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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7154 native functions

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7154 natives found

  1. int TASK_WALK_AWAY ( Ped ped, Ped run from )  //0x04ACFAC71E6858F9

    • 0
    • 332
    • 1207
  2. Ped GET_CURRENT_VEHICLE_DRIVER ( Vehicle vehicle )  //0x2963B5C1637E8A27

    • 0
    • 370
    • 1207
  3. BOOL START_PARTICLE_FX_NON_LOOPED_ON_PED_BONE_2 ( char* effectName, Ped ped, float offsetX, float offsetY, float offsetZ, float rotX, float rotY, float rotZ, int boneIndex, float scale )  //0xC695870B8A149B96

    • 0
    • 524
    • 1207
  4. PED

    Entity GET_PED_VEHICLE_CARRIAGE ( Ped ped )  //0x849BD6C6314793D0

    • 0
    • 395
    • 1207
  5. Any SET_PROPSET_VISIBLE ( PropSet propSet, BOOL toggle )  //0x9D096A5BD02F953E

    • 0
    • 351
    • 1207
  6. BOOL IS_PROPSET_VISIBLE ( PropSet propSet )  //0x0CE8AAFE9E433A23

    • 0
    • 311
    • 1207
  7. Hash GET_PROPSET_MODEL ( PropSet propSet )  //0xA6A9712955F53D9C

    • 0
    • 375
    • 1207
  8. Any SET_TRAIN ( Vehicle train )  //0x3660BCAB3A6BB734

    • 0
    • 371
    • 1207
  9. Any SET_TRAIN_ ( Vehicle train )  //0x787E43477746876F

    • 0
    • 312
    • 1207
  10. Any STOP_SOUND_WITH_NAME ( char* audioName, char* audioRef )  //0x0F2A2175734926D8

    • 0
    • 370
    • 1207
  11. BOOL IS_PLAYER_FREE_FOCUSING ( Player player )  //0x1A51BFE60708E482

    • 0
    • 278
    • 1207
  12. Any SET_OBJECT_TARGETTABLE_ ( Object object, BOOL unk1, BOOL unk2 )  //0xA22712E8471AA08E

    • 0
    • 398
    • 1207
  13. BOOL IS_APP_RUNNING_BY_NAME ( char* appName )  //0xDE4A9B35D028979F

    • 0
    • 321
    • 1232
  14. MAP

    Any SET_RADAR_* ( Hash zoomHash, Hash unk )  //0x9C113883487FD53C

    • 0
    • 298
    • 1207
  15. Any SET_VEHICLE_LOD_LEVEL ( Vehicle vehicle, int lodLevel )  //0x3FA7D7D1E0EA809E

    • 0
    • 312
    • 1207
  16. Any SET_VEHICLE_SNOW_LEVEL ( Vehicle vehicle, float snowLevel )  //0x6F73EFAB11651D7F

    • 0
    • 312
    • 1207
  17. PED

    int GET_PED_LAST_HAT ( Ped ped )  //0x1F714E7A9DADFC42

    • 0
    • 303
    • 1207
  18. PED

    BOOL IS_TARGET ( Ped ped, Ped target )  //0x6E5CBCB3941D7D08

    • 0
    • 280
    • 1207
  19. PED

    Any REMOVE_TARGET ( Ped ped, Ped target )  //0x4707E9C23D8CA3FE

    • 0
    • 268
    • 1207
  20. BOOL DOES_VEHICLE_HAVE_ANY_LIGHT_PROPSET ( Vehicle vehicle )  //0xC9B4B3A36F81FD75

    • 0
    • 338
    • 1207
  21. BOOL IS_ENTITY_FROZEN ( Entity entity )  //0x083D497D57B7400F

    • 0
    • 332
    • 1207
  22. int GET_VEHICLE_PROPSET ( Vehicle vehicle )  //0xCE2ACD6F602803E5

    • 0
    • 323
    • 1207
  23. BOOL DOES_VEHICLE_HAVE_ANY_PROPSET ( Vehicle vehicle )  //0x53784CEA0159439B

    • 0
    • 345
    • 1207
  24. HUD

    Any HIDE_HUD_THIS_FRAME ()  //0xBF4F34A85CA2970D

    • 0
    • 470
    • 1207
  25. int _0x2703EFB583F0949A ( Ped ped, Hash voice )  //0x2703EFB583F0949A

    • 0
    • 515
    • 1207
  26. CAM

    Any _0xE296208C273BD7F0 ( int p0, int p1, BOOL p2, int p3, BOOL p4, BOOL p5 )  //0xE296208C273BD7F0

