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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7154 native functions

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7154 natives found

  1. void _SET_PLAYER_CAN_MERCY_KILL ( Player player, BOOL toggle )  //0x39363DFD04E91496

    • 0
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  2. PED

    BOOL IS_ANY_HOSTILE_PED_NEAR_POINT ( Ped ped, float x, float y, float z, float radius )  //0x68772DB2B2526F9F

    • 0
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    • 1311
  3. const char* _NET_RPC_GUID_TO_STRING ( Any* netRpcGuid )  //0xAC9FF854BD4BA9B5

    • 0
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  4. Any _0xE704838F36F93B7B ( Any p0 )  //0xE704838F36F93B7B

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  5. PED

    void _0x56076667E7C2DCD6 ( Any p0, Any p1 )  //0x56076667E7C2DCD6

    • 0
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  6. PED

    void _REMOVE_SHOP_ITEM_FROM_PED ( Ped ped, Hash componentHash, int p2, BOOL p3 )  //0x0D7FFA1B2F69ED82

    • 0
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  7. BOOL _LOOT_GET_LOOT_CLAIM_DATA ( Any* rpcGuid, int dataIndex, Any* outLootData )  //0xF1E9045F5AA9E428

    • 0
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  8. BOOL _GOOGLE_ANALYTICS_START_EVENT ( const char* eventCategory, const char* eventAction, const char* eventLabel, int eventValue )  //0x1C54F031D7C0F7AC

    • 0
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  9. CAM

    BOOL _0xC3AEBB276825A359 ( const char* dictionary, const char* shotName, int duration )  //0xC3AEBB276825A359

    • 0
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  10. BOOL _GOOGLE_ANALYTICS_END_EVENT ()  //0x87BBCC4360A9BDE3

    • 0
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  11. CAM

    BOOL _0x1D931B7CC0EE3956 ( const char* dictionary, const char* shotName, const char* cameraName )  //0x1D931B7CC0EE3956

    • 0
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  12. void _0x780A13F780A13F1B ( BOOL toggle )  //0x780A13F780A13F1B

    • 0
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  13. CAM

    void CINEMATIC_LOCATION_OVERRIDE_TARGET_ENTITY_THIS_UPDATE ( const char* name, Entity entity )  //0x0B0F914459731F60

    • 0
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    • 1311
  14. void _BG_DISPLAY_TEXT ( const char* text, float x, float y )  //0x16794E044C9EFB58

    • 0
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    • 1355
  15. void _NETWORK_ALERT ( Hash ctx, Hash lh, int ec, int h )  //0x1BAA028F52EED310

    • 0
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    • 1311
  16. void _BG_SET_TEXT_SCALE ( float scaleX, float scaleY )  //0xA1253A3C870B6843

    • 0
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    • 1355
  17. int TASK_SHOOT_AT_COORD ( Ped ped, float x, float y, float z, int duration, Hash firingPattern, Any p6 )  //0x46A6CC01E0826106

    • 0
    • 551
    • 1207
  18. void _0x19447FCAE97704DC ( Hash ctx, int ec, BOOL ex, BOOL ro )  //0x19447FCAE97704DC

    • 0
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    • 1311
  19. void _BG_SET_TEXT_COLOR ( int red, int green, int blue, int alpha )  //0x16FA5CE47F184F1E

    • 0
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    • 1355
  20. void _0x58125B691F6827D5 ( float proximity )  //0x58125B691F6827D5

    • 0
    • 376
    • 1207
  21. BOOL _0xD7D0DF27CB1765B5 ( int p0 )  //0xD7D0DF27CB1765B5

    • 0
    • 137
    • 1355
  22. LAW

    BOOL _CREATE_GUARD_ZONE_FOR_ENTITY ( const char* guardZoneName, Entity entity, float x, float y, float z )  //0x0D4B77E862475ED3

    • 0
    • 150
    • 1311
  23. Any _0xA7ECEBAFBAF997A5 ( Hash savegameType )  //0xA7ECEBAFBAF997A5

    • 0
    • 195
    • 1436
  24. void _NETWORK_SESSION_GET_SESSION_ID ( Any* sessionId )  //0xE9B356C330C0A806

    • 0
    • 118
    • 1311
  25. BOOL _NETWORK_SESSION_ARE_SESSION_IDS_EQUAL ( Any* sessionId1, Any* sessionId2 )  //0x4DEC5000F7B508F0

