RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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Any _0xC5BF29F4035277C2 ( Any p0 ) //0xC5BF29F4035277C2
- 0
- 280
- 1207
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Interior GET_INTERIOR_AT_COORDS_WITH_TYPE ( float x, float y, float z, const char* interiorType ) //0xAAD6170AA33B13C0
- 0
- 366
- 1207
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BOOL CAN_REGISTER_MISSION_PEDS ( int amount ) //0xBCBF4FEF9FA5D781
- 0
- 206
- 1207
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Object GET_CLOSEST_OBJECT_OF_TYPE ( float x, float y, float z, float radius, Hash modelHash, BOOL isMission, BOOL p6, BOOL p7 ) //0xE143FA2249364369
- 0
- 624
- 1207
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void DELETE_PED ( Ped* ped ) //0xCC0EF140F99365C5
- 0
- 504
- 1207
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void GET_GROUP_SIZE ( int groupID, BOOL* hasLeader, int* numberOfFollowers ) //0x8DE69FE35CA09A45
- 0
- 257
- 1207
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void PERSISTENCE_REMOVE_ALL_ENTITIES_IN_AREA ( float x, float y, float z, float radius ) //0x9D16896F0DBE78A2
- 0
- 285
- 1207
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Any _0xC08DFF658B2E51DB ( Any p0 ) //0xC08DFF658B2E51DB
- 0
- 294
- 1207
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void SET_PED_PATH_CAN_DROP_FROM_HEIGHT ( Ped ped, BOOL toggle ) //0xE361C5C71C431A4F
- 0
- 215
- 1207
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Hash _GET_PED_WEAPON_IN_SLOT ( Ped ped, Hash slotHash ) //0xDBC4B552B2AE9A83
- 0
- 339
- 1207
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void _0x733077295AB51304 ( int p0 ) //0x733077295AB51304
- 0
- 306
- 1207
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void _0xEB4D592620B8C209 ( Any p0 ) //0xEB4D592620B8C209
- 0
- 243
- 1207
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BOOL _IS_IN_CINEMATIC_MODE () //0x74F1D22EFA71FAB8
- 0
- 218
- 1207
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void _0x6318FB3BE37E11B3 ( Hash entryId, int index ) //0x6318FB3BE37E11B3
- 0
- 263
- 1207
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Any _0x2A77EF9BEC8518F4 ( Any p0 ) //0x2A77EF9BEC8518F4
- 0
- 204
- 1207
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void _NETWORK_LEAVE_GANG ( BOOL disband ) //0x0A04A07BC3074EDB
- 0
- 298
- 1207
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Interior GET_INTERIOR_AT_COORDS_WITH_TYPEHASH ( float x, float y, float z, Hash typeHash ) //0x3543AEA1816D1D2B
- 0
- 322
- 1207
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BOOL CAN_REGISTER_MISSION_VEHICLES ( int amount ) //0x7277F1F2E085EE74
- 0
- 163
- 1207
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BOOL HAS_OBJECT_BEEN_BROKEN ( Any p0 ) //0x8ABFB70C49CC43E2
- 0
- 384
- 1207
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BOOL DOES_GROUP_EXIST ( int groupId ) //0x7C6B0C22F9F40BBE
- 0
- 238
- 1207
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void _0x0F967019CC853BCC ( Any p0, Any p1 ) //0x0F967019CC853BCC
- 0
- 214
- 1207
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void _0x065887B694359799 ( Any p0 ) //0x065887B694359799
- 0
- 268
- 1207
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void _SET_SPECIAL_ABILITY_MULTIPLIER ( Player player, float multiplier ) //0x5A498FCA232F71E1
- 0
- 188
- 1207
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Any _0xC08EFF658B2E51DB ( Any p0, Any p1 ) //0xC08EFF658B2E51DB
- 0
- 273
- 1207
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void TASK_SWAP_FISHING_BAIT ( Ped ped, const char* bait, BOOL withoutBuoy ) //0x2C28AC30A72722DA
- 0
- 248
- 1207
