RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
-
void FADE_AND_DESTROY_PED ( Ped* ped ) //0x7043D0681285BA2D
- 0
- 237
- 1207
-
Any _0xA1FBAC56D38563E2 ( Any p0 ) //0xA1FBAC56D38563E2
- 0
- 193
- 1207
-
void _SET_TOTAL_PED_DAMAGE_FALLOFF_BONUS ( Ped ped, float bonus ) //0x932786CE3C76477C
- 0
- 215
- 1207
-
void TASK_MOVE_FOLLOW_ROAD_USING_NAVMESH ( Ped ped, float moveBlendRatio, float x, float y, float z, Any p5 ) //0x79482C12482A860D
- 0
- 320
- 1207
-
Any _0xEFD875C2791EBEFD ( Any p0, Any p1, Any p2, Any p3 ) //0xEFD875C2791EBEFD
- 0
- 197
- 1207
-
void _TASK_CUT_FREE_HOGTIED_TARGET_PED ( Ped ped, Ped targetPed ) //0x81D16C4FF3A77ADF
- 0
- 198
- 1207
-
BOOL CAN_SHUFFLE_SEAT ( Vehicle vehicle, int seatIndex ) //0xF8B2D32A2231FD24
- 0
- 259
- 1207
-
BOOL IS_AN_ENTITY ( ScrHandle handle ) //0x27CFF3E5A286D3DF
- 0
- 219
- 1207
-
Hash _ANIMPOSTFX_GET_STACKHASH ( const char* effectName ) //0x842CCC9491FFCD9B
- 0
- 198
- 1207
-
BOOL _UI_PROMPT_IS_JUST_PRESSED ( Prompt prompt ) //0x2787CC611D3FACC5
- 0
- 195
- 1207
-
Any _0xAEDF1BC1C133D6E3 () //0xAEDF1BC1C133D6E3
- 0
- 187
- 1207
-
BOOL _IS_PED_QUEUED_FOR_DELETION ( Ped ped ) //0x8D9BFCE3352DE47F
- 0
- 187
- 1207
-
Any _0x6F43C351A5D51E2F ( Any p0, Any p1 ) //0x6F43C351A5D51E2F
- 0
- 179
- 1207
-
void TASK_ACHIEVE_HEADING ( Ped ped, float heading, int timeout ) //0x93B93A37987F1F3D
- 0
- 296
- 1207
-
void _TASK_CUT_FREE_HOGTIED_TARGET_PED_2 ( Ped ped, Ped targetPed, float p2 ) //0x525421A507216084
- 0
- 188
- 1207
-
void _ANIMPOSTFX_PRELOAD_POSTFX_BY_STACKHASH ( Hash effectNameHash ) //0xF3E039322BFBD4D8
- 0
- 257
- 1207
-
BOOL _UI_PROMPT_IS_JUST_RELEASED ( Prompt prompt ) //0x635CC82FA297A827
- 0
- 165
- 1207
-
Any _0x318F0F9A4426CFA2 ( Ped ped, Any* p1 ) //0x318F0F9A4426CFA2
- 0
- 297
- 1207
-
int _0xA94ECE191D90637A () //0xA94ECE191D90637A
- 0
- 239
- 1207
-
Any _0x6FD992C4A1C1B986 () //0x6FD992C4A1C1B986
- 0
- 172
- 1207
-
BOOL IS_VEHICLE_NODE_ID_VALID ( int vehicleNodeId ) //0x5829A02AF4F0B3CB
- 0
- 289
- 1207
-
BOOL IS_PED_LASSOED ( Ped ped ) //0x9682F850056C9ADE
- 0
- 301
- 1207
-
void TASK_FLUSH_ROUTE () //0x841142A1376E9006
- 0
- 319
- 1207
-
Any _0xE7BBC4E56B989449 ( Any p0, Any p1, Any p2 ) //0xE7BBC4E56B989449
- 0
- 214
- 1207
-
void _SET_HOGTIE_ESCAPE_TIMER ( Ped ped, float time ) //0xAB591AE6B48B913E
