RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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Any COMPENDIUM_GET_ENTRY_BY_INDEX_IN_SUBCATEGORY ( Hash p0, Any p1, Any p2 ) //0x5CEB63B2E3D9895F
- 0
- 217
- 1311
-
Any _0xFA99E8E575F2FEF8 ( Any p0 ) //0xFA99E8E575F2FEF8
- 0
- 276
- 1436
-
Any COMPENDIUM_GET_ENTRY_BY_PED_INDEX ( Any p0, Any p1 ) //0x1CFA0219D8E1CF25
- 0
- 169
- 1311
-
Any COMPENDIUM_GET_ENTRY_BY_STAT_ITEM ( Any p0, Any p1 ) //0x66EC938394D76C85
- 0
- 179
- 1355
-
Any _0xDBEADA0DF5F9AB9F ( Any p0, Any p1, Any p2 ) //0xDBEADA0DF5F9AB9F
- 0
- 139
- 1355
-
void _0xA596890CF55B5095 ( Ped ped, BOOL p1 ) //0xA596890CF55B5095
- 0
- 137
- 1436
-
Any COMPENDIUM_GET_SUBCATEGORY_TOAST_APP_ID ( Any p0, Any p1 ) //0x2BF30D9D4D680112
- 0
- 160
- 1311
-
void _0xC06F2F45A73EABCD ( Entity entity ) //0xC06F2F45A73EABCD
- 0
- 127
- 1311
-
void _0x40FEDB13870042F1 () //0x40FEDB13870042F1
- 0
- 125
- 1355
-
Any COMPENDIUM_WAS_ANIMAL_OBSERVED ( Any p0 ) //0x23B5E9C5160BC04F
- 0
- 186
- 1311
-
void _0x422F9D6D6C7BC290 ( int p0 ) //0x422F9D6D6C7BC290
- 0
- 125
- 1355
-
void COMPENDIUM_ANIMAL_SET_DISCOVERED ( Any p0 ) //0x67F35C7C9F2BDCFE
- 0
- 190
- 1311
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void NETWORK_REQUEST_CLOUD_TUNABLES () //0x42FB3B532D526E6C
- 0
- 264
- 1311
-
void STAT_PHOTOGRAPH_TAKEN ( ItemSet itemset ) //0x4D31051A4CA83787
- 0
- 161
- 1311
-
Any COMPENDIUM_GET_STUDY_AWARD_ID ( Any p0 ) //0x9F678782720349E4
- 0
- 164
- 1311
-
void _0xBE66B26B6529E943 ( Any p0, Any p1, Any p2 ) //0xBE66B26B6529E943
- 0
- 132
- 1311
-
Any COMPENDIUM_ANIMAL_GET_SAMPLE_INVENTORY_ITEM ( Any p0 ) //0x4E4ACAE1C671A9DA
- 0
- 171
- 1311
-
int NETWORK_GET_TUNABLE_CLOUD_CRC () //0x10BD227A753B0D84
- 0
- 155
- 1436
-
void _0xF2B5ABDE09958689 ( Any p0, Any p1, Any p2 ) //0xF2B5ABDE09958689
- 0
- 143
- 1311
-
Any COMPENDIUM_ANIMAL_HAS_SAMPLE ( Any p0 ) //0x6FC24625E4FCAC27
- 0
- 174
- 1311
-
void STAT_REGISTER_LEGENDARY_ANIMAL_DEED ( Hash deedHash ) //0xCD0D69C65BB0E8B9
- 0
- 160
- 1311
-
Any COMPENDIUM_ANIMAL_HAS_STAMP ( Any p0 ) //0xBCF569FC32FFF456
- 0
- 174
- 1311
-
Any COMPENDIUM_GET_SUBCATEGORY_SAMPLE_TOAST_TITLE ( Any p0, Any p1 ) //0x5E50C67EB60951E6
- 0
- 253
- 1311
-
void _0xE28D7FC9FD32ABEB ( Any p0, Any p1, Any p2 ) //0xE28D7FC9FD32ABEB
- 0
- 190
- 1311
-
Any COMPENDIUM_GET_SUBCATEGORY_SAMPLE_TOAST_DESC_PROGRESS ( Any p0, Any p1 ) //0x82BFB5B367957699
- 0
- 164
- 1311
-
Any COMPENDIUM_GET_SUBCATEGORY_SAMPLE_TOAST_DESC_COMPLETE ( Any p0, Any p1 ) //0x59D4D68CDB82427C
- 0
- 172
- 1311
-
Any _0xCE5E79D9E303628E () //0xCE5E79D9E303628E
- 0
