RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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BOOL UI_PROMPT_IS_CONTROL_ACTION_ACTIVE ( Hash control ) //0x1BE19185B8AFE299
- 0
- 292
- 1207
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void _0xDA1A9ADC4E3D4B16 ( ItemSet itemSet, Any p1, Any p2 ) //0xDA1A9ADC4E3D4B16
- 0
- 290
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void _0xE3AB5EEFCB6671A2 ( int setting ) //0xE3AB5EEFCB6671A2
- 0
- 198
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BOOL IS_POINT_ON_ROAD ( float x, float y, float z, Vehicle vehicle ) //0x125BF4ABFC536B09
- 0
- 277
- 1207
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Any _0x758F081DB204DDDE ( Any p0 ) //0x758F081DB204DDDE
- 0
- 210
- 1207
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void _0x8BC555034A5A5E8C ( Any p0, Any p1 ) //0x8BC555034A5A5E8C
- 0
- 291
- 1207
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void TASK_WANDER_AND_CONVERSE_WITH_PED ( Ped ped, Any p1, Any p2, Any p3 ) //0x8AC76D1408731732
- 0
- 309
- 1207
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void TASK_LOOT_ENTITY ( Ped ped, Entity entity ) //0x48FAE038401A2888
- 0
- 230
- 1207
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Entity _GET_VEHICLE_OWNER ( Vehicle vehicle ) //0xB729679356A889AE
- 0
- 211
- 1207
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BOOL ANIMPOSTFX_HAS_EVENT_TRIGGERED_BY_STACKHASH ( Hash effectNameHash, int p1, BOOL p2, BOOL* p3 ) //0x9AB192A9EF980EED
- 0
- 242
- 1207
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Any _0xD6BD313CFA41E57A ( Any p0 ) //0xD6BD313CFA41E57A
- 0
- 189
- 1207
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void _ENABLE_DISPATCH_LAW ( BOOL toggle ) //0xC805EB785824F712
- 0
- 299
- 1207
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void _SET_WEATHER_TYPE_FROZEN ( BOOL toggle ) //0xD74ACDF7DB8114AF
- 0
- 305
- 1207
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BOOL _0x3E4A16BC669E71B3 () //0x3E4A16BC669E71B3
- 0
- 200
- 1207
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void _0x9B39B0555CC692B5 () //0x9B39B0555CC692B5
- 0
- 203
- 1207
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void SET_PED_PATHS_IN_AREA ( float x1, float y1, float z1, float x2, float y2, float z2, BOOL unknown, Any p7 ) //0x34F060F4BF92E018
- 0
- 332
- 1207
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Entity GET_LOOTING_PICKUP_TARGET_ENTITY ( Ped ped ) //0x14169FA823679E41
- 0
- 187
- 1207
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void _0x70605812ABC9FF0F ( Any p0, Any p1 ) //0x70605812ABC9FF0F
- 0
- 280
- 1207
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BOOL _GET_SCENARIO_CONTAINER_OPENING_STATE ( Entity entity ) //0xB219612B5568E9EC
- 0
- 178
- 1207
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void TASK_BREAK_VEHICLE_DOOR_LOCK ( Ped ped, Vehicle vehicle ) //0xBB28D1BC9EA8A6A5
- 0
- 171
- 1207
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void SET_VEHICLE_LOD_MULTIPLIER ( Vehicle vehicle, float multiplier ) //0x5F5E2B1B9EAECC0F
- 0
- 206
- 1207
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BOOL IS_ENTITY_ATTACHED_TO_ENTITY ( Entity from, Entity to ) //0x154A3C529497053E
- 0
- 238
- 1207
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BOOL _0xFF584F097C17FA8F () //0xFF584F097C17FA8F
- 0
- 214
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int _UI_PROMPT_SET_REGISTER_HORIZONTAL_ORIENTATION () //0xD9459157EB22C895
- 0
- 193
- 1207
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void _ENABLE_DISPATCH_LAW_2 ( BOOL toggle ) //0x710448D44A64C213
