RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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BOOL IS_UIAPP_RUNNING_BY_HASH ( Hash appNameHash ) //0x4E511D093A86AD49
- 0
- 296
- 1207
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BOOL IS_THIS_MODEL_A_TRAIN ( Hash model ) //0xFC08C8F8C1EDF174
- 0
- 226
- 1207
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BOOL _IS_WEAPON_ONE_HANDED ( Hash weaponHash ) //0xD955FEE4B87AFA07
- 0
- 234
- 1207
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BOOL _0x1C5D33A4293E6DDE ( AnimScene animScene, const char* phaseName ) //0x1C5D33A4293E6DDE
- 0
- 196
- 1207
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void _0x569ABC36E28DDEAA () //0x569ABC36E28DDEAA
- 0
- 198
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void _UNLOAD_CAMERA_DATA_DICT ( const char* cameraDictionary ) //0x798BE43C9393632B
- 0
- 206
- 1207
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Any _0x4F9E3ED7617123AC ( Any p0 ) //0x4F9E3ED7617123AC
- 0
- 310
- 1207
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void SET_ENTITY_ALWAYS_PRERENDER ( Entity entity, BOOL toggle ) //0xACAD101E1FB66689
- 0
- 206
- 1207
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BOOL START_PARTICLE_FX_NON_LOOPED_ON_PED_BONE ( const char* effectName, Ped ped, BOOL axisX, BOOL axisY, BOOL axisZ, float offsetX, float offsetY, float offsetZ, float rotX, float rotY ) //0x3FAA72BD940C3AC0
- 0
- 322
- 1207
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Any _ITEMDATABASE_GET_HAS_SLOT_INFO ( Any p0, Any p1, Any p2 ) //0x8A9BD0DB7E8376CF
- 0
- 280
- 1207
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BOOL _FIND_CLOSEST_GPS_POSITION ( float x, float y, float z, Vector3* outPosition ) //0x3FDA2B79AEEE351C
- 0
- 228
- 1207
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int ADD_POP_MULTIPLIER_AREA ( float x1, float y1, float z1, float x2, float y2, float z2, float pedDensity, float trafficDensity, BOOL p8, BOOL p9 ) //0x5EBDA1A3B8CB5EF7
- 0
- 230
- 1207
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void FORCE_PICKUP_REGENERATE ( Any p0 ) //0x758A5C1B3B1E1990
- 0
- 217
- 1207
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BOOL IS_PED_SWIMMING ( Ped ped ) //0x9DE327631295B4C2
- 0
- 213
- 1207
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Ped _GET_PLAYER_PED_2 ( Player player ) //0x5EBE38A20BC51C27
- 0
- 444
- 1207
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void _SET_DEADEYE_ABILITY_LOCKED ( Player player, int abilityType, BOOL toggle ) //0x2797B8D66DD0EBB8
- 0
- 342
- 1207
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void SET_GAME_PAUSES_FOR_STREAMING ( BOOL toggle ) //0xB3BC8250F4FE8B63
- 0
- 276
- 1207
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void TASK_FOLLOW_ENTITY_WHILE_AIMING_AT_ENTITY ( Ped ped, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7 ) //0x2D532EAA142CF83F
- 0
- 293
- 1207
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BOOL WAYPOINT_RECORDING_GET_CLOSEST_WAYPOINT ( const char* waypointRecording, float x, float y, float z, int* point ) //0xB629A298081F876F
- 0
- 174
- 1207
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BOOL IS_ANY_UIAPP_RUNNING () //0xDB30BEC7A7A5CBD3
- 0
- 282
- 1207
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void SET_VEHICLE_CAN_BE_TARGETTED ( Vehicle vehicle, BOOL state ) //0x05254BA0B44ADC16
- 0
- 225
- 1207
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BOOL _IS_WEAPON_SILENT ( Hash weaponHash ) //0x5809DBCA0A37C82B
- 0
- 224
- 1207
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BOOL _DOES_ANIM_SCENE_PLAY_LIST_EXIST ( AnimScene animScene, const char* playbackListName ) //0xA9016536015DE29D
- 0
- 194
- 1207
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void _0x839C9F124BE74D94 ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x839C9F124BE74D94
- 0
- 195
- 1207
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BOOL _IS_CAM_DATA_DICT_LOADED ( const char* p0 ) //0xDD0B7C5AE58F721D
- 0
- 226
