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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7154 native functions

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7154 natives found

  1. int _TELEMETRY_DEED ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 )  //0x6571E4327390EC0B

    • 0
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  2. int _TELEMETRY_GANG_SHARES ( Any p0, Any p1, Any p2, Any p3 )  //0xE6DC9B21AC7A8729

    • 0
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  3. int _TELEMETRY_FAST_TRAVEL ( Any p0, Any p1, Any p2, Any p3, Any p4 )  //0x7CEF4AC79F7E7FAD

    • 0
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  4. int _TELEMETRY_NET_CAMP ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 )  //0xA72773C3134F9A57

    • 0
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  5. int _TELEMETRY_REST ()  //0x7E002A36AEFCFB55

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  6. int _TELEMETRY_SLEEP ( Any p0 )  //0xF9F14080D80937BD

    • 0
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  7. int _TELEMETRY_PARLEY_FEUD ( Any p0, Any p1, Any p2, Any p3, Any p4 )  //0xF37A2149BC9A8A27

    • 0
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  8. int _TELEMETRY_NOTORIETY ( Any p0, Any p1, Any p2, Any p3 )  //0xE26970A7AE0F28E9

    • 0
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  9. int _TELEMETRY_DEFENSIVE ( Any p0, Any p1, Any p2 )  //0xE57529D23541D2DD

    • 0
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  10. int _TELEMETRY_LOOT ( Any p0, Any p1, Any p2, Any p3 )  //0xCF63EF77B0DF0397

    • 0
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  11. int _TELEMETRY_EMOTE ( Any p0, Any p1, Any p2 )  //0x2C24AF8EEEEF8A55

    • 0
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  12. int _TELEMETRY_EMOTE_2 ( Any p0, Any p1, Any p2 )  //0x16B23D4F7A1F50D9

    • 0
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  13. int _TELEMETRY_POKER_OVER ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8, Any p9 )  //0x8127C5AA05C5A210

    • 0
    • 310
    • 1207
  14. int _TELEMETRY_ROLE_BOUNTY ( Any p0 )  //0xAB43D1C80B5E9500

    • 0
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  15. int _TELEMETRY_PRISON ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 )  //0xB204BF9F30298D77

    • 0
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  16. int _TELEMETRY_ROLE_TRADER ( Any p0, Any p1 )  //0x476038B5A0734C10

    • 0
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  17. int _TELEMETRY_ROLE_MOONSHINER ( Any p0, Any p1 )  //0x99D40C5D74BC88E9

    • 0
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  18. int _TELEMETRY_ROLE_COLLECTOR ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 )  //0x4AC38DFD286DAD14

    • 0
    • 322
    • 1207
  19. int _TELEMETRY_PHOTO ( Any p0, Any p1, Any p2, Any p3 )  //0xED22BE4C5A399E63

    • 0
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  20. int _TELEMETRY_GUN_LOCKER ()  //0x415FE28ED44BFF14

    • 0
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  21. int _TELEMETRY_ROLE_TOKEN_TRANSACTION ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 )  //0x32C2939564D74BFF

    • 0
    • 251
    • 1207
  22. int _TELEMETRY_COUPON ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 )  //0x621D719C4836292B

    • 0
    • 254
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  23. int _TELEMETRY_PERSONAL_VEHICLE ( Any p0, Any p1, Any p2, Any p3 )  //0xFF9052BC7A3B7D33

    • 0
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  24. int _TELEMETRY_PERSONAL_VEHICLE_2 ( Any p0, Any p1, Any p2 )  //0xE67AF24C5A3B6058

    • 0
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  25. int _TELEMETRY_HUB_NAVIGATION ( Any p0, Any p1, Any p2, Any p3 )  //0x25CC50EC1A6F3A96

    • 0
    • 255
    • 1232
  26. PED

    Any _IS_PED_COMPONENT_EQUIPPED ( int ped id, Hash ComponentCATEGORY )  //0xFB4891BD7578CDC1

