RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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void _BLOOD_TRAIL_FOR_WAYPOINT ( const char* waypointRecording, float p1 ) //0xB9C92616929CC25D
- 0
- 225
- 1207
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void _UI_PROMPT_SET_MASH_MANUAL_CAN_FAIL_MODE ( Prompt prompt, float p1, float p2, float p3, Any p4 ) //0x179DCF71F705DA20
- 0
- 210
- 1207
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BOOL UNREGISTER_INTERACTION_LOCKON_PROMPT ( Entity entity ) //0xE98D55C5983F2509
- 0
- 205
- 1207
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BOOL _0xA21E3BAD0A42D199 () //0xA21E3BAD0A42D199
- 0
- 174
- 1207
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BOOL _IS_PED_SLIDING ( Ped ped ) //0xD6740E14E4CEFC0B
- 0
- 204
- 1207
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void _0x8CB2553C559102C1 ( Any p0, Any p1, Any p2 ) //0x8CB2553C559102C1
- 0
- 192
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BOOL _IS_PED_USING_ACTION_MODE_2 ( Ped ped ) //0xEBB208D6AE712C03
- 0
- 187
- 1207
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void _REMOVE_PED_BLACKBOARD_INT ( Ped ped, const char* variableName ) //0x81B75428A7813E67
- 0
- 169
- 1207
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void _SET_GLOBAL_BLOCK_CAN_BE_ACCESSED ( int index, BOOL toggle ) //0xE66F392BFCE734AF
- 0
- 207
- 1207
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Any _0x2F4D53023F826FF0 () //0x2F4D53023F826FF0
- 0
- 204
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void _0xA49D6D503E3EA847 ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0xA49D6D503E3EA847
- 0
- 271
- 1207
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void _ADD_BLOOD_TRAIL_POINT ( float x, float y, float z ) //0xDD9DC1AB63D513CE
- 0
- 217
- 1207
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BOOL _UI_PROMPT_HAS_MANUAL_MASH_MODE ( Prompt prompt ) //0xA6C6A4ADB3BAC409
- 0
- 199
- 1207
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void _0xFC6ECB9170145ECE () //0xFC6ECB9170145ECE
- 0
- 179
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Any _0xCC4E72C339461ED1 () //0xCC4E72C339461ED1
- 0
- 177
- 1207
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void _0xFD3C31A2E45671E7 ( Any p0, Any p1 ) //0xFD3C31A2E45671E7
- 0
- 211
- 1207
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void SET_PED_USING_ACTION_MODE ( Ped ped, BOOL bActionModeEnabled, int p2, const char* action ) //0xD75ACCF5E0FB5367
- 0
- 217
- 1207
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void _REMOVE_PED_BLACKBOARD_BOOL ( Ped ped, const char* variableName ) //0xA6F67BEC53379A32
- 0
- 133
- 1207
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BOOL _GET_GLOBAL_BLOCK_CAN_BE_ACCESSED ( int index ) //0x42A7EB5C814C2DE0
- 0
- 199
- 1207
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Any _0xDABFE48BA0D457AA () //0xDABFE48BA0D457AA
- 0
- 210
- 1207
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Any _0xE9A6400D1A0E7A55 ( Any p0 ) //0xE9A6400D1A0E7A55
- 0
- 182
- 1207
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void _0x763637F9B838B0A7 ( Any p0, Any p1, Any p2 ) //0x763637F9B838B0A7
- 0
- 295
- 1207
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void SET_DISABLE_VEHICLE_ENGINE_FIRES ( Vehicle vehicle, BOOL p1 ) //0xD146EE5F2B06B95E
- 0
- 223
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void _0xD460135C98940274 ( Any p0, Any p1 ) //0xD460135C98940274
- 0
- 200
- 1207
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void _0x812C1563185C6FB2 () //0x812C1563185C6FB2
- 0
- 200