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Any _0xCA56DD6AB7A39F64 ( Any p0 ) //0xCA56DD6AB7A39F64
- 0
- 248
- 1207
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void SET_ENTITY_RENDER_SCORCHED ( Entity entity, BOOL toggle ) //0x85B8A7534E44BC23
- 0
- 346
- 1207
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BOOL START_PARTICLE_FX_NON_LOOPED_ON_ENTITY ( const char* effectName, Entity entity, BOOL axisY, BOOL axisZ, float offsetX, float offsetY, float offsetZ, float rotX, float rotY, float rotZ ) //0xFF4C64C513388C12
- 0
- 407
- 1207
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void SET_MISSION_NAME ( BOOL p0, const char* name ) //0x402669A4BDAA72DA
- 0
- 230
- 1207
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Any ITEMDATABASE_FILLOUT_ITEM_BY_NAME ( Any p0, Any p1 ) //0x2A610BEE7D341CC4
- 0
- 446
- 1207
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BOOL DOES_POP_MULTIPLIER_AREA_EXIST ( int id ) //0x03BA619C81A646B3
- 0
- 204
- 1207
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BOOL IS_PED_SWIMMING_UNDER_WATER ( Ped ped ) //0xC024869A53992F34
- 0
- 271
- 1207
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BOOL IS_PED_HEADING_TOWARDS_POSITION ( Ped ped, float x, float y, float z, float p4 ) //0xFCF37A457CB96DC0
- 0
- 249
- 1207
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void _0x325434C68358D282 ( BOOL toggle ) //0x325434C68358D282
- 0
- 326
- 1207
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void _SET_DEADEYE_TAGGING_ENABLED ( Player player, BOOL toggle ) //0x6B5DDFB967E5073D
- 0
- 201
- 1207
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int GET_NUMBER_OF_STREAMING_REQUESTS () //0x30CCCC4D88E654CA
- 0
- 301
- 1207
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void TASK_TURN_PED_TO_FACE_COORD ( Ped ped, float x, float y, float z, int duration ) //0x1DDA930A0AC38571
- 0
- 232
- 1207
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void TASK_FOLLOW_WAYPOINT_RECORDING_ADVANCED ( Ped ped, Any p1 ) //0x0CFC13EBC19BCA52
- 0
- 172
- 1207
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Volume _CREATE_VOLUME_BY_HASH ( Hash volumeType, float x, float y, float z, float rotX, float rotY, float rotZ, float scaleX, float scaleY, float scaleZ ) //0x502022FA1AF9DC86
- 0
- 376
- 1207
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Any _0xEA522F991E120D45 ( Any p0 ) //0xEA522F991E120D45
- 0
- 244
- 1207
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void SET_ANIM_SCENE_PLAY_LIST ( AnimScene animScene, const char* playlistName, BOOL p2 ) //0x15598CFB25F3DC7E
- 0
- 313
- 1207
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void AUDIO_TRIGGER_EXPLOSION ( const char* name, float x, float y, float z ) //0x374F0E716BFCDE82
- 0
- 223
- 1207
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Any _0xC285FD21294A1C49 ( Any p0 ) //0xC285FD21294A1C49
- 0
- 196
- 1207
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Any _0xD97D8D905F1562F2 ( Any p0 ) //0xD97D8D905F1562F2
- 0
- 266
- 1207
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Any _0x37B01666BAE8F7EF ( Entity entity ) //0x37B01666BAE8F7EF
- 0
- 203
- 1207
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BOOL START_NETWORKED_PARTICLE_FX_NON_LOOPED_ON_ENTITY ( const char* effectName, Entity entity, BOOL axisY, BOOL axisZ, float offsetX, float offsetY, float offsetZ, float rotX, float rotY, float rotZ ) //0xE6CFE43937061143
- 0
- 311
- 1207
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void SET_MISSION_NAME_FOR_UGC_MISSION ( BOOL p0, const char* name ) //0xD98630CE73C61E98
- 0
- 220
- 1207
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BOOL ITEMDATABASE_FILLOUT_ITEM_INFO ( Hash p0, Any* p1 ) //0xFE90ABBCBFDC13B2
- 0
- 340
- 1207
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void REMOVE_POP_MULTIPLIER_AREA ( int id, BOOL p1 ) //0x88CB484364EFB37A
- 0
- 178
- 1207
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void _SET_LOCAL_PLAYER_CAN_USE_PICKUPS_WITH_THIS_MODEL ( Hash modelHash, BOOL toggle ) //0x88EAEC617CD26926
- 0
- 202
- 1207