- 169
- 1355
-
BOOL IS_ENTITY_AT_COORD ( Entity entity, float xPos, float yPos, float zPos, float xSize, float ySize, float zSize, BOOL p7, BOOL p8, int p9 ) //0x5E58342602E94718
- 0
- 566
- 1207
-
Any _0xD076DB9B96FAADF1 ( Any p0, Any p1 ) //0xD076DB9B96FAADF1
- 0
- 143
- 1311
-
void CHAL_SET_GOAL_DISABLED ( Hash chalHash, Hash goalHash, BOOL disabled ) //0xF63DF9EE16393343
- 0
- 134
- 1436
-
void _0x15CC8C33D7FFCC4A ( Vehicle vehicle, int p1 ) //0x15CC8C33D7FFCC4A
- 0
- 179
- 1436
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void _0x48FE0DB54045B975 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0x48FE0DB54045B975
- 0
- 153
- 1311
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Player NETWORK_GET_HOST_OF_SCRIPT ( const char* scriptName, int p1, int p2 ) //0x1D6A14F1F9A736FC
- 0
- 155
- 1436
-
void _0x54D3CD482742C482 ( Any p0, Any p2 ) //0x54D3CD482742C482
- 0
- 123
- 1355
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void _0x5CB2EBB467BE3ED6 ( Any p0, Any p2 ) //0x5CB2EBB467BE3ED6
- 0
- 122
- 1355
-
void _0x9F0F28B42C4EE80A ( Any p0, Any p2 ) //0x9F0F28B42C4EE80A
- 0
- 117
- 1355
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void _PLAY_ANIMAL_VOCALIZATION_PHEROMONE_VIAL_RESPONSE ( Ped ped, Hash p1, BOOL p2 ) //0x0E53530D9B2DB01D
- 0
- 134
- 1311
-
void _SET_MOUNT_SECURITY_ENABLED ( Ped ped, BOOL toggle ) //0x11E6B9629C46D6EC
- 0
- 149
- 1232
-
void _SET_PED_DESIRED_LOCO_FOR_MODEL ( Ped ped, const char* locomotionArchetype ) //0x923583741DC87BCE
- 1
- 715
- 1207
-
void _SET_PED_DESIRED_LOCO_MOTION_TYPE ( Ped ped, const char* locoMotionType ) //0x89F5E7ADECCCB49C
- 1
- 923
- 1207
-
BOOL IS_CONTROL_JUST_PRESSED ( int padIndex, Hash control ) //0x580417101DDB492F
- 3
- 3,046
- 1207
-
PropSet _CREATE_PROPSET ( Hash hash, float x, float y, float z, int p4, float heading, float p6, BOOL p7, BOOL p8 ) //0xE65C5CBA95F0E510
- 0
- 885
- 1207
-
float LOG10 ( float value ) //0xE816E655DE37FE20
- 0
- 621
- 1232
-
int _REQUEST_FLINCH_COVER_ANIM ( Ped ped ) //0x2A31D13C5F021D0D
- 0
- 396
- 1207
-
BOOL _ARE_LOAD_COVER_ANIMS_LOADED ( BOOL p0 ) //0x8CBE916CFC64AD5C
- 0
- 452
- 1207
-
BOOL _IS_TRANSPORT_SEAT_FREE ( Entity transportEntity, int seatIndex ) //0x43FF27FC1829C202
- 0
- 474
- 1207
-
int _SET_AI_CAN_USE_TRANSPORT ( Entity transportEntity, BOOL p1 ) //0x67F7CEAC2391E114
- 0
- 420
- 1207
-
_REQUEST_PHOTO_MODE_FREEZE () //0x7C709C01D43D94CD
- 0
- 401
- 1207
-
_REQUEST_PHOTO_MODE_DEFREEZE () //0x41AFA5F228B0B6B0
- 0
- 380
- 1207
-
int SET_PED_COMBAT_MOVEMENT ( Ped ped, int combatMovement ) //0x4D9CA1009AFBD057
- 0
- 614
- 1207