RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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void NETWORK_SET_LOCAL_PLAYER_INVINCIBLE_TIME ( int time ) //0x2D95C7E2D7E07307
- 0
- 216
- 1207
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const char* _0xB5C4B18B12A2AF23 ( Any* gamerHandle, int p1 ) //0xB5C4B18B12A2AF23
- 0
- 194
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BOOL _0x577C60BA06D0EA64 ( Ped ped ) //0x577C60BA06D0EA64
- 0
- 204
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Any _0x3AEC4A410ECAF30D ( Any p0 ) //0x3AEC4A410ECAF30D
- 0
- 262
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void SPAWNPOINTS_START_SEARCH ( float x, float y, float z, float width, float p4, int spawnpointsFlag, float p6, int duration, float p8 ) //0x2DF9038C90AD5264
- 0
- 192
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BOOL _GET_PED_BLACKBOARD_BOOL ( Ped ped, const char* variableName ) //0x498F2E77982D6945
- 0
- 186
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Any _0x99F92061EFE908BA () //0x99F92061EFE908BA
- 0
- 190
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void _0xA20398536B7F1134 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0xA20398536B7F1134
- 0
- 296
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void REMOVE_VEHICLES_FROM_GENERATORS_IN_AREA ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0xC619A44639BC0CB4
- 0
- 251
- 1207
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void _0xF2F543D48F319A3A () //0xF2F543D48F319A3A
- 0
- 196
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BOOL _UI_PROMPT_HAS_MASH_MODE_FAILED ( Prompt prompt ) //0x25B18E530CF39D6F
- 0
- 196
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void _0xA3A8926951471C82 () //0xA3A8926951471C82
- 0
- 188
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void NETWORK_SET_LOCAL_PLAYER_SYNC_LOOK_AT ( BOOL toggle ) //0x524FF0AEFF9C3973
- 0
- 230
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BOOL _0xE2C3CEC3C0903A00 ( const char* name ) //0xE2C3CEC3C0903A00
- 0
- 173
- 1207
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BOOL IS_PED_RUNNING_MOBILE_PHONE_TASK ( Ped ped ) //0x2AFE52F782F25775
- 0
- 233
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void SPAWNPOINTS_START_SEARCH_IN_ANGLED_AREA ( float x1, float y1, float p10, float z1, float x2, float y2, float z2, float width, int spawnpointsFlag, float p8 ) //0xB2AFF10216DEFA2F
- 0
- 191
- 1207
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float _GET_PED_BLACKBOARD_FLOAT ( Ped ped, const char* variableName ) //0x56E58D4D118FB45E
- 0
- 154
- 1207
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BOOL SAVEGAME_SAVE_SP ( Hash savegameType ) //0x62C9EB51656D68CE
- 0
- 333
- 1207
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void TASK_COMPANION_AMBIENT ( Ped ped, Any p1 ) //0xE017CF6E2527FE4F
- 0
- 267
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void SET_VEHICLE_STEER_BIAS ( Vehicle vehicle, float value ) //0x84DAAE11E9EE4FC3
- 0
- 250
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void _CREATE_AI_MEMORY ( Any* args, int aiMemoryType ) //0x88BC5F4AEF77FC4E
- 0
- 247
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BOOL NETWORK_HAS_ENTITY_BEEN_REGISTERED_WITH_THIS_THREAD ( Entity entity ) //0xB07D3185E11657A5
- 0
- 204
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void _0x8B74032DDD2156FE ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x8B74032DDD2156FE
- 0
- 181
- 1207
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Hash _GET_PED_BLACKBOARD_HASH ( Ped ped, const char* variableName ) //0xBF5E791BBBF90A3C
- 0
- 191
- 1207
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BOOL SAVEGAME_SAVE_MP ( Hash savegameType ) //0x1840F3B30ED0105F
