RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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BOOL NETWORK_REQUEST_SESSION_SEAMLESS ( int flags, int seamlessType, Any* sessionRequestId ) //0x04019AE4956D4393
- 0
- 307
- 1207
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float _DOOR_SYSTEM_GET_AUTOMATIC_RATE ( Hash doorHash ) //0x8433E1954BE323FC
- 0
- 311
- 1207
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Ped CREATE_PED_INSIDE_VEHICLE ( Vehicle vehicle, Hash modelHash, int seatIndex, BOOL p3, BOOL p4, BOOL p5 ) //0x7DD959874C1FD534
- 0
- 482
- 1207
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void _SET_PED_FORMATION_POSITION ( Ped ped, int position, BOOL toggle ) //0x0E9E95FDEDCC9D35
- 0
- 207
- 1207
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void _0x0D497AA69059FE40 ( Any p0, Any p1 ) //0x0D497AA69059FE40
- 0
- 227
- 1207
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BOOL _PERSISTENCE_IS_SCENARIO_MARKED_AS_LOOTED ( int scenario ) //0xFB7CF1DE938A3E22
- 0
- 277
- 1207
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void _SET_PLAYER_STAT_FLAG_HASH ( Player player, Hash p1 ) //0x768E81AE285A4B67
- 0
- 201
- 1207
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void SET_PED_PATH_PREFER_TO_AVOID_WATER ( Ped ped, BOOL avoidWater, float p2 ) //0x38FE1EC73743793C
- 0
- 303
- 1207
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BOOL _0x0516FAE561276EFC ( int trackIndex ) //0x0516FAE561276EFC
- 0
- 197
- 1207
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void _0xB0FB9B196A3D13F0 ( Any p0, Any p1, Any p2 ) //0xB0FB9B196A3D13F0
- 0
- 255
- 1207
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BOOL IS_PED_ENTERING_TRANSPORT ( Ped ped, Entity transportEntity, BOOL p2 ) //0x619E63980BFC0096
- 0
- 345
- 1207
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BOOL IS_STREAM_PLAYING ( int streamId ) //0xD11FA52EB849D978
- 0
- 202
- 1207
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void _0xC205B3C54C6A4E37 ( Any p0 ) //0xC205B3C54C6A4E37
- 0
- 193
- 1207
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void _DATABINDING_WRITE_DATA_BOOL ( Any p0, BOOL p1 ) //0xAB888B4B91046770
- 0
- 279
- 1207
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BOOL _0x6102830F764B3DE1 ( Player player ) //0x6102830F764B3DE1
- 0
- 299
- 1207
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void SET_FADE_IN_AFTER_DEATH_ARREST ( BOOL toggle ) //0xDF3B5846DE5904AF
- 0
- 266
- 1207
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BOOL NETWORK_SESSION_REQUEST_SESSION_SEAMLESS ( int flags, int seamlessType, int userHash, Any* sessionRequestId ) //0x2989E131FDE37E97
- 0
- 369
- 1207
-
Any _0x6E2AA80BB0C03728 ( Any p0, Any p1 ) //0x6E2AA80BB0C03728
- 0
- 312
- 1207
-
void SET_PED_DESIRED_HEADING ( Ped ped, float heading ) //0xAA5A7ECE2AA8FE70
- 0
- 340
- 1207
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BOOL _PERSISTENCE_IS_SCENARIO_MARKED_AS_LOOTED_AT_COORDS ( float x, float y, float z ) //0xB6E1A185C2B9319A
- 0
- 300
- 1207
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void _0x0E1DB1F8F5B561DC ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0x0E1DB1F8F5B561DC
- 0
- 222
- 1207
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Any _0x11C7CE1AE38911B5 ( Any p0 ) //0x11C7CE1AE38911B5
- 0
- 173
- 1207
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void _0x2EBF70E1D8C06683 ( Any p0, Any p1 ) //0x2EBF70E1D8C06683
- 0
- 224
- 1207
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BOOL IS_PED_EXITING_TRANSPORT ( Ped ped, Entity transportEntity ) //0x660639BC60157048
- 0
- 268
- 1207
