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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7154 native functions

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7154 natives found

  1. BOOL NETWORK_REQUEST_SESSION_SEAMLESS ( int flags, int seamlessType, Any* sessionRequestId )  //0x04019AE4956D4393

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  2. float _DOOR_SYSTEM_GET_AUTOMATIC_RATE ( Hash doorHash )  //0x8433E1954BE323FC

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  3. PED

    Ped CREATE_PED_INSIDE_VEHICLE ( Vehicle vehicle, Hash modelHash, int seatIndex, BOOL p3, BOOL p4, BOOL p5 )  //0x7DD959874C1FD534

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  4. PED

    void _SET_PED_FORMATION_POSITION ( Ped ped, int position, BOOL toggle )  //0x0E9E95FDEDCC9D35

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  5. PED

    void _0x0D497AA69059FE40 ( Any p0, Any p1 )  //0x0D497AA69059FE40

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  6. BOOL _PERSISTENCE_IS_SCENARIO_MARKED_AS_LOOTED ( int scenario )  //0xFB7CF1DE938A3E22

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  7. void _SET_PLAYER_STAT_FLAG_HASH ( Player player, Hash p1 )  //0x768E81AE285A4B67

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  8. void SET_PED_PATH_PREFER_TO_AVOID_WATER ( Ped ped, BOOL avoidWater, float p2 )  //0x38FE1EC73743793C

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  9. BOOL _0x0516FAE561276EFC ( int trackIndex )  //0x0516FAE561276EFC

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  10. void _0xB0FB9B196A3D13F0 ( Any p0, Any p1, Any p2 )  //0xB0FB9B196A3D13F0

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  11. BOOL IS_PED_ENTERING_TRANSPORT ( Ped ped, Entity transportEntity, BOOL p2 )  //0x619E63980BFC0096

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  12. BOOL IS_STREAM_PLAYING ( int streamId )  //0xD11FA52EB849D978

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  13. CAM

    void _0xC205B3C54C6A4E37 ( Any p0 )  //0xC205B3C54C6A4E37

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  14. void _DATABINDING_WRITE_DATA_BOOL ( Any p0, BOOL p1 )  //0xAB888B4B91046770

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  15. BOOL _0x6102830F764B3DE1 ( Player player )  //0x6102830F764B3DE1

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  16. void SET_FADE_IN_AFTER_DEATH_ARREST ( BOOL toggle )  //0xDF3B5846DE5904AF

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  17. BOOL NETWORK_SESSION_REQUEST_SESSION_SEAMLESS ( int flags, int seamlessType, int userHash, Any* sessionRequestId )  //0x2989E131FDE37E97

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  18. Any _0x6E2AA80BB0C03728 ( Any p0, Any p1 )  //0x6E2AA80BB0C03728

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  19. PED

    void SET_PED_DESIRED_HEADING ( Ped ped, float heading )  //0xAA5A7ECE2AA8FE70

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  20. BOOL _PERSISTENCE_IS_SCENARIO_MARKED_AS_LOOTED_AT_COORDS ( float x, float y, float z )  //0xB6E1A185C2B9319A

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  21. void _0x0E1DB1F8F5B561DC ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 )  //0x0E1DB1F8F5B561DC

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  22. Any _0x11C7CE1AE38911B5 ( Any p0 )  //0x11C7CE1AE38911B5

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  23. void _0x2EBF70E1D8C06683 ( Any p0, Any p1 )  //0x2EBF70E1D8C06683

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  24. BOOL IS_PED_EXITING_TRANSPORT ( Ped ped, Entity transportEntity )  //0x660639BC60157048

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  25. BOOL LOAD_STREAM ( const char* streamName, const char* soundSet )  //0x1F1F957154EC51DF

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  26. CAM

    Vector3 GET_FINAL_RENDERED_CAM_COORD ()  //0x5352E025EC2B416F

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  27. void _DATABINDING_WRITE_DATA_BOOL_FROM_PARENT ( Any p0, const char* p1, BOOL p2 )  //0xBDFE546E4C2D0E21

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  28. void _0xB38C256498748413 ()  //0xB38C256498748413

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  29. void _0x1BC47A9DEDC8DF5D ( Any p0, Any p1 )  //0x1BC47A9DEDC8DF5D

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  30. PED

    void _FREEZE_PED_CAMERA_ROTATION ( Ped ped )  //0xFF287323B0E2C69A

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  31. PED

    Any _0x078076AB50FB117F ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 )  //0x078076AB50FB117F

    • 0
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  32. Any _0x188313616D184213 ( Any p0, Any p1, Any p2, Any p3 )  //0x188313616D184213

    • 0
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  33. void _0x08E22898A6AF4905 ( Any p0, Any p1 )  //0x08E22898A6AF4905

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  34. BOOL _REQUEST_PROP_SET ( Hash hash )  //0xF3DE57A46D5585E9

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  35. void _0x12990818C1D35886 ( Any p0, Any p1, Any p2 )  //0x12990818C1D35886

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  36. void _TELEMETRY_SET_IS_FLOW ( BOOL toggle )  //0x9BEE018A63FFFAD9

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  37. void _0x63B83A526329AFBC ( Any p0 )  //0x63B83A526329AFBC

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  38. void _0x4248AB2EEB3C75AD ( Entity transportEntity, Ped ped, BOOL p2 )  //0x4248AB2EEB3C75AD

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  39. void PLAY_STREAM_FROM_PED ( Ped ped, int streamId )  //0x89049DD63C08B5D1

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  40. CAM

    Vector3 GET_FINAL_RENDERED_CAM_ROT ( int rotationOrder )  //0x602685BD85DD26CA

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  41. void _0xBFC83DA249BEFCC9 ( Any p0, Hash p1, Any p2 )  //0xBFC83DA249BEFCC9

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  42. Any _0xE4C64CD37CB176AA ( Any p0 )  //0xE4C64CD37CB176AA

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  43. BOOL OVERRIDE_SAVE_HOUSE ( BOOL p0, float p1, float p2, float p3, float p4, BOOL p5, float p6, float p7 )  //0xB2C69E11A37B5AF0

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  44. int GET_NETWORK_TIME ()  //0x7A5487FE9FAA6B48

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  45. float DOOR_SYSTEM_GET_OPEN_RATIO ( Hash doorHash )  //0x65499865FCA6E5EC

    • 0
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  46. PED

    BOOL IS_PED_FACING_PED ( Ped ped, Ped otherPed, float angle )  //0xD71649DB0A545AA3

    • 0
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  47. Any _0xBEFED69CE8317F91 ( Any p0 )  //0xBEFED69CE8317F91

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  48. void _SET_SCENARIO_GROUP_ENABLED_HASH ( Hash scenarioGroup, BOOL toggle )  //0x9925EDDB6EAB88CD

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  49. void _0xEC0BD8736DCAF841 ( BOOL toggle )  //0xEC0BD8736DCAF841

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  50. void _0x15206E88FF7617DF ( int trackIndex, float p1 )  //0x15206E88FF7617DF

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