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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7154 native functions

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7154 natives found

  1. Vector3 GET_ROPE_LAST_VERTEX_COORD ( int ropeId )  //0x21BB0FBD3E217C2D

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  2. Any _0x9422743A5BA50E10 ( Any p0 )  //0x9422743A5BA50E10

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  3. BOOL HAS_COLLISION_FOR_MODEL_LOADED ( Hash model )  //0x210A79C9EC89778F

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  4. int GET_SCRIPT_TASK_STATUS ( Ped ped, Hash taskHash, BOOL p2 )  //0x77F1BEB8863288D5

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  5. BOOL _0x80A02D9F948A8BCA ( Any* requestId, Any* telemetryId )  //0x80A02D9F948A8BCA

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  6. Any _0x74C8000FDD1BB111 ( Any p0, Any p1 )  //0x74C8000FDD1BB111

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  7. void SET_ANIM_SCENE_RATE ( AnimScene animScene, float rate )  //0x75820B801CFF262A

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  8. int GET_MUSIC_PLAYTIME ()  //0xE7A0D23DC414507B

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  9. CAM

    BOOL _0x1204EB53A5FBC63D ()  //0x1204EB53A5FBC63D

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  10. Any UGC2_SET_PLAYER_DATA ( Any p0, Any p1, Any p2, Any p3 )  //0xE79C70E77E0973C7

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  11. MAP

    void SET_BLIP_NAME_TO_PLAYER_NAME ( Blip blip, Player player )  //0x093DD5A31BC2B459

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  12. BOOL NETWORK_IS_SESSION_STARTED ()  //0x9DE624D2FC4B603F

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  13. void _0x7FCD49388BC9B775 ( Any p0, Any p1 )  //0x7FCD49388BC9B775

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  14. Vector3 GET_ROPE_VERTEX_COORD ( int ropeId, int vertex )  //0xEA61CA8E80F09E4D

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  15. BOOL DOES_ANIM_DICT_EXIST ( const char* animDict )  //0x537F44CB0D7F150D

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  16. Any _0x9FF5F9B24E870748 ( Any p0 )  //0x9FF5F9B24E870748

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  17. BOOL _0xF184B3ECE36219CF ( Any* transactionId, Any* telemetryId )  //0xF184B3ECE36219CF

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  18. Any _0x74C8000FDD1BB222 ( Any p0, Any p1 )  //0x74C8000FDD1BB222

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  19. float _GET_ANIM_SCENE_RATE ( AnimScene animScene )  //0x43C21623E42B821B

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  20. void _0xF64034D533CE8AAC ( Any p0, Any p1, Any p2 )  //0xF64034D533CE8AAC

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  21. Any DATAFILE_UGC_SELECT_DATA ( Any ugcRequestId, int index, Any p2 )  //0x790EC421078F5C4E

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  22. void SET_ENTITY_INVINCIBLE ( Entity entity, BOOL toggle )  //0xA5C38736C426FCB8

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  23. MAP

    void SET_BLIP_ROTATION ( Blip blip, int rotation )  //0x6049966A94FBE706

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  24. void _0x49C44FE78A135A1D ( Any p0 )  //0x49C44FE78A135A1D

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  25. BOOL NETWORK_CAN_SESSION_END ()  //0x4EEBC3694E49C572

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  26. Object GET_RAYFIRE_MAP_OBJECT ( float x, float y, float z, float radius, const char* name )  //0xB48FCED898292E52

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  27. PED

    Any _0x0D3B1568917EBDA0 ( Any p0, Any p1 )  //0x0D3B1568917EBDA0

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  28. void START_ROPE_WINDING ( int ropeId )  //0x1461C72C889E343E

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  29. void _SET_PLAYER_DEFENSE_TYPE_MODIFIER ( Player player, int type, float defenseModifier )  //0x93F499CAE53FCD05

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  30. void _SET_PLAYER_BIT_AT_INDEX ( Any* value, int bitIndex )  //0x31010318BA9897AC

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  31. float _GET_SCRIPT_TASK_ACTION_TIME ( Ped ped, Hash task )  //0xA710DC5D25F8B942

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  32. void _0x160C1B5AB48AB87C ( Vehicle train, float p1 )  //0x160C1B5AB48AB87C

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  33. Hash _GET_WEAPON_GUN_SPINNING_WEAPON_EMOTE_TRICK_TYPE_HASH ( Hash emote, int weaponEmoteTrickType )  //0xF4601C1203B1A78D

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  34. float GET_ANIM_SCENE_PHASE ( AnimScene animScene )  //0x3FBC3F51BF12DFBF

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  35. void SET_PED_WALLA_DENSITY ( float p0, float p1 )  //0x149AEE66F0CB3A99

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  36. CAM

    void _0x2F994CC29CAA9D22 ( Any p0 )  //0x2F994CC29CAA9D22

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  37. void DATAFILE_CREATE ( int index )  //0x56B7291FB953DD51

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  38. MAP

    void SET_BLIP_SCALE ( Blip blip, float scale )  //0xD38744167B2FA257

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  39. const char* _GET_STRING_FROM_FLOAT ( float value, int digits )  //0x2B6846401D68E563

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  40. int _0x225640E09EFFDC3F ()  //0x225640E09EFFDC3F

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  41. void SET_STATE_OF_RAYFIRE_MAP_OBJECT ( Object object, int state )  //0x5C29F698D404C5E1

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  42. PED

    BOOL IS_INSTANTLY_FILL_PED_POPULATION_FINISHED ()  //0x0EE3F0D7FECCC54F

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  43. void STOP_ROPE_WINDING ( int ropeId )  //0xCB2D4AB84A19AA7C

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  44. void SET_PLAYER_WEAPON_TYPE_DAMAGE_MODIFIER ( Player player, Hash weaponHash, float damageModifier )  //0xD04AD186CE8BB129

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  45. void _TELEMETRY_BOUNTY_TARGET ( Any* data )  //0x52FA31DB8F3AD25D

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  46. void _SET_ACTIVE_GUN_SPINNING_KIT_EMOTE_TWIRL ( Ped ped, int weaponEmoteTrickType, Hash spin )  //0x01F661BB9C71B465

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  47. float _GET_ANIM_SCENE_TIME ( AnimScene animScene )  //0x61BE7D6186260002

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  48. void _0xDAD6CD07CAA4F382 ()  //0xDAD6CD07CAA4F382

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  49. CAM

    BOOL _IS_CAM_PHOTOFX_RUNNING ()  //0xA14D5FE82BCB1D9E

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  50. void DATAFILE_DELETE ( int index )  //0x9FB90EEDEA9F2D5C

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