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BOOL _UI_PROMPT_HAS_MASH_MODE ( Prompt prompt ) //0xCD072523791DDC1B
- 0
- 228
- 1207
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void NETWORK_RESURRECT_LOCAL_PLAYER ( float x, float y, float z, float heading, int p4, BOOL p5, Any p6, BOOL p7 ) //0xEA23C49EAA83ACFB
- 0
- 313
- 1207
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Any _0x356F9FB0698C1FEB ( Any p0, Any p1 ) //0x356F9FB0698C1FEB
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- 212
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void SET_PED_CAPSULE ( Ped ped, float value ) //0x364DF566EC833DE2
- 0
- 194
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void _REMOVE_PED_BLACKBOARD_FLOAT ( Ped ped, const char* variableName ) //0x411189E51B8020BA
- 0
- 179
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void _SET_ALL_GLOBAL_BLOCKS_HAVE_BEEN_LOADED ( BOOL toggle ) //0x11986B05885564D2
- 0
- 183
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Any _0xE5B76E5B56CD77DD () //0xE5B76E5B56CD77DD
- 0
- 218
- 1207
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void _TASK_PUT_PED_DIRECTLY_INTO_COVER_FROM_POS ( Ped ped, float x, Any p10, Any p11, Any p12, Any p13, Any p14, Any p15, Any p16, Any p17 ) //0xDF8A5855B9F9A97B
- 0
- 253
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void _0x615DC4A82E90BB48 ( Any p0, Any p1, Any p2 ) //0x615DC4A82E90BB48
- 0
- 163
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void _0x8F75941C86EEBFCA ( Vehicle vehicle, BOOL p1 ) //0x8F75941C86EEBFCA
- 0
- 202
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void _0xEBA87B9273835CF3 ( Any p0, Any p1 ) //0xEBA87B9273835CF3
- 0
- 234
- 1207
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float _0x6D58167F62238284 ( Vehicle vehicle ) //0x6D58167F62238284
- 0
- 271
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Any _0xB0E8599243B3F568 ( Any p0 ) //0xB0E8599243B3F568
- 0
- 221
- 1207
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void _NETWORK_RESURRECT_LOCAL_PLAYER_2 ( Any* args ) //0x4154B7D8C75E5DCF
- 0
- 279
- 1207
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Any _0xCAF4CA2F87779F8F ( Any p0, Any p1 ) //0xCAF4CA2F87779F8F
- 0
- 183
- 1207
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BOOL _IS_PED_CLIMBING_LADDER ( Ped ped ) //0x59643424B68D52B5
- 0
- 186
- 1207
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void SET_PED_CAN_RAGDOLL ( Ped ped, BOOL toggle ) //0xB128377056A54E2A
- 0
- 347
- 1207
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Ped _GET_RIDER_OF_MOUNT ( Ped mount, BOOL p1 ) //0xB676EFDA03DADA52
- 0
- 220
- 1207
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BOOL HAVE_ALL_CHILD_SCRIPTS_TERMINATED ( int p0 ) //0x380FFA15B72408FB
- 0
- 199
- 1207
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Any _0x27AF48C62B281341 () //0x27AF48C62B281341
- 0
- 189
- 1207
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void _0xC84E138448507567 ( Vehicle vehicle, BOOL p1 ) //0xC84E138448507567
- 0
- 205
- 1207
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float _0xDFC2B226D56D85F6 ( Any p0, Any p1 ) //0xDFC2B226D56D85F6
- 0
- 242
- 1207
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void _ADD_BLOOD_TRAIL_SPLAT ( float x, float y, float z ) //0xF5E45CB1CF965D2D
- 0
- 201
- 1207
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BOOL _UI_PROMPT_HAS_MASH_MODE_COMPLETED ( Prompt prompt ) //0x845CE958416DC473
- 0
- 187
- 1207
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BOOL _IS_MISSION_CREATOR_ACTIVE () //0xF236C84C6ADFCB2F
- 0
- 177
- 1207