RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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int _0xD6A67E2FF373D0E3 ( int p0 ) //0xD6A67E2FF373D0E3
- 0
- 172
- 1355
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void INVENTORY_DISABLE_MISSION_INVENTORY_PICKUPS () //0xE1F389F03DC83673
- 0
- 134
- 1311
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void _NETWORK_SESSION_PLAYLIST_GO_TO_NEXT_CONTENT () //0xBDE605F925B07127
- 0
- 127
- 1436
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int _0x039B692B3318FAB6 ( BOOL p0 ) //0x039B692B3318FAB6
- 0
- 117
- 1311
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void _NETWORK_SESSION_PLAYLIST_GET_UPCOMING_CONTENT () //0x8F9DB6CD03B42B58
- 0
- 115
- 1436
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int _0x4835413EA6F9C9CD ( BOOL p0 ) //0x4835413EA6F9C9CD
- 0
- 105
- 1311
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void _REMOVE_SCRIPT_BRAIN_ENTITY ( Entity entity ) //0x38F1E09224EECA09
- 0
- 186
- 1311
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void _0x9229ED770975BD9E () //0x9229ED770975BD9E
- 0
- 142
- 1311
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void SET_PARTICLE_FX_NON_LOOPED_ALPHA ( float alpha ) //0xE8A35938A7026CEA
- 0
- 135
- 1311
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void _SET_PARTICLE_FX_NON_LOOPED_EMITTER_SCALE ( float p0, float p1, float p2 ) //0x56C392C2BD78B024
- 0
- 276
- 1311
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void _0x4F63433CE3C08230 ( Any p0, Any p1 ) //0x4F63433CE3C08230
- 0
- 133
- 1311
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int _INVENTORY_CREATE_SORTED_COLLECTION ( int inventoryId, int p1, int* size ) //0xBB7F968675B34B0C
- 0
- 118
- 1311
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void _0x35A33783EC3C3448 ( Any p0 ) //0x35A33783EC3C3448
- 0
- 135
- 1311
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void _0x39D8D7082BC34B72 ( Any p0 ) //0x39D8D7082BC34B72
- 0
- 125
- 1311
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BOOL _0x316FD416C432C761 () //0x316FD416C432C761
- 0
- 141
- 1311
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void _0x1AD8AD999C27F44A ( Any p0 ) //0x1AD8AD999C27F44A
- 0
- 138
- 1311
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int _0x65DC4AC5B96614CB ( Hash weaponHash ) //0x65DC4AC5B96614CB
- 0
- 170
- 1311
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BOOL _0x062842D61D0D53FD () //0x062842D61D0D53FD
- 0
- 119
- 1311
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BOOL _IS_OBJECT_REASSIGNMENT_IN_PROGRESS () //0x8FE9EB11EC9CC23A
- 0
- 133
- 1311
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void _DISABLE_ALL_LOOK_AT_REQUESTS ( Ped ped, int p1 ) //0xE1965A380342BE1F
- 0
- 127
- 1355
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int _0x039AD6B57D5179FF () //0x039AD6B57D5179FF
- 0
- 143
- 1311
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int _0x02B3CDD652B3CDD6 () //0x02B3CDD652B3CDD6
- 0
- 130
- 1311
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BOOL _IS_ANIMAL_CONTROLLED_BY_A_PLAYER ( Ped ped ) //0x0E2F43516F998269
- 0
- 183
- 1311
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int _GET_NUM_PEER_NEGOTIATION_RESPONSES () //0x4FE932E84FE932E8
- 0
- 119
- 1311
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Any _0x58D3803FA639A3BB ( Any p0 ) //0x58D3803FA639A3BB
- 0
- 152
- 1311
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void _0xC61E2FD926DBB406 () //0xC61E2FD926DBB406
- 0
- 176
- 1311
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void _0xD1472AFF30C103D6 ( float p0 ) //0xD1472AFF30C103D6
- 0
- 135
- 1311
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Any _0x12DF9C58201DD19A ( Any p0 ) //0x12DF9C58201DD19A
- 0
- 130
- 1311
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Any _0x1FC25AEB5F76B38D ( Any p0, Any p1, Any p2 ) //0x1FC25AEB5F76B38D
- 0
- 136
- 1311
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Cam CREATE_CAMERA_WITH_PARAMS ( Hash camHash, float posX, float posY, float posZ, float rotX, float rotY, float rotZ, float fov, BOOL p8, Any p9 ) //0x98B99B9F27E2D60B
- 0
- 396
- 1207
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BOOL IS_VEHICLE_WINDOW_INTACT ( Vehicle vehicle, int windowIndex ) //0x0E7910A63E05B12C
- 0
- 164
- 1436
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Entity _0xAF72EC7E1B54539B ( Entity entity ) //0xAF72EC7E1B54539B
- 0
- 129
- 1311
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BOOL _0x537A0555F62CA01A ( Hash p0, Any p1 ) //0x537A0555F62CA01A
- 0
- 137
- 1436
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void _0x2660E7720EDC4BD0 ( Any p0, Any p1, Any p2 ) //0x2660E7720EDC4BD0
- 0
- 182
- 1311
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int _DELAY_ACTUAL_CONTENT_AND_CALL_IT_A_DAY_L_STAR ( int p0 ) //0x78271BC02AE9AF83
- 0
- 152
- 1436
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Any _0x799FCD53358ED5FA ( Any p0, Any p1 ) //0x799FCD53358ED5FA
- 0
- 166
- 1355
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Any _0xC4146375D8A0B374 ( Any p0, Any p1, Any p2, Any p3 ) //0xC4146375D8A0B374
- 0
- 129
- 1355
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Ped _GET_PED_TRANQUILIZER ( Ped ped ) //0x65C75FDCCAC86464
- 0
- 214
- 1355
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Any _0x5420D398A42917FC ( Any* p0, Any p1 ) //0x5420D398A42917FC
- 0
- 134
- 1311
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void _0x7C9F4CDF402CA82A () //0x7C9F4CDF402CA82A
- 0
- 141
- 1311
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Any _0x7CB99FADDE73CD1B ( Any p0 ) //0x7CB99FADDE73CD1B
- 0
- 131
- 1311
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void _0xF3C3503276F4A034 ( Entity entity, Any p1 ) //0xF3C3503276F4A034
- 0
- 141
- 1436
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Any _0x6DAC799857EF3F11 ( Any p0, Any p1 ) //0x6DAC799857EF3F11
- 0
- 138
- 1311
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Any _0x920684BE432875B1 ( Any p0 ) //0x920684BE432875B1
- 0
- 144
- 1311
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Any COMPENDIUM_GET_SUBCATEGORY_PED_IS_IN ( Hash p0, Ped ped ) //0x9B657550DF55EC96
- 0
- 264
- 1311
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void _0x90E9A5DADBABC918 ( Any p0 ) //0x90E9A5DADBABC918
- 0
- 136
- 1355
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Any _0xCD278B6BFBDBDC22 ( Any p0, Any p1 ) //0xCD278B6BFBDBDC22
- 0
- 164
- 1355
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Any _0x1ACBC313966C21F3 ( int scenario ) //0x1ACBC313966C21F3
- 0
- 134
- 1436
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Any COMPENDIUM_GET_NUM_ENTRIES_IN_SUBCATEGORY ( Hash p0, Hash p1 ) //0xF58A0C0E086E8E36
- 0
- 170
- 1311
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Any _0x76610D12A838EBDE ( Any p0 ) //0x76610D12A838EBDE
- 0
- 135
- 1311