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void BRING_VEHICLE_TO_HALT ( Vehicle vehicle, float distance, int duration, BOOL unknown ) //0x260BE8F09E326A20
- 0
- 216
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void GIVE_DELAYED_WEAPON_TO_PED ( Ped ped, Hash weaponHash, int ammoCount, BOOL p3, Hash addReason ) //0xB282DC6EBD803C75
- 0
- 822
- 1207
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ScrHandle _ADD_SCRIPTED_COVER_POINT ( Any* data ) //0x975BD6351648935F
- 0
- 322
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void _0xA6847BBA4FCDD13F ( Any p0, Any p1 ) //0xA6847BBA4FCDD13F
- 0
- 192
- 1207
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void _0x718C6ECF5E8CBDD4 () //0x718C6ECF5E8CBDD4
- 0
- 185
- 1207
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void _DATABINDING_REMOVE_BINDING_ARRAY_ITEM_BY_DATA_CONTEXT_ID ( Any p0, Hash entryId ) //0xF68B1726EAF7B285
- 0
- 270
- 1207
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void _DELETE_CARRIABLE ( Entity* entity ) //0x0D0DB2B6AF19A987
- 0
- 210
- 1207
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void _SET_PHOTO_SELF_STAT ( BOOL p0 ) //0x2705D18C11B61046
- 0
- 318
- 1207
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void _NETWORK_KICK_GANG_MEMBER ( Player player, int banTimeSeconds ) //0xCD9E2D9BC52FD80F
- 0
- 291
- 1207
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BOOL IS_COLLISION_MARKED_OUTSIDE ( float x, float y, float z ) //0xF291396B517E25B2
- 0
- 352
- 1207
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BOOL HAS_CLOSEST_OBJECT_OF_TYPE_BEEN_BROKEN ( float p0, float p1, float p2, float p3, Hash modelHash, Any p5 ) //0x761B0E69AC4D007E
- 0
- 310
- 1207
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Any _0x0455546F23FF08E4 ( Any p0 ) //0x0455546F23FF08E4
- 0
- 202
- 1207
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void SET_PED_CONFIG_FLAG ( Ped ped, int flagId, BOOL value ) //0x1913FE4CBF41C463
- 0
- 986
- 1207
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void _0xFC9806DA9A460093 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0xFC9806DA9A460093
- 0
- 272
- 1207
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float _GET_PLAYER_SPECIAL_ABILITY_MULTIPLIER ( Player player ) //0xAB3773E7AA1E9DCC
- 0
- 192
- 1207
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Any _0xC08FFF658B2E51DA () //0xC08FFF658B2E51DA
- 0
- 242
- 1207
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void _0x1632EB9386CDBE64 ( Any p0, Any p1 ) //0x1632EB9386CDBE64
- 0
- 207
- 1207
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void _SET_FISHING_BAIT ( Ped ped, const char* bait, BOOL withoutBuoy, BOOL instantly ) //0x9B0C7FA063E67629
- 0
- 243
- 1207
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void REMOVE_ALL_PED_WEAPONS ( Ped ped, BOOL p1, BOOL p2 ) //0xF25DF915FA38C5F3
- 0
- 695
- 1207
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void TASK_ENTER_TRANSPORT ( Any* args ) //0xAEE3ADD08829CB6F
- 0
- 465
- 1207
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void SET_STATIC_EMITTER_ENABLED ( const char* emitterName, BOOL toggle ) //0x399D2D3B33F1B8EB
- 0
- 339
- 1207
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void _DATABINDING_CLEAR_BINDING_ARRAY ( Hash entryId ) //0xA1F15C1D03DF802D
- 0
- 255
- 1207
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Any _0xC0474C8BCF6787AD ( Any p0 ) //0xC0474C8BCF6787AD
- 0
- 285
- 1207
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int GET_INTERIOR_FROM_COLLISION ( float x, float y, float z ) //0x5054D1A5218FA696
- 0
- 331
- 1207
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BOOL CAN_REGISTER_MISSION_ENTITIES ( int ped_amt, int vehicle_amt, int object_amt, int pickup_amt ) //0x69778E7564BADE6D
- 0
- 203
- 1207