RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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Any _0x88A5564B19C15391 ( Any p0 ) //0x88A5564B19C15391
- 0
- 191
- 1207
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BOOL IS_PED_BEING_HOGTIED ( Ped ped ) //0xD453BB601D4A606E
- 0
- 183
- 1207
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void _0x59BD177A1A48600A ( Any p0, Any p1 ) //0x59BD177A1A48600A
- 0
- 264
- 1207
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void TASK_ENTER_VEHICLE ( Ped ped, Vehicle vehicle, int timeout, int seat, float speed, int flag, Any p6 ) //0xC20E50AA46D09CA8
- 0
- 476
- 1207
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void _0xADC45010BC17AF0E ( Any p0, Any p1 ) //0xADC45010BC17AF0E
- 0
- 185
- 1207
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void _0x8D3230A0ED7DE39F ( Vehicle vehicle, BOOL p1 ) //0x8D3230A0ED7DE39F
- 0
- 225
- 1207
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void _0x981C7D863980FA51 () //0x981C7D863980FA51
- 0
- 212
- 1207
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void _UI_PROMPT_ADD_GROUP_LINK ( Any p0, Prompt prompt, Any p2 ) //0x684C96CC7C66E8EF
- 0
- 202
- 1207
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int GET_WANTED_SCORE ( Player player ) //0xDD5FD601481F648B
- 0
- 303
- 1207
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void _0xAD44856A1CD29635 ( Any p0, Any p1, Any p2 ) //0xAD44856A1CD29635
- 0
- 247
- 1207
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void NETWORK_AUTO_SESSION_FINISH_INSTANCE () //0xBB51299166B844F3
- 0
- 193
- 1207
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void SET_ROADS_IN_AREA ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 ) //0xBF1A602B5BA52FEE
- 0
- 350
- 1207
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Any _0x354CA4DDDEEC397A ( Any p0 ) //0x354CA4DDDEEC397A
- 0
- 183
- 1207
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Any _0x3D9F958834AB9C30 ( Any p0 ) //0x3D9F958834AB9C30
- 0
- 212
- 1207
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void _0xD103F6DBB5442BE8 ( Any p0, Any p1 ) //0xD103F6DBB5442BE8
- 0
- 181
- 1207
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void TASK_LEAVE_VEHICLE ( Ped ped, Vehicle vehicle, int flags, Ped unkPed ) //0xD3DBCE61A490BE02
- 0
- 439
- 1207
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Any _0x3FEB770D8ED9047A ( Any p0 ) //0x3FEB770D8ED9047A
- 0
- 169
- 1207
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void _UI_PROMPT_ADD_GROUP_RETURN_LINK ( Any p0, Prompt prompt ) //0x837972ED28159536
- 0
- 198
- 1207
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void SET_WANTED_SCORE ( Player player, int intensity ) //0xA80FF73F772ACF6A
- 0
- 751
- 1207
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void NETWORK_GET_LOCAL_HANDLE ( Any* gamerHandle ) //0xE86051786B66CD8E
- 0
- 245
- 1207
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void _0x5A91BCEF74944E93 ( Player player, float p1 ) //0x5A91BCEF74944E93
- 0
- 212
- 1207
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void SET_ROADS_IN_ANGLED_AREA ( Any p0, Any p1, Any p10, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 ) //0x1A5AA1208AF5DB59
- 0
- 265
- 1207
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BOOL GET_PED_IS_DOING_COMBAT_ROLL ( Ped ped ) //0xC48A9EB0D499B3E5
- 0
- 199
- 1207
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void _0xFEA6126C34DF2532 ( Ped ped, BOOL p1 ) //0xFEA6126C34DF2532
- 0
- 229
- 1207
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Any _0x913D04A5176F84C9 ( Any p0 ) //0x913D04A5176F84C9
- 0
- 176
- 1207
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BOOL _DISASSOCIATE_PROP_FROM_SCENARIO ( int scenario, const char* propName ) //0x6EF4E31B4D5D2DA0
- 0
- 199
- 1207
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BOOL _ANIMPOSTFX_HAS_LOADED ( const char* effectName ) //0xBF2DD155B2ADCD0A
- 0
- 201
- 1207
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void _UI_PROMPT_SET_TRANSPORT_MODE ( Prompt prompt, int mode ) //0x876E4A35C73A6655
- 0
- 204
- 1207
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void CLEAR_WANTED_SCORE ( Player player ) //0x062B4A4A3396351D
- 0
- 356
- 1207
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void _0x9BF2C0C568C61641 ( Any p0 ) //0x9BF2C0C568C61641
- 0
- 266
- 1207
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BOOL NETWORK_AUTO_SESSION_IS_OBJECT_CREATION_PAUSED () //0x0E2C3AEE6CE603B7
- 0
- 192
- 1207
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void _0xA967D6A8ED2D713B ( Any p0, Any p1 ) //0xA967D6A8ED2D713B
- 0
- 199
- 1207
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BOOL IS_PED_HOGTYING ( Ped ped ) //0x42429C674B61238B
- 0
- 146
- 1207
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BOOL DOES_SCENARIO_POINT_EXIST ( int scenario ) //0x841475AC96E794D1
- 0
- 191
- 1207
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Any _0x59AE5CA4FFB4E378 ( Any p0, Any p1 ) //0x59AE5CA4FFB4E378
- 0
- 177
- 1207
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void REQUEST_VEHICLE_ASSET ( Hash vehicleHash, int vehicleAsset ) //0x81A15811460FAB3A
- 0
- 250
- 1207
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void _UI_PROMPT_DISABLE_PROMPTS_THIS_FRAME () //0xF1622CE88A1946FB
- 0
- 234
- 1207
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void _0x331D349E0380B097 ( Any p0 ) //0x331D349E0380B097
- 0
- 301
- 1207
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void _0xCC7FC854B956A128 ( const char* p0, const char* p1 ) //0xCC7FC854B956A128
- 0
- 334
- 1207
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Hash NETWORK_HASH_FROM_PLAYER_HANDLE ( Player player ) //0xBC1D768F2F5D6C05
- 0
- 299
- 1207
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void SET_PED_AS_GROUP_LEADER ( Ped ped, int groupId, BOOL p2 ) //0x2A7819605465FBCE
- 0
- 300
- 1207
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BOOL _GET_PED_LASSO_HOGTIE_FLAG ( Ped ped, int flagId ) //0x2C76FA0E01681F8D
- 0
- 151
- 1207
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void _0xC2745D9261664901 ( Any p0, Any p1 ) //0xC2745D9261664901
- 0
- 208
- 1207
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void _0x748D5E0D2A1A4C61 ( Any p0, Any p1, Any p2 ) //0x748D5E0D2A1A4C61
- 0
- 181
- 1207
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void _0xCF9DA72002FC16BF ( Any p0, Any p1, Any p2 ) //0xCF9DA72002FC16BF
- 0
- 202
- 1207
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void _UI_PROMPT_DELETE ( Prompt prompt ) //0x00EDE88D4D13CF59
- 0
- 198
- 1207
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void _0x292AD61A33A7A485 () //0x292AD61A33A7A485
- 0
- 309
- 1207
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void _0x9935F76407C32539 ( const char* p0 ) //0x9935F76407C32539
- 0
- 266
- 1207
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BOOL _GET_LOOTING_EVENT_HAS_FIRED ( Ped ped, const char* eventName ) //0xF9B91C5129EABC08
- 0
- 251
- 1207
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void NETWORK_HANDLE_FROM_FRIEND ( int friendIndex, Any* gamerHandle ) //0xD45CB817D7E177D2
- 0
- 273
- 1207