    • 1
    • 518
    • 1207
  27. Any SET_PLAYER_DEFENSE_MODIFIER ( Player player, float weaponDefenseMod, float meleeDefenseMod )  //0x497A6539BB0E8787

    • 0
    • 270
    • 1207
  28. PED

    Any SET_DEFENSE_MODIFIER_FOR_PED ( Ped ped, float modifier )  //0x9B6808EC46BE849B

    • 0
    • 323
    • 1207
  29. PED

    int GET_SEAT_PED_IS_IN ( Ped ped )  //0x4E76CB57222A00E5

    • 0
    • 274
    • 1207
  30. Any SET_VEHICLE_WETNESS ( Vehicle vehicle, float wetLevel )  //0x5AABB09F6FBD1F87

    • 0
    • 277
    • 1207
  31. Any SET_PED_ALL_WEAPONS_VISIBILITY ( Ped ped, BOOL visible )  //0x4F806A6CFED89468

    • 0
    • 315
    • 1207
  32. PED

    float GET_PED_ID_RANGE ( Ped ped )  //0x31167ED4324B758D

    • 0
    • 297
    • 1207
  33. int GET_VEHICLE_TINT ( Vehicle vehicle )  //0xA44D65E6C624526F

    • 0
    • 307
    • 1207
  34. PED

    BOOL IS_PED_FALLING_2 ( Ped ped )  //0x3E592D0486DEC0F6

    • 0
    • 299
    • 1207
  35. PED

    Any SET_PED_MOOD_TOWARDS_PED ( Ped ped, int moodIndex, float value, Ped target )  //0x06D26A96CA1BCA75

    • 0
    • 429
    • 1207
  36. PED

    float GET_PED_MOOD_TOWARDS_PED ( Ped ped, int moodIndex, Ped target )  //0x42688E94E96FD9B4

    • 0
    • 479
    • 1207
  37. PED

    Any SET_PED_MOOD_* ( Ped ped, int moodIndex, Ped target )  //0xA1EB5D029E0191D3

    • 0
    • 486
    • 1207
  38. Any REMOVE_VEHICLE_PROPSETS ( Vehicle vehicle )  //0x3BCF32FF37EA9F1D

    • 0
    • 315
    • 1207
  39. Any REMOVE_ALL_PED_AMMO ( Ped ped )  //0x1B83C0DEEBCBB214

    • 0
    • 407
    • 1207
  40. Any SET_VEHICLE_TINT ( Vehicle vehicle, int style )  //0x8268B098F6FCA4E2

    • 0
    • 386
    • 1207
  41. Any ACTIVATE_PROPSET_ON_VEHICLE_2 ( Vehicle vehicle, Hash propSet )  //0x75F90E4051CC084C

    • 0
    • 346
    • 1207
  42. PED

    int AGITATE_HORSE ( Ped mount, BOOL kickOffRider )  //0xBAE08F00021BFFB2

    • 0
    • 573
    • 1207
  43. int TASK_FOLLOW_TO_OFFSET_OF_ENTITY ( Ped ped, Entity entity, BOOL walkOnly, BOOL p11, BOOL p12, BOOL p13, float offsetX, float offsetY, float offsetZ, float movementSpeed )  //0x304AE42E357B8C7E

    • 0
    • 746
    • 1207
  44. PED

    BOOL IS_MODEL_A_HORSE ( int hash )  //0x772A1969F649E902

    • 0
    • 554
    • 1207
  45. Any CREATE_BLOOD_POOL_AT_PED ( Ped ped )  //0xDFCE8CE9F3EBE93F

    • 0
    • 412
    • 1207
  46. int SET_WEATHER_TYPE ( Hash weatherHash, BOOL p1, BOOL p2, BOOL overrideNetwork, float transitionTime, BOOL p5 )  //0x59174F1AFE095B5A

    • 0
    • 1,299
    • 1207
  47. int _TASK_EMOTE ( Ped ped, int emoteType, int playbackMode, Hash emote, BOOL isSecondaryTask, BOOL canBreakOut, BOOL disableEarlyOutAnimTag, BOOL ignoreInvalidMainTask, BOOL destroyProps )  //0xB31A277C1AC7B7FF

    • 0
    • 1,169
    • 1207
  48. MAP

    Any TRACK_BLIP_GPS ( Blip blip, Hash modifierHash )  //0x662D364ABF16DE2F

    • 0
    • 699
    • 1207
  49. int SET_VEHICLE_PROPSET ( int vehicle, int propset )  //0xD80FAF919A2E56EA

    • 0
    • 556
    • 1207
  50. PED

    Any SET_LADDER_SPEED ( Ped ped, float speed )  //0x05CE6AF4DF071D23

    • 0
    • 427
    • 1207
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