RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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Any _0xE1D356F5A66D0FFA ( Any p0 ) //0xE1D356F5A66D0FFA
- 0
- 213
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void _0x958278B97C4AFFD8 ( Any p0, Any p1 ) //0x958278B97C4AFFD8
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- 262
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void _0x929DDD5538F3DF1F ( Any p0, Any p1 ) //0x929DDD5538F3DF1F
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- 207
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Any MISSIONDATA_GET_CATAGORY ( Any p0 ) //0x57E798B65C45EE17
- 0
- 272
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Any _0x37056BA2A3FEFB31 ( Any p0, Any p1 ) //0x37056BA2A3FEFB31
- 0
- 201
- 1232
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void _0xD8544F6260F5F01E ( Ped ped, int p1 ) //0xD8544F6260F5F01E
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- 193
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Any _0xE145864DECC34219 ( Any p0 ) //0xE145864DECC34219
- 0
- 258
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void MISSIONDATA_SET_REPLAY_LOCKED_FOR_CATEGORY ( Hash p0, BOOL locked ) //0x957A830C9B4B99EA
- 0
- 261
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void _0xD48227263E3D06AE ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8, Any p9 ) //0xD48227263E3D06AE
- 0
- 190
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void _0xA28056CD1B04B250 ( Any p0, Any p1, Any p10, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 ) //0xA28056CD1B04B250
- 0
- 215
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Any _0x03D741CB4052E26C ( Any p0 ) //0x03D741CB4052E26C
- 0
- 188
- 1232
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Any _0xC74EB3F2EC169F6B ( Any p0 ) //0xC74EB3F2EC169F6B
- 0
- 187
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BOOL IS_AIM_CAM_ACTIVE () //0x698F456FB909E077
- 0
- 222
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void _0xCD7CA3013FD12749 ( Any p0, Any p1 ) //0xCD7CA3013FD12749
- 0
- 221
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void _FORCE_REST_SCENARIO ( BOOL toggle ) //0xE5A3DD2FF84E1A4B
- 0
- 200
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BOOL _0x57028FD99886F6F9 () //0x57028FD99886F6F9
- 0
- 184
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void _SET_PLAYER_APPEAR_IN_PHOTO ( Player player ) //0x75D568607909333E
- 0
- 184
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void _0x7EDB3C766B0D073F ( Any p0 ) //0x7EDB3C766B0D073F
- 0
- 172
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BOOL SC_FEED_HUB_HAS_NEW_DATA () //0x068332D20CB6F897
- 0
- 234
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void _0xD42C543F73233041 ( BOOL p0 ) //0xD42C543F73233041
- 0
- 166
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Any _0x9A87FF82FD35822F ( Any p0 ) //0x9A87FF82FD35822F
- 0
- 240
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void _0xE9694B2D6CB87B06 ( Entity entity, Any p1 ) //0xE9694B2D6CB87B06
- 0
- 236
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Any _0x886657C5B3D8EDE3 ( Entity entity ) //0x886657C5B3D8EDE3
- 0
- 195
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Any _0xC68C02DE259C927C ( Any p0 ) //0xC68C02DE259C927C
- 0
- 181
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Any _GET_PED_SONG_INDEX_HOST ( Ped ped ) //0x2DBBF0C5E19383EE
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- 215
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Any _0xD05A460328560477 ( Any p0 ) //0xD05A460328560477
- 0
- 189
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void _0x8D29FDF565DED9AE ( Any p0, Any p1, Any p2 ) //0x8D29FDF565DED9AE
- 0
- 210
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void _SET_DISABLE_SUPERDUMMY_MODE ( Vehicle vehicle, BOOL p1 ) //0x1716D787D9B94202
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- 196
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void _0x448F2647DD6F2E27 ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x448F2647DD6F2E27
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- 206
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void _0x139A4B9DF2D26CBF ( Any p0, Any p1 ) //0x139A4B9DF2D26CBF
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- 185
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void _0x018ABE833CA64D2A ( Any p0, Any p1 ) //0x018ABE833CA64D2A
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- 153
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void _0xBC07CA8FD710E7FD ( Any p0, Any p1 ) //0xBC07CA8FD710E7FD
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- 207
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Any _0x486C96A0DCD2BC92 ( Any p0, Any p1 ) //0x486C96A0DCD2BC92
- 0
- 226
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Any _GET_BEST_PED_WEAPON_IN_INVENTORY ( Ped ped, Any p1, Any* guidPrimary ) //0x7B98500614C8E8B8
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- 218
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void _0x66DAA3A9274E8E82 () //0x66DAA3A9274E8E82
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- 252
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void _0x34BC1E79546BA543 ( BOOL p0 ) //0x34BC1E79546BA543
- 0
- 176
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BOOL _INVENTORY_IS_ITEM_EXPIRED ( Any* itemGUID ) //0x0137C77A2EC64536
- 0
- 191
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BOOL _0x26A867C0B7A456D1 ( Entity entity ) //0x26A867C0B7A456D1
- 0
- 198
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int _INVENTORY_GET_ITEM_EXPIRY_TIME ( Any* itemGUID ) //0x4A606C17276E1BCC
- 0
- 225
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void _SET_PED_PATH_LADDER_COST_MODIFIER ( Ped ped, float modifier ) //0x70F7A1EAB1AE3AA8
- 0
- 179
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Any _0x5952DFA38FA529FE () //0x5952DFA38FA529FE
- 0
- 165
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Any _0x99DF2639DA76C1DC ( Any p0, Any p1, Any p2 ) //0x99DF2639DA76C1DC
- 0
- 194
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void CHAL_ADD_GOAL_PROGRESS_FLOAT_BY_SCORE_ID ( Hash p0, float value ) //0x86922D8C02FB7705
- 0
- 148
- 1232
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void SET_VEHICLE_DOORS_TO_OPEN_AT_ANY_DISTANCE ( Vehicle vehicle, BOOL toggle ) //0x362CEDD2A41E0747
- 0
- 234
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BOOL CHAL_ACHIEVEMENT_IS_COMPLETE ( Hash p0, Hash p1 ) //0x77B97A827739D434
- 0
- 194
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int CHAL_ACHIEVEMENT_GET_PROGRESS_INT ( Hash p0, Hash p1 ) //0x808712E428F697B8
- 0
- 188
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void _0xF650DCF5D6F312C1 ( Any p0 ) //0xF650DCF5D6F312C1
- 0
- 195
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void _0xCA9E42F437625A85 ( int p0, Hash p1, Hash p2 ) //0xCA9E42F437625A85
- 0
- 198
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BOOL _BOUNTY_REQUEST_PAY_OFF_BOUNTY_EX ( Any* outRpcGuid, Hash p1, Hash costType ) //0x587BCEC31D64F382
- 0
- 253
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int _INVENTORY_CREATE_ITEM_COLLECTION ( Any* p0 ) //0x97A3646645727F42
- 0
- 204
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