- 0
- 232
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void _GET_FORCED_WEATHER ( Hash* weather, Hash* p1 ) //0xDD560ABEF5D3784C
- 0
- 372
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BOOL _0xE348D1404BD80146 ( Any* gamerHandle ) //0xE348D1404BD80146
- 0
- 216
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int _0xFE53B1F8D43F19BF ( Player player1, Player player2 ) //0xFE53B1F8D43F19BF
- 0
- 184
- 1207
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BOOL IS_PED_RESPONDING_TO_THREAT ( Ped ped ) //0x77525BBF433F2CD6
- 0
- 228
- 1207
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Any _0x7B5C293238EE4F20 ( Any p0 ) //0x7B5C293238EE4F20
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- 202
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Any _0xDC9655D47DEC0353 ( Any p0 ) //0xDC9655D47DEC0353
- 0
- 278
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void TASK_LOOT_NEAREST_ENTITY ( Ped ped, float x, float y, float z, int p4, float p5 ) //0xCF1501CBC4059412
- 0
- 340
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BOOL _IS_ENTITY_OWNED_BY_PERSISTENCE_SYSTEM ( Entity entity ) //0xA7E51B53309EAC97
- 0
- 198
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void _UI_PROMPT_CLEAR_HORIZONTAL_ORIENTATION ( int id ) //0x6095358C4142932A
- 0
- 193
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BOOL _0xECE3C34B270428D5 () //0xECE3C34B270428D5
- 0
- 276
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BOOL _0x665161D250850A9F ( Any* gamerHandle ) //0x665161D250850A9F
- 0
- 200
- 1207
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BOOL _0x862C5040F4888741 ( Player player1, Player player2 ) //0x862C5040F4888741
- 0
- 133
- 1207
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Hash _GET_ACTIVE_DYNAMIC_SCENARIO_2 ( Ped ped ) //0xC22AA08A8ADB87D4
- 0
- 222
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void _0xAE6B68A83ABBE7C0 ( Any p0 ) //0xAE6B68A83ABBE7C0
- 0
- 173
- 1207
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void _0x2DF89CD2ED1D0BDE ( Any p0, Any p1 ) //0x2DF89CD2ED1D0BDE
- 0
- 274
- 1207
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void TASK_SEEK_CLEAR_LOS_TO_ENTITY ( Ped ped, Entity entity, float p2, float p3, float p4 ) //0x8D7F2A63688C20A4
- 0
- 286
- 1207
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void _0x4161648394262FDF ( Any p0, Any p1, Any p2, Any p3 ) //0x4161648394262FDF
- 0
- 159
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void _SET_ALL_VEHICLE_GENERATORS_DISABLED_FOR_VOLUME ( Volume volume, BOOL toggle ) //0x424FFCB9F0D2D4B5
- 0
- 271
- 1207
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void _0x7F8E2B131E1DCA6C ( Any p0, BOOL p1 ) //0x7F8E2B131E1DCA6C
- 0
- 204
- 1207
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Any _0xC37792A3F9C90771 () //0xC37792A3F9C90771
- 0
- 201
- 1207
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void _UI_PROMPT_SET_ORDERING_AS_INPUT_TYPE ( Prompt prompt, Any p1 ) //0x2F385ECC5200938D
- 0
- 334
- 1207
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BOOL _ARE_LAW_PEDS_ENABLED_FOR_TRAIN () //0xA22C46F16359471C
- 0
- 289
- 1207
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void _0xD3F943B88F55376A ( Hash weatherType ) //0xD3F943B88F55376A
- 0
- 266
- 1207
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const char* _NETWORK_GET_GAMERTAG_FROM_FRIEND ( Any* gamerHandle ) //0x5659D87BE674AB17
- 0
- 238
- 1207
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void _0x2CD41AC000E6F611 () //0x2CD41AC000E6F611
- 0
- 137
- 1207