RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
-
Ped GET_CURRENT_VEHICLE_DRIVER ( Vehicle vehicle ) //0x2963B5C1637E8A27
- 0
- 380
- 1207
-
BOOL START_PARTICLE_FX_NON_LOOPED_ON_PED_BONE_2 ( char* effectName, Ped ped, float offsetX, float offsetY, float offsetZ, float rotX, float rotY, float rotZ, int boneIndex, float scale ) //0xC695870B8A149B96
- 0
- 538
- 1207
-
Entity GET_PED_VEHICLE_CARRIAGE ( Ped ped ) //0x849BD6C6314793D0
- 0
- 417
- 1207
-
Any SET_PROPSET_VISIBLE ( PropSet propSet, BOOL toggle ) //0x9D096A5BD02F953E
- 0
- 364
- 1207
-
BOOL IS_PROPSET_VISIBLE ( PropSet propSet ) //0x0CE8AAFE9E433A23
- 0
- 324
- 1207
-
Hash GET_PROPSET_MODEL ( PropSet propSet ) //0xA6A9712955F53D9C
- 0
- 388
- 1207
-
Any SET_TRAIN ( Vehicle train ) //0x3660BCAB3A6BB734
- 0
- 393
- 1207
-
Any SET_TRAIN_ ( Vehicle train ) //0x787E43477746876F
- 0
- 337
- 1207
-
Any STOP_SOUND_WITH_NAME ( char* audioName, char* audioRef ) //0x0F2A2175734926D8
- 0
- 384
- 1207
-
BOOL IS_PLAYER_FREE_FOCUSING ( Player player ) //0x1A51BFE60708E482
- 0
- 291
- 1207
-
Any SET_OBJECT_TARGETTABLE_ ( Object object, BOOL unk1, BOOL unk2 ) //0xA22712E8471AA08E
- 0
- 410
- 1207
-
BOOL IS_APP_RUNNING_BY_NAME ( char* appName ) //0xDE4A9B35D028979F
- 0
- 332
- 1232
-
Any SET_RADAR_* ( Hash zoomHash, Hash unk ) //0x9C113883487FD53C
- 0
- 311
- 1207
-
Any SET_VEHICLE_LOD_LEVEL ( Vehicle vehicle, int lodLevel ) //0x3FA7D7D1E0EA809E
- 0
- 323
- 1207
-
Any SET_VEHICLE_SNOW_LEVEL ( Vehicle vehicle, float snowLevel ) //0x6F73EFAB11651D7F
- 0
- 325
- 1207
-
int GET_PED_LAST_HAT ( Ped ped ) //0x1F714E7A9DADFC42
- 0
- 318
- 1207
-
BOOL IS_TARGET ( Ped ped, Ped target ) //0x6E5CBCB3941D7D08
- 0
- 296
- 1207
-
Any REMOVE_TARGET ( Ped ped, Ped target ) //0x4707E9C23D8CA3FE
- 0
- 283
- 1207
-
BOOL DOES_VEHICLE_HAVE_ANY_LIGHT_PROPSET ( Vehicle vehicle ) //0xC9B4B3A36F81FD75
- 0
- 351
- 1207
-
BOOL IS_ENTITY_FROZEN ( Entity entity ) //0x083D497D57B7400F
- 0
- 345
- 1207
-
int GET_VEHICLE_PROPSET ( Vehicle vehicle ) //0xCE2ACD6F602803E5
- 0
- 338
- 1207
-
BOOL DOES_VEHICLE_HAVE_ANY_PROPSET ( Vehicle vehicle ) //0x53784CEA0159439B
- 0
- 358
- 1207
-
Any HIDE_HUD_THIS_FRAME () //0xBF4F34A85CA2970D
- 0
- 497
- 1207
-
int _0x2703EFB583F0949A ( Ped ped, Hash voice ) //0x2703EFB583F0949A
- 0
- 531
- 1207
-
Any _0xE296208C273BD7F0 ( int p0, int p1, BOOL p2, int p3, BOOL p4, BOOL p5 ) //0xE296208C273BD7F0
- 1
- 539
- 1207
-
Any SET_PLAYER_DEFENSE_MODIFIER ( Player player, float weaponDefenseMod, float meleeDefenseMod ) //0x497A6539BB0E8787
