RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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void _TELEMETRY_GUN_LOCKER_WEAPON_REMOVED ( Hash p0 ) //0x317D9C9560529CC2
- 0
- 172
- 1207
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Vector3 GET_ROTATION_OF_VEHICLE_RECORDING_AT_TIME ( int recording, float time, const char* script ) //0x61787DD28B8CC0D5
- 0
- 213
- 1207
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void _0xA769D753922B031B ( Any p0, Any p1, Any p2 ) //0xA769D753922B031B
- 0
- 185
- 1207
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Ped _GET_ANIM_SCENE_PED ( AnimScene animScene, const char* name, BOOL isNetwork ) //0xE5822422197BBBA3
- 0
- 374
- 1207
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void _0x3D0BBCCF401B5FDB () //0x3D0BBCCF401B5FDB
- 0
- 199
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void _0x3B8E3AD9677CE12B ( Any p0, Any p1, Any p2 ) //0x3B8E3AD9677CE12B
- 0
- 285
- 1207
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const char* DATADICT_GET_STRING ( Any* objectData, const char* key ) //0xE37B38C0B4E95DFA
- 0
- 280
- 1207
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void _0x503941F65DBA24EC ( Any p0 ) //0x503941F65DBA24EC
- 0
- 205
- 1207
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BOOL REGISTER_NAMED_RENDERTARGET ( const char* name, BOOL p1 ) //0x98AF2BB6F62BD588
- 0
- 324
- 1207
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void SET_THIS_SCRIPT_CAN_REMOVE_BLIPS_CREATED_BY_ANY_SCRIPT ( BOOL toggle ) //0x8ABD939C2E5D00ED
- 0
- 247
- 1207
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void DETACH_PORTABLE_PICKUP_FROM_PED ( Object pickupObject ) //0xCF463D1E9A0AECB1
- 0
- 186
- 1207
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BOOL IS_PED_ON_MOUNT ( Ped ped ) //0x460BC76A0E10655E
- 0
- 894
- 1207
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Any _0x3D69537039F8D824 ( Any p0 ) //0x3D69537039F8D824
- 0
- 189
- 1207
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void _SET_PLAYER_REMOTE_ACCURACY_FLOOR_MODIFIER ( Player player, float accuracy ) //0xDEE80FEDFDD43C9B
- 0
- 193
- 1207
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void _0x03DDBF2D73799F9E ( Any p0 ) //0x03DDBF2D73799F9E
- 0
- 284
- 1207
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void TASK_AIM_GUN_AT_COORD ( Ped ped, float x, float y, float z, int time, BOOL p5, BOOL p6 ) //0x6671F3EEC681BDA1
- 0
- 378
- 1207
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void TASK_VEHICLE_GOTO_NAVMESH ( Ped ped, Vehicle vehicle, float x, float y, float z, float speed, int behaviorFlag, float stoppingRange ) //0x195AEEB13CEFE2EE
- 0
- 358
- 1207
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float GET_TIME_POSITION_IN_RECORDING ( Vehicle vehicle ) //0x233B51C7913FA031
- 0
- 217
- 1207
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void _0xC5899C4CD2E2495D ( Any p0 ) //0xC5899C4CD2E2495D
- 0
- 245
- 1207
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Object _GET_ANIM_SCENE_OBJECT ( AnimScene animScene, const char* name, BOOL isNetwork ) //0xFB5674687A1B2814
- 0
- 313
- 1207
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void SET_PORTAL_SETTINGS_OVERRIDE ( const char* p0, const char* p1 ) //0x044DBAD7A7FA2BE5
- 0
- 214
- 1207
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void _0xDF7F5BE9150E47E4 ( Any p0 ) //0xDF7F5BE9150E47E4
- 0
- 231
- 1207
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Vector3 DATADICT_GET_VECTOR ( Any* objectData, const char* key ) //0xE459C941431E0FFA
- 0
- 289
- 1207
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void SET_ENTITY_ONLY_DAMAGED_BY_PLAYER ( Entity entity, BOOL toggle ) //0x473598683095D430
- 0
- 238
- 1207