    • 0
    • 841
    • 1207
  27. BOOL NETWORK_HAVE_ROS_BANNED_PRIV ()  //0x8020A73847E0CA7D

    • 1
    • 360
    • 1207
  28. void ACTION_MANAGER_ENABLE_ACTION ( Hash hash, BOOL enable )  //0x7ACF124C12A2B045

    • 1
    • 402
    • 1207
  29. int ADD_ATTRIBUTE_POINTS ( Ped ped, int attributeIndex, int p2 )  //0x75415EE0CB583760

    • 0
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  30. void TASK_MOUNT_ANIMAL ( Ped ped, Ped mount, int p2, int seatIndex, float pedSpeed, int seatIndex, Any p6, Any p7 )  //0x92DB0739813C5186

    • 2
    • 1,100
    • 1207
  31. BOOL _MONEY_DECREMENT_CASH_BALANCE ( int amount )  //0x466BC8769CF26A7A

    • 0
    • 570
    • 1207
  32. int _MONEY_GET_CASH_BALANCE ()  //0x0C02DABFA3B98176

    • 0
    • 860
    • 1207
  33. BOOL IS_PLAYER_DEAD ( Player player )  //0x2E9C3FCB6798F397

    • 0
    • 757
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  34. MAP

    int SET_BLIP_SPRITE ( Blip blip, Hash hash, BOOL p2 )  //0x74F74D3207ED525C

    • 0
    • 4,648
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  35. int ANIMPOSTFX_PLAY ( const char* effectName )  //0x4102732DF6B4005F

    • 0
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  36. PED

    void SET_PED_CAN_TORSO_IK ( Ped ped, BOOL toggle )  //0xF2B7106D37947CE0

    • 1
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  37. CAM

    void _0x71D71E08A7ED5BD7 ( Any p0 )  //0x71D71E08A7ED5BD7

    • 1
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  38. CAM

    void _FORCE_THIRD_PERSON_CAM_THIS_FRAME ()  //0x8370D34BD2E60B73

    • 1
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  39. CAM

    void _TRIGGER_MISSION_FAILED_CAM ()  //0x9A92C06ACBAF9731

    • 1
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  40. CAM

    void FORCE_CINEMATIC_RENDERING_THIS_UPDATE ( BOOL p0 )  //0x702B75DC9D3EDE56

    • 1
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    • 1207
  41. CAM

    void _0x6519238858AF5479 ( Any p0 )  //0x6519238858AF5479

    • 1
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  42. CAM

    void _SET_GAMEPLAY_CAM_INITIAL_HEADING ( float camInitialHeading )  //0x6C1053C433A573CF

    • 1
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  43. CAM

    void _0x1F6EBD94680252CE ( Any p0, Any p1 )  //0x1F6EBD94680252CE

    • 1
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  44. CAM

    void _REQUEST_LETTER_BOX_NOW ( BOOL p0, BOOL p1 )  //0x69D65E89FFD72313

    • 1
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  45. CAM

    void _0x632BE8D84846FA56 ()  //0x632BE8D84846FA56

    • 1
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  46. void TASK_DISMOUNT_ANIMAL ( Ped rider, int taskFlag, Any p2, Any p3, Any p4, Ped targetPed )  //0x48E92D3DDE23C23A

    • 1
    • 664
    • 1207
  47. PED

    _SET_PED_PROMPT_NAME_BY_HASH ( Ped ped, Hash labelHash )  //0xFCA8FB9E15FA80D3

    • 0
    • 244
    • 1207
  48. PED

    int _GET_PED_NUM_OUTFIT_PRESETS ( Ped ped )  //0x10C70A515BC03707

    • 0
    • 280
    • 1207
  49. int _NETWORK_GET_FRIEND_COUNT ()  //0xDB7ABDD203FA3704

    • 0
    • 253
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  50. PED

    void SET_RELATIONSHIP_BETWEEN_GROUPS ( int relationship, Hash group1, Hash group2 )  //0xBF25EB89375A37AD

    • 1
    • 1,845
    • 1207
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