- 0
- 218
- 1207
-
BOOL IS_ENTITY_A_MISSION_ENTITY ( Entity entity ) //0x138190F64DB4BBD1
- 0
- 228
- 1207
-
BOOL ANIMPOSTFX_IS_PRELOADING_BY_STACKHASH ( Hash effectNameHash ) //0x59EA80079B86D8C7
- 0
- 249
- 1207
-
BOOL _UI_PROMPT_IS_RELEASED ( Prompt prompt ) //0xAFC887BA7A7756D6
- 0
- 193
- 1207
-
Any _0x95878B13E272EF1F ( Entity entity, Ped ped, BOOL p2, float x, float y, float z, Hash crimeType ) //0x95878B13E272EF1F
- 0
- 311
- 1207
-
void _0x5CB8B0C846D0F30B ( Any p0 ) //0x5CB8B0C846D0F30B
- 0
- 215
- 1207
-
BOOL NETWORK_IS_PLAYER_INDEX_VALID ( Player player ) //0x255A5EF65EDA9167
- 0
- 178
- 1207
-
Entity _GET_LASSOER_OF_PED ( Ped ped ) //0x833F0053340EF413
- 0
- 225
- 1207
-
void TASK_EXTEND_ROUTE ( float x, float y, float z ) //0x1E7889778264843A
- 0
- 354
- 1207
-
int _GET_SCENARIO_POINT_PED_IS_USING ( Ped ped, BOOL p1 ) //0xDF7993356F52359A
- 0
- 172
- 1207
-
float _GET_HOGTIE_ESCAPE_TIMER ( Ped ped ) //0x4687E69D258BBE41
- 0
- 229
- 1207
-
void _0x6355602C02EDC6DF ( Entity entity, Any p1 ) //0x6355602C02EDC6DF
- 0
- 484
- 1207
-
void _0xC1842F40FD501DA2 ( Any p0, BOOL p1 ) //0xC1842F40FD501DA2
- 0
- 201
- 1207
-
BOOL IS_ENTITY_A_VEHICLE ( Entity entity ) //0xC3D96AF45FCCEC4C
- 0
- 249
- 1207
-
void _UI_PROMPT_ENABLE_PROMPT_TYPE_THIS_FRAME ( int p0 ) //0x06565032897BA861
- 0
- 202
- 1207
-
int _GET_RANDOM_WEATHER_TYPE_INDEX () //0x7F4CE164D9A11DFE
- 0
- 262
- 1207
-
void _0xFF36F36B07E69059 ( Any p0 ) //0xFF36F36B07E69059
- 0
- 210
- 1207
-
BOOL _GET_PLAYER_WAYPOINT_IS_ACTIVE ( Player player ) //0xDCC4B7F7112E8AB7
- 0
- 193
- 1207
-
void _0xF9CFF5BB70E8A2CB ( Any p0, Any p1 ) //0xF9CFF5BB70E8A2CB
- 0
- 215
- 1207
-
Any _0x6507AC3BD7C99009 ( Any p0, Any p1, Any p2, Any p3 ) //0x6507AC3BD7C99009
- 0
- 216
- 1207
-
Any GET_RANSACK_SCENARIO_POINT_PED_IS_USING ( Ped ped ) //0xD04241BBF6D03A5E
- 0
- 192
- 1207
-
BOOL _REQUEST_HERB_COMPOSITE_ASSET ( Hash asset ) //0x73F0D0327BFA0812
- 0
- 223
- 1207
-
void _SET_VEHICLE_IS_IN_HURRY ( Vehicle vehicle, BOOL enabled ) //0xCE1531927AD6C9F8
- 0
- 323
- 1207
-
Any _0x30D86B2B7622D0EB ( Any p0 ) //0x30D86B2B7622D0EB
- 0
- 207
- 1207
-
void _ANIMPOSTFX_PLAY_TAG ( Hash effectNameHash ) //0x9B8D5D4CB8AF58B3
- 0
- 211
- 1207
-
void _0xD7494DED50C6EF52 ( Player player, Hash crimeType, int p2 ) //0xD7494DED50C6EF52
- 0
- 306
- 1207