- 0
- 284
- 1207
-
Any SET_DEFENSE_MODIFIER_FOR_PED ( Ped ped, float modifier ) //0x9B6808EC46BE849B
- 0
- 338
- 1207
-
int GET_SEAT_PED_IS_IN ( Ped ped ) //0x4E76CB57222A00E5
- 0
- 290
- 1207
-
Any SET_VEHICLE_WETNESS ( Vehicle vehicle, float wetLevel ) //0x5AABB09F6FBD1F87
- 0
- 288
- 1207
-
Any SET_PED_ALL_WEAPONS_VISIBILITY ( Ped ped, BOOL visible ) //0x4F806A6CFED89468
- 0
- 326
- 1207
-
float GET_PED_ID_RANGE ( Ped ped ) //0x31167ED4324B758D
- 0
- 327
- 1207
-
int GET_VEHICLE_TINT ( Vehicle vehicle ) //0xA44D65E6C624526F
- 0
- 319
- 1207
-
BOOL IS_PED_FALLING_2 ( Ped ped ) //0x3E592D0486DEC0F6
- 0
- 312
- 1207
-
Any SET_PED_MOOD_TOWARDS_PED ( Ped ped, int moodIndex, float value, Ped target ) //0x06D26A96CA1BCA75
- 0
- 447
- 1207
-
float GET_PED_MOOD_TOWARDS_PED ( Ped ped, int moodIndex, Ped target ) //0x42688E94E96FD9B4
- 0
- 493
- 1207
-
Any SET_PED_MOOD_* ( Ped ped, int moodIndex, Ped target ) //0xA1EB5D029E0191D3
- 0
- 502
- 1207
-
Any REMOVE_VEHICLE_PROPSETS ( Vehicle vehicle ) //0x3BCF32FF37EA9F1D
- 0
- 328
- 1207
-
Any REMOVE_ALL_PED_AMMO ( Ped ped ) //0x1B83C0DEEBCBB214
- 0
- 419
- 1207
-
Any SET_VEHICLE_TINT ( Vehicle vehicle, int style ) //0x8268B098F6FCA4E2
- 0
- 399
- 1207
-
Any ACTIVATE_PROPSET_ON_VEHICLE_2 ( Vehicle vehicle, Hash propSet ) //0x75F90E4051CC084C
- 0
- 358
- 1207
-
int AGITATE_HORSE ( Ped mount, BOOL kickOffRider ) //0xBAE08F00021BFFB2
- 0
- 591
- 1207
-
int TASK_FOLLOW_TO_OFFSET_OF_ENTITY ( Ped ped, Entity entity, BOOL walkOnly, BOOL p11, BOOL p12, BOOL p13, float offsetX, float offsetY, float offsetZ, float movementSpeed ) //0x304AE42E357B8C7E
- 0
- 783
- 1207
-
BOOL IS_MODEL_A_HORSE ( int hash ) //0x772A1969F649E902
- 0
- 601
- 1207
-
Any CREATE_BLOOD_POOL_AT_PED ( Ped ped ) //0xDFCE8CE9F3EBE93F
- 0
- 422
- 1207
-
int SET_WEATHER_TYPE ( Hash weatherHash, BOOL p1, BOOL p2, BOOL overrideNetwork, float transitionTime, BOOL p5 ) //0x59174F1AFE095B5A
- 0
- 1,340
- 1207
-
int _TASK_EMOTE ( Ped ped, int emoteType, int playbackMode, Hash emote, BOOL isSecondaryTask, BOOL canBreakOut, BOOL disableEarlyOutAnimTag, BOOL ignoreInvalidMainTask, BOOL destroyProps ) //0xB31A277C1AC7B7FF
- 0
- 1,233
- 1207
-
Any TRACK_BLIP_GPS ( Blip blip, Hash modifierHash ) //0x662D364ABF16DE2F
- 0
- 730
- 1207
-
int SET_VEHICLE_PROPSET ( int vehicle, int propset ) //0xD80FAF919A2E56EA
- 0
- 571
- 1207
-
Any SET_LADDER_SPEED ( Ped ped, float speed ) //0x05CE6AF4DF071D23
- 0
- 440
- 1207
-
BOOL GET_PED_CROUCH_MOVEMENT ( Ped ped ) //0xD5FE956C70FF370B
- 1
- 466
- 1207