASH_IMMEDIATE ( Hash appNameHash ) //0x04428420A248A354
- 0
- 276
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Volume _CREATE_VOLUME_CYLINDER ( float x, float y, float z, float rotX, float rotY, float rotZ, float scaleX, float scaleY, float scaleZ ) //0x0522D4774B82E3E6
- 0
- 312
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BOOL SHOULD_WEAPON_BE_DISCARDED_WHEN_SWAPPED ( Hash weaponHash ) //0x2C83212A7AA51D3D
- 0
- 216
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BOOL REQUEST_ANIM_SCENE_PLAY_LIST ( AnimScene animScene, const char* playlistName ) //0xDF7B5144E25CD3FE
- 0
- 215
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void _0xCBF2BEBB468A34F3 ( Any p0 ) //0xCBF2BEBB468A34F3
- 0
- 198
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void _CAM_DESTROY ( const char* cameraDictionary ) //0x0A5A4F1979ABB40E
- 0
- 175
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BOOL PARSEDDATA_IS_FILE_VALID ( Any p0 ) //0x7907969497EA92F5
- 0
- 269
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void CREATE_MODEL_SWAP ( float x, float y, float z, float radius, Hash originalModel, Hash newModel, BOOL p6 ) //0x10B2218320B6F5AC
- 0
- 472
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void SET_PARTICLE_FX_NON_LOOPED_COLOUR ( float r, float g, float b ) //0x60B85BED6577A35B
- 0
- 295
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BOOL GET_HUD_SCREEN_POSITION_FROM_WORLD_POSITION ( float worldX, float worldY, float worldZ, float* screenX, float* screenY ) //0xB39C81628EF10B42
- 0
- 274
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Any _ITEMDATABASE_FILLOUT_SELL_PRICE ( Any p0, Any p1, Any p2 ) //0x7A62A2EEDE1C3766
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void _REMOVE_PROP_FROM_MINIMAP ( Hash minimapProp ) //0xE057FEA9A22EB3EE
- 0
- 201
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BOOL _DOES_POP_MULTIPLIER_AREA_EXIST_FOR_VOLUME ( Volume volume ) //0x39D6DACE323A20B6
- 0
- 185
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BOOL IS_PED_IN_ANY_TRAIN ( Ped ped ) //0x6F972C1AB75A1ED0
- 0
- 184
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Any _0x51139D8C17B16FBC ( Any p0 ) //0x51139D8C17B16FBC
- 0
- 195
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Volume _CREATE_VOLUME_SPHERE ( float x, float y, float z, float rotX, float rotY, float rotZ, float scaleX, float scaleY, float scaleZ ) //0xB3FB80A32BAE3065
- 0
- 333
- 1207
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Any _0x5B235F24472F2C3B ( Any p0, Any p1 ) //0x5B235F24472F2C3B
- 0
- 221
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BOOL _RELEASE_ANIM_SCENE_PLAY_LIST ( AnimScene animScene, const char* playlistName ) //0xAE6ADA8FE7E84ACC
- 0
- 196
- 1207
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void _0xA2B851605748AD0E () //0xA2B851605748AD0E
- 0
- 214
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BOOL _IS_CAMERA_AVAILABLE ( const char* cameraDictionary ) //0x927B810E43E99932
- 0
- 217
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BOOL PARSEDDATA_IS_FILE_LOADED ( Any p0 ) //0x603AC35FD4602C76
- 0
- 246
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void REMOVE_MODEL_SWAP ( float x, float y, float z, float radius, Hash originalModel, Hash newModel, BOOL p6 ) //0x824E1C26A14CB817
- 0
- 228
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int START_PARTICLE_FX_LOOPED_AT_COORD ( const char* effectName, float x, BOOL zAxis, BOOL p11, float y, float z, float xRot, float yRot, float zRot, float scale ) //0xBA32867E86125D3A
- 0
- 298
- 1207
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Any _ITEMDATABASE_FILLOUT_SATCHEL_DATA ( Any p0, Any p1 ) //0x4776EFD78F75C23F
- 0
- 348
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void _0x1F5E07E14A86FAFC ( Any p0 ) //0x1F5E07E14A86FAFC
- 0
- 209
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BOOL IS_PED_GETTING_INTO_A_VEHICLE ( Ped ped ) //0xBB062B2B5722478E
- 0
- 169
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void REQUEST_PED_VEHICLE_VISIBILITY_TRACKING ( Ped ped, BOOL p1 ) //0x2BC338A7B21F4608
- 0
- 198
- 1207
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int GET_PLAYER_TEAM ( Player player ) //0xB464EB6A40C7975B
- 0
- 351
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void _0x8F44EBB3BA8F6D44 ( Any p0, Any p1 ) //0x8F44EBB3BA8F6D44
- 0
- 233
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int SCRIPT_THREAD_ITERATOR_GET_NEXT_THREAD_ID () //0x3CE3FB167E837D7C
- 0
- 372
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void REQUEST_NAMED_PTFX_ASSET ( Hash fxNameHash ) //0xF2B2353BBC0D4E8F
- 0
- 533
- 1207