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BOOL IS_NAMED_RENDERTARGET_REGISTERED ( const char* name ) //0x3EE32F7964C40FE6
- 0
- 329
- 1207
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void CLEAR_GPS_FLAGS () //0x4D3771237C79FF41
- 0
- 296
- 1207
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void _HIDE_PICKUP_OBJECT ( Object pickupObject, BOOL toggle ) //0x2777150CC7D9365E
- 0
- 255
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void _0x0ADA3EC589E1736E () //0x0ADA3EC589E1736E
- 0
- 168
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void _0x751DF00EEFF122E3 ( Any p0 ) //0x751DF00EEFF122E3
- 0
- 186
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void _0x3AD212429E095EFB ( Any p0, Any p1 ) //0x3AD212429E095EFB
- 0
- 206
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void TASK_GO_TO_COORD_WHILE_AIMING_AT_COORD ( Ped ped, Any p1, Any p10, Any p11, Any p12, Any p13, Any p14, Any p15, Any p2, Any p3 ) //0x11315AB3385B8AC0
- 0
- 267
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void START_PLAYBACK_RECORDED_VEHICLE ( Vehicle vehicle, int recording, const char* script, BOOL p3 ) //0x4932B84E3276508E
- 0
- 234
- 1207
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BOOL GET_ALLOW_DUAL_WIELD ( Ped ped ) //0x918990BD9CE08582
- 0
- 238
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Vehicle _GET_ANIM_SCENE_VEHICLE ( AnimScene animScene, const char* name, BOOL isNetwork ) //0x430EE0A19BC5A287
- 0
- 308
- 1207
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void REMOVE_PORTAL_SETTINGS_OVERRIDE ( const char* p0 ) //0xB4BBFD9CD8B3922B
- 0
- 196
- 1207
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void _0xB85C13E0BF1F2A1C ( Any p0 ) //0xB85C13E0BF1F2A1C
- 0
- 207
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Any* DATADICT_GET_DICT ( Any* objectData, const char* key ) //0x4D7A30130F46AC9C
- 0
- 311
- 1207
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void SET_ENTITY_ONLY_DAMAGED_BY_RELATIONSHIP_GROUP ( Entity entity, BOOL p1, Hash relationshipGroup ) //0x6C1F6AA2F0ADD104
- 0
- 244
- 1207
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BOOL RELEASE_NAMED_RENDERTARGET ( const char* name ) //0x0E692EE61761361F
- 0
- 310
- 1207
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void NETWORK_END_TUTORIAL_SESSION () //0xD0AFAFF5A51D72F7
- 0
- 178
- 1207
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void SET_MAX_NUM_PORTABLE_PICKUPS_CARRIED_BY_PLAYER ( Hash modelHash, int p1 ) //0x0BF3B3BD47D79C08
- 0
- 197
- 1207
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Ped GET_MOUNT ( Ped ped ) //0xE7E11B8DCBED1058
- 0
- 489
- 1207
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void ROPE_FORCE_LENGTH ( int ropeId, float length ) //0xD009F759A723DB1B
- 0
- 183
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void SET_PLAYER_NOISE_MULTIPLIER ( Player player, float multiplier ) //0xB5EC6BDAEBCA454C
- 0
- 234
- 1207
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void _0x1BDB5A07307F6929 ( Any p0, Any p1 ) //0x1BDB5A07307F6929
- 0
- 374
- 1207
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BOOL _0x0DED260A1958A82E ( Player player ) //0x0DED260A1958A82E
- 0
- 289
- 1207
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void _SET_ALLOW_DUAL_WIELD ( Ped ped, BOOL allow ) //0x83B8D50EB9446BBA
- 0
- 341
- 1207
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void SET_ANIM_SCENE_BOOL ( AnimScene animScene, const char* name, BOOL value, BOOL p3 ) //0x519E96C2C68B404B
- 0
- 222
- 1207
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void _0xEA546C31FD45F8CD ( Any p0 ) //0xEA546C31FD45F8CD
- 0
- 195
- 1207
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void _0x066167C63111D8CF ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x066167C63111D8CF
- 0
- 225
- 1207