    • 0
    • 142
    • 1311
  26. PED

    void _0x28508173C6A7CC18 ( Any p0 )  //0x28508173C6A7CC18

    • 0
    • 138
    • 1311
  27. Any _UI_FEED_POST_SAMPLE_TOAST_WITH_APP_LINK ( Any* p0, Any* p1, BOOL p2, BOOL p3, BOOL p4 )  //0x38838A646FB30AAE

    • 0
    • 231
    • 1311
  28. BOOL IS_WEAPON_A_GUN ( Hash weaponHash )  //0x705BE297EEBDB95D

    • 0
    • 436
    • 1207
  29. BOOL BOUNTY_REQUEST_BEGIN_LEGENDARY_MISSION_FOR_POSSE ( Any* outRpcGuid, int p1, int p2 )  //0x48E4E23F1739E197

    • 0
    • 193
    • 1311
  30. BOOL _NETWORK_SESSION_REQUEST_SESSION_NOMINATED ( int flags, int userHash, int p2, Any* sessionRequestId )  //0x4F4672457FF597D1

    • 0
    • 150
    • 1436
  31. PED

    int GET_PED_LOOT_STATUS_MP ( Ped ped )  //0xC737697C41628340

    • 0
    • 191
    • 1311
  32. BOOL _0xB1DD74A1F5536622 ( int inventoryId, Any* itemGUID )  //0xB1DD74A1F5536622

    • 0
    • 126
    • 1311
  33. BOOL _0x86EC5F83867C4B70 ( Any* p0 )  //0x86EC5F83867C4B70

    • 0
    • 176
    • 1436
  34. BOOL _0x5F328FC909F0E0FF ( int p0, int p1, int p2, int p3 )  //0x5F328FC909F0E0FF

    • 0
    • 140
    • 1311
  35. void _0x9C6906EF8CB20C5F ( Entity entity )  //0x9C6906EF8CB20C5F

    • 0
    • 129
    • 1436
  36. void _0x2E24C27B112B5B12 ( Any p0 )  //0x2E24C27B112B5B12

    • 0
    • 139
    • 1311
  37. HUD

    BOOL IS_SUBTITLE_PREFERENCE_SWITCHED_ON ()  //0x7C4AC9573587F2DF

    • 0
    • 163
    • 1355
  38. PED

    BOOL _0xA4B6432E3880F2F9 ( Any p0 )  //0xA4B6432E3880F2F9

    • 0
    • 139
    • 1311
  39. PED

    BOOL _ADD_PED_SUBSCRIBE_TO_LEGENDARY_BLIPS ( Ped ped )  //0xE37287EE358939C3

    • 0
    • 125
    • 1311
  40. PED

    BOOL _REMOVE_PED_SUBSCRIBE_TO_LEGENDARY_BLIPS ( Ped ped )  //0x011A42FD923D41CA

    • 0
    • 139
    • 1311
  41. int _0x1E4E097D71D449FB ( BOOL p0 )  //0x1E4E097D71D449FB

    • 0
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    • 1311
  42. PED

    void _0x992187D975635DF5 ( Any p0, Any p1 )  //0x992187D975635DF5

    • 0
    • 107
    • 1311
  43. int _0x982D7AD755B8F62C ( BOOL p0 )  //0x982D7AD755B8F62C

    • 0
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  44. PED

    void _0x0B787A37EEDD226F ( Any p0, Any p1 )  //0x0B787A37EEDD226F

    • 0
    • 142
    • 1311
  45. int _0x917AD74BDCF8B6E9 ( BOOL p0 )  //0x917AD74BDCF8B6E9

    • 0
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  46. int _0xF8DC69DC1AD19072 ( BOOL p0 )  //0xF8DC69DC1AD19072

    • 0
    • 139
    • 1311
  47. int _0x744BFBB0CA908161 ( BOOL p0 )  //0x744BFBB0CA908161

    • 0
    • 140
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  48. int _0x106CBDD5077DEDE1 ( BOOL p0 )  //0x106CBDD5077DEDE1

    • 0
    • 132
    • 1311
  49. void _0x5CD6A2CCE5087161 ( Any p0 )  //0x5CD6A2CCE5087161

    • 0
    • 128
    • 1311
  50. int _0xBAF7E2979442B29F ( BOOL p0 )  //0xBAF7E2979442B29F

    • 0
    • 107
    • 1311
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