- 0
- 301
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Any _0x198B85CC3C7A4593 ( Any p0, Any p1 ) //0x198B85CC3C7A4593
- 0
- 199
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void _SET_TASK_MOVE_NETWORK_SIGNAL_VECTOR ( Ped ped, const char* signalName, float x, float y, float z ) //0x4662BFE01938D98D
- 0
- 187
- 1207
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BOOL IS_VEHICLE_EXTRA_TURNED_ON ( Vehicle vehicle, int extraId ) //0xFA9A55D9C4351625
- 0
- 260
- 1207
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void _DISABLE_FAR_ARTIFICIAL_LIGHTS ( BOOL disable ) //0xCD284E2F6AC27EE9
- 0
- 225
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void _UI_PROMPT_SET_MASH_MANUAL_MODE_INCREASE_PER_PRESS ( Prompt prompt, float rate ) //0xA0D1D79C6036A855
- 0
- 193
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Any _0xFDF38E2B711BF78E ( Any p0, Any p1 ) //0xFDF38E2B711BF78E
- 0
- 195
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int _MUGSHOT_TEXTURE_DOWNLOAD_REQUEST ( Any* gamerHandle, int p1, const char* name, BOOL p3 ) //0x9B5DB6CEAFAA10BB
- 0
- 187
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void CLEAR_RAGDOLL_BLOCKING_FLAGS ( Ped ped, int flags ) //0xD86D101FCFD00A4B
- 0
- 243
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void SPAWNPOINTS_CANCEL_SEARCH () //0xFEE4A5459472A9F8
- 0
- 185
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int GET_PED_BLACKBOARD_SCRIPT_INT ( Ped ped, const char* variableName ) //0xB71B91B398F8F067
- 0
- 217
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BOOL SAVEGAME_IS_SAVE_PENDING () //0x3CF46F55C6585590
- 0
- 273
- 1207
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Any _0x2A6D1DAAB9EBB262 ( Any p0 ) //0x2A6D1DAAB9EBB262
- 0
- 184
- 1207
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float _GET_TASK_MOVE_NETWORK_PHASE_FLOAT ( Ped ped, const char* phaseName ) //0x844CEEE428EA35B0
- 0
- 176
- 1207
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void SET_VEHICLE_EXTRA ( Vehicle vehicle, int extraId, BOOL disable ) //0xBB6F89150BC9D16B
- 0
- 379
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void _UI_PROMPT_SET_MASH_MANUAL_MODE_DECAY_SPEED ( Prompt prompt, float speed ) //0x7D393C247FB9B431
- 0
- 208
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void _0xEB946B9E579729AD ( Ped ped, Any p1 ) //0xEB946B9E579729AD
- 0
- 212
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int UGC_TEXTURE_DOWNLOAD_REQUEST ( Any* p0, Any p1, Any p2, Any p3, Any* p4, BOOL p5 ) //0x308F96458B7087CC
- 0
- 208
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Any _0x5C6C7C70CA302801 ( Any p0 ) //0x5C6C7C70CA302801
- 0
- 203
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void _0x9F933E0985E12C51 ( Any p0, Any p1, Any p2, Any p3 ) //0x9F933E0985E12C51
- 0
- 200
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BOOL SPAWNPOINTS_IS_SEARCH_ACTIVE () //0x3C67506996001F5E
- 0
- 196
- 1207
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BOOL GET_PED_BLACKBOARD_SCRIPT_BOOL ( Ped ped, const char* variableName ) //0x4912DFE492DB98CD
- 0
- 178
- 1207
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Any _0x1431540BCA1A1BD2 () //0x1431540BCA1A1BD2
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- 306
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void _0x7FB78B2199C10E92 ( Any p0 ) //0x7FB78B2199C10E92
- 0
- 194
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void SET_TIMECYCLE_MODIFIER_STRENGTH ( float strength ) //0xFDB74C9CC54C3F37
- 0
- 329
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void _UI_PROMPT_SET_MASH_MANUAL_MODE_PRESSED_GROWTH_SPEED ( Prompt prompt, float speed ) //0x56DBB26F98582C29
- 0
- 187
- 1207