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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7154 native functions

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7154 natives found

  1. Any _0xC5BF29F4035277C2 ( Any p0 )  //0xC5BF29F4035277C2

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  2. Interior GET_INTERIOR_AT_COORDS_WITH_TYPE ( float x, float y, float z, const char* interiorType )  //0xAAD6170AA33B13C0

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  3. BOOL CAN_REGISTER_MISSION_PEDS ( int amount )  //0xBCBF4FEF9FA5D781

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  4. Object GET_CLOSEST_OBJECT_OF_TYPE ( float x, float y, float z, float radius, Hash modelHash, BOOL isMission, BOOL p6, BOOL p7 )  //0xE143FA2249364369

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  5. PED

    void DELETE_PED ( Ped* ped )  //0xCC0EF140F99365C5

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  6. PED

    void GET_GROUP_SIZE ( int groupID, BOOL* hasLeader, int* numberOfFollowers )  //0x8DE69FE35CA09A45

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  7. void PERSISTENCE_REMOVE_ALL_ENTITIES_IN_AREA ( float x, float y, float z, float radius )  //0x9D16896F0DBE78A2

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  8. Any _0xC08DFF658B2E51DB ( Any p0 )  //0xC08DFF658B2E51DB

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  9. void SET_PED_PATH_CAN_DROP_FROM_HEIGHT ( Ped ped, BOOL toggle )  //0xE361C5C71C431A4F

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  10. Hash _GET_PED_WEAPON_IN_SLOT ( Ped ped, Hash slotHash )  //0xDBC4B552B2AE9A83

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  11. void _0x733077295AB51304 ( int p0 )  //0x733077295AB51304

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  12. void _0xEB4D592620B8C209 ( Any p0 )  //0xEB4D592620B8C209

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  13. CAM

    BOOL _IS_IN_CINEMATIC_MODE ()  //0x74F1D22EFA71FAB8

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  14. void _0x6318FB3BE37E11B3 ( Hash entryId, int index )  //0x6318FB3BE37E11B3

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  15. Any _0x2A77EF9BEC8518F4 ( Any p0 )  //0x2A77EF9BEC8518F4

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  16. void _NETWORK_LEAVE_GANG ( BOOL disband )  //0x0A04A07BC3074EDB

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  17. Interior GET_INTERIOR_AT_COORDS_WITH_TYPEHASH ( float x, float y, float z, Hash typeHash )  //0x3543AEA1816D1D2B

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  18. BOOL CAN_REGISTER_MISSION_VEHICLES ( int amount )  //0x7277F1F2E085EE74

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  19. BOOL HAS_OBJECT_BEEN_BROKEN ( Any p0 )  //0x8ABFB70C49CC43E2

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  20. PED

    BOOL DOES_GROUP_EXIST ( int groupId )  //0x7C6B0C22F9F40BBE

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  21. PED

    void _0x0F967019CC853BCC ( Any p0, Any p1 )  //0x0F967019CC853BCC

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  22. void _0x065887B694359799 ( Any p0 )  //0x065887B694359799

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  23. void _SET_SPECIAL_ABILITY_MULTIPLIER ( Player player, float multiplier )  //0x5A498FCA232F71E1

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  24. Any _0xC08EFF658B2E51DB ( Any p0, Any p1 )  //0xC08EFF658B2E51DB

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  25. void TASK_SWAP_FISHING_BAIT ( Ped ped, const char* bait, BOOL withoutBuoy )  //0x2C28AC30A72722DA

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  26. void BRING_VEHICLE_TO_HALT ( Vehicle vehicle, float distance, int duration, BOOL unknown )  //0x260BE8F09E326A20

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  27. void GIVE_DELAYED_WEAPON_TO_PED ( Ped ped, Hash weaponHash, int ammoCount, BOOL p3, Hash addReason )  //0xB282DC6EBD803C75

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  28. ScrHandle _ADD_SCRIPTED_COVER_POINT ( Any* data )  //0x975BD6351648935F

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  29. void _0xA6847BBA4FCDD13F ( Any p0, Any p1 )  //0xA6847BBA4FCDD13F

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  30. CAM

    void _0x718C6ECF5E8CBDD4 ()  //0x718C6ECF5E8CBDD4

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  31. void _DATABINDING_REMOVE_BINDING_ARRAY_ITEM_BY_DATA_CONTEXT_ID ( Any p0, Hash entryId )  //0xF68B1726EAF7B285

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  32. void _DELETE_CARRIABLE ( Entity* entity )  //0x0D0DB2B6AF19A987

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  33. void _SET_PHOTO_SELF_STAT ( BOOL p0 )  //0x2705D18C11B61046

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  34. void _NETWORK_KICK_GANG_MEMBER ( Player player, int banTimeSeconds )  //0xCD9E2D9BC52FD80F

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  35. BOOL IS_COLLISION_MARKED_OUTSIDE ( float x, float y, float z )  //0xF291396B517E25B2

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  36. BOOL HAS_CLOSEST_OBJECT_OF_TYPE_BEEN_BROKEN ( float p0, float p1, float p2, float p3, Hash modelHash, Any p5 )  //0x761B0E69AC4D007E

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  37. PED

    Any _0x0455546F23FF08E4 ( Any p0 )  //0x0455546F23FF08E4

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  38. PED

    void SET_PED_CONFIG_FLAG ( Ped ped, int flagId, BOOL value )  //0x1913FE4CBF41C463

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  39. void _0xFC9806DA9A460093 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 )  //0xFC9806DA9A460093

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  40. float _GET_PLAYER_SPECIAL_ABILITY_MULTIPLIER ( Player player )  //0xAB3773E7AA1E9DCC

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  41. Any _0xC08FFF658B2E51DA ()  //0xC08FFF658B2E51DA

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  42. void _0x1632EB9386CDBE64 ( Any p0, Any p1 )  //0x1632EB9386CDBE64

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  43. void _SET_FISHING_BAIT ( Ped ped, const char* bait, BOOL withoutBuoy, BOOL instantly )  //0x9B0C7FA063E67629

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  44. void REMOVE_ALL_PED_WEAPONS ( Ped ped, BOOL p1, BOOL p2 )  //0xF25DF915FA38C5F3

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  45. void TASK_ENTER_TRANSPORT ( Any* args )  //0xAEE3ADD08829CB6F

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  46. void SET_STATIC_EMITTER_ENABLED ( const char* emitterName, BOOL toggle )  //0x399D2D3B33F1B8EB

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  47. void _DATABINDING_CLEAR_BINDING_ARRAY ( Hash entryId )  //0xA1F15C1D03DF802D

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  48. Any _0xC0474C8BCF6787AD ( Any p0 )  //0xC0474C8BCF6787AD

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  49. int GET_INTERIOR_FROM_COLLISION ( float x, float y, float z )  //0x5054D1A5218FA696

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  50. BOOL CAN_REGISTER_MISSION_ENTITIES ( int ped_amt, int vehicle_amt, int object_amt, int pickup_amt )  //0x69778E7564BADE6D

    • 0
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