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BOOL LOAD_STREAM ( const char* streamName, const char* soundSet ) //0x1F1F957154EC51DF
- 0
- 320
- 1207
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Vector3 GET_FINAL_RENDERED_CAM_COORD () //0x5352E025EC2B416F
- 0
- 228
- 1207
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void _DATABINDING_WRITE_DATA_BOOL_FROM_PARENT ( Any p0, const char* p1, BOOL p2 ) //0xBDFE546E4C2D0E21
- 0
- 274
- 1207
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void _0xB38C256498748413 () //0xB38C256498748413
- 0
- 262
- 1207
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void _0x1BC47A9DEDC8DF5D ( Any p0, Any p1 ) //0x1BC47A9DEDC8DF5D
- 0
- 292
- 1207
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void _FREEZE_PED_CAMERA_ROTATION ( Ped ped ) //0xFF287323B0E2C69A
- 0
- 530
- 1207
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Any _0x078076AB50FB117F ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0x078076AB50FB117F
- 0
- 184
- 1207
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Any _0x188313616D184213 ( Any p0, Any p1, Any p2, Any p3 ) //0x188313616D184213
- 0
- 350
- 1207
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void _0x08E22898A6AF4905 ( Any p0, Any p1 ) //0x08E22898A6AF4905
- 0
- 199
- 1207
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BOOL _REQUEST_PROP_SET ( Hash hash ) //0xF3DE57A46D5585E9
- 0
- 474
- 1207
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void _0x12990818C1D35886 ( Any p0, Any p1, Any p2 ) //0x12990818C1D35886
- 0
- 189
- 1207
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void _TELEMETRY_SET_IS_FLOW ( BOOL toggle ) //0x9BEE018A63FFFAD9
- 0
- 307
- 1207
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void _0x63B83A526329AFBC ( Any p0 ) //0x63B83A526329AFBC
- 0
- 250
- 1207
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void _0x4248AB2EEB3C75AD ( Entity transportEntity, Ped ped, BOOL p2 ) //0x4248AB2EEB3C75AD
- 0
- 306
- 1207
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void PLAY_STREAM_FROM_PED ( Ped ped, int streamId ) //0x89049DD63C08B5D1
- 0
- 219
- 1207
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Vector3 GET_FINAL_RENDERED_CAM_ROT ( int rotationOrder ) //0x602685BD85DD26CA
- 0
- 194
- 1207
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void _0xBFC83DA249BEFCC9 ( Any p0, Hash p1, Any p2 ) //0xBFC83DA249BEFCC9
- 0
- 284
- 1207
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Any _0xE4C64CD37CB176AA ( Any p0 ) //0xE4C64CD37CB176AA
- 0
- 282
- 1207
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BOOL OVERRIDE_SAVE_HOUSE ( BOOL p0, float p1, float p2, float p3, float p4, BOOL p5, float p6, float p7 ) //0xB2C69E11A37B5AF0
- 0
- 334
- 1207
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int GET_NETWORK_TIME () //0x7A5487FE9FAA6B48
- 0
- 254
- 1207
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float DOOR_SYSTEM_GET_OPEN_RATIO ( Hash doorHash ) //0x65499865FCA6E5EC
- 0
- 447
- 1207
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BOOL IS_PED_FACING_PED ( Ped ped, Ped otherPed, float angle ) //0xD71649DB0A545AA3
- 0
- 407
- 1207
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Any _0xBEFED69CE8317F91 ( Any p0 ) //0xBEFED69CE8317F91
- 0
- 214
- 1207
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void _SET_SCENARIO_GROUP_ENABLED_HASH ( Hash scenarioGroup, BOOL toggle ) //0x9925EDDB6EAB88CD
- 0
- 253
- 1207
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void _0xEC0BD8736DCAF841 ( BOOL toggle ) //0xEC0BD8736DCAF841
- 0
- 266
- 1207
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void _0x15206E88FF7617DF ( int trackIndex, float p1 ) //0x15206E88FF7617DF
- 0
- 241
- 1207