RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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BOOL NETWORK_IS_RESETTING_POPULATION () //0x1BB50CD340A996E6
- 0
- 174
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void SET_ROADS_BACK_TO_ORIGINAL ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7 ) //0x1EE7063B80FFC77C
- 0
- 276
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void SET_PED_AS_GROUP_MEMBER ( Ped ped, int groupId ) //0x9F3480FE65DB31B5
- 0
- 450
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void _0x58D32261AE0F0843 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 ) //0x58D32261AE0F0843
- 0
- 199
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void SET_PED_LASSO_HOGTIE_FLAG ( Ped ped, int flagId, BOOL value ) //0xAE6004120C18DF97
- 0
- 259
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void _0x19B14E04B009E28B ( Any p0, Any p1 ) //0x19B14E04B009E28B
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- 210
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void _0xE05A5D39BE6E93AF ( Any p0 ) //0xE05A5D39BE6E93AF
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- 276
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Entity _GET_SCENARIO_POINT_ENTITY ( int scenario ) //0x7467165EE97D3C68
- 0
- 183
- 1207
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void END_DUEL ( Ped ped, BOOL p1, float p2 ) //0xEED08A3A98B847E2
- 0
- 190
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int _UI_STICKY_FEED_CREATE_DEATH_FAIL_MESSAGE ( Any* p0, Any* p1, BOOL p2 ) //0x815C4065AE6E6071
- 0
- 365
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BOOL HAS_VEHICLE_ASSET_LOADED ( int vehicleAsset ) //0xB935F3154BC913C8
- 0
- 208
- 1207
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BOOL _UI_PROMPT_IS_VALID ( Prompt prompt ) //0x347469FBDD1589A9
- 0
- 233
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void _0x07E8B8B20570271C ( Player player ) //0x07E8B8B20570271C
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- 271
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void _0xFF252E2BAFB7330F ( Any p0 ) //0xFF252E2BAFB7330F
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void _0x9B47971234169990 ( Ped ped, Any item ) //0x9B47971234169990
- 0
- 204
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BOOL NETWORK_RESET_POPULATION ( BOOL p0, int p1 ) //0x101F538C25ABB39A
- 0
- 207
- 1207
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void SET_ROADS_BACK_TO_ORIGINAL_IN_ANGLED_AREA ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 ) //0x0027501B9F3B407E
- 0
- 270
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void SET_PED_CAN_TELEPORT_TO_GROUP_LEADER ( Ped pedHandle, int groupHandle, BOOL toggle ) //0x2E2F4240B3F24647
- 0
- 225
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void _0x735662994E60A710 ( Any p0, Any p1 ) //0x735662994E60A710
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- 173
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Any _0x4642182A298187D0 ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x4642182A298187D0
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void _0xF917F92BF22ECBAB ( Any p0 ) //0xF917F92BF22ECBAB
- 0
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void TASK_VEHICLE_DRIVE_TO_COORD ( Ped ped, Vehicle vehicle, float p10, float x, float y, float z, float speed, Any p6, Hash vehicleModel, int drivingMode ) //0xE2A2AA2F659D77A7
- 0
- 522
- 1207
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Ped _GET_PED_USING_SCENARIO_POINT ( int scenario ) //0x5BA659955369B0E2
- 0
- 180
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void _0x651F0530083C0E5A ( Any p0, Any p1 ) //0x651F0530083C0E5A
- 0
- 160
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int _UI_STICKY_FEED_CREATE_WARNING_MESSAGE ( Any* p0, Any* p1, BOOL p2 ) //0x339E16B41780FC35
- 0
- 338
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void REMOVE_VEHICLE_ASSET ( int vehicleAsset ) //0x888A4E675B38F5AD
- 0
- 209
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BOOL _UI_PROMPT_IS_ACTIVE ( Prompt prompt ) //0x546E342E01DE71CF
- 0
- 216
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void _0x22741652985C84D0 ( Player player, Hash lawRegionHash ) //0x22741652985C84D0
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void _0x91D657230BC208D2 ( const char* p0, const char* p1 ) //0x91D657230BC208D2
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void _0xF63FA29D4A9ACA86 ( Any p0, Any p1 ) //0xF63FA29D4A9ACA86
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int NETWORK_DISPLAYNAMES_FROM_HANDLES_START ( Any* p0, Any p1 ) //0xD66C9E72B3CC4982
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void NETWORK_DISABLE_LEAVE_REMOTE_PED_BEHIND ( BOOL toggle ) //0xC505036A35AFD01B
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- 190
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void REMOVE_GROUP ( int groupId ) //0x8EB2F69076AF7053
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void _0x91BAB9E064F036CD ( Any p0, Any p1 ) //0x91BAB9E064F036CD
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void _0x6B67320E0D57856A ( Any p0, Any p1, Any p2, Any p3 ) //0x6B67320E0D57856A
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void _0x49DADFC4CD808B0A ( Any p0, Any p1, Any p2 ) //0x49DADFC4CD808B0A
- 0
- 208
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void _TASK_VEHICLE_DRIVE_TO_COORD_2 ( Ped ped, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 ) //0xF0108F01FB105DA2
- 0
- 312
- 1207
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void _UI_STICKY_FEED_UPDATE_MESSAGE ( int msgId, Any* p1, BOOL p2 ) //0xBC6F454E310124DA
- 0
- 326
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Any SET_VEHICLE_AUTOMATICALLY_ATTACHES ( Vehicle vehicle, BOOL p1, Any p2 ) //0x501354951CD942DE
- 0
- 355
- 1207
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void _UI_PROMPT_SET_VISIBLE ( Prompt prompt, BOOL toggle ) //0x71215ACCFDE075EE
- 0
- 288
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void _REPORT_PLAYER_LAW_DISPATCH_RESPONSE_OVERRIDE ( Player player, Hash dispatchResponseHash ) //0x9C4352134B2835FB
- 0
- 270
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void _0x8C0F6A3D7236DEEB ( Any p0, Any p1 ) //0x8C0F6A3D7236DEEB
- 0
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int NETWORK_GET_DISPLAYNAMES_FROM_HANDLES ( Any p0, Any p1, Any p2 ) //0x58CC181719256197
- 0
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void _0x3034C77C79A58880 ( BOOL p0 ) //0x3034C77C79A58880
- 0
- 188
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void _0x897934E868EDDD6C ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x897934E868EDDD6C
- 0
- 180
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Entity _GET_FIRST_ENTITY_PED_IS_CARRYING ( Ped ped ) //0xD806CD2A4F2C2996
- 0
- 678
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BOOL _HAS_PED_TAKEN_GORE_DAMAGE ( Ped ped, int limb ) //0xBA208A8D6399A3AC
- 0
- 275
- 1207
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void TASK_VEHICLE_DRIVE_WANDER ( Ped ped, Vehicle vehicle, float speed, int drivingStyle ) //0x480142959D337D00
- 0
- 401
- 1207
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void _ANIMPOSTFX_CLEAR_EFFECT ( const char* effectName ) //0xC5CB91D65852ED7E
- 0
- 222
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void _UI_PROMPT_SET_ENABLED ( Prompt prompt, BOOL toggle ) //0x8A0FB4D03A630D21
- 0
- 290
- 1207