Jump to content

RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7154 native functions

  • Only this category?

  • Return type
  • First seen in version
  • With description?
  • With comments?

7154 natives found

  1. void _0x6703872EC09BC158 ( Any p0, Any p1 )  //0x6703872EC09BC158

    • 0
    • 203
    • 1207
  2. Any _0xF6A8A652A6B186CD ( Any p0 )  //0xF6A8A652A6B186CD

    • 0
    • 257
    • 1207
  3. void _0x898586729DB5221D ( Any p0 )  //0x898586729DB5221D

    • 0
    • 193
    • 1207
  4. BOOL IS_DECAL_ALIVE ( int decal )  //0x3E4B4E5CF5D3EEB5

    • 0
    • 242
    • 1207
  5. HUD

    void _UI_PROMPT_SET_MASH_WITH_RESISTANCE_MODE ( Prompt prompt, int mashes, float p2, float p3 )  //0xCD1BDFF15EFA79F5

    • 0
    • 222
    • 1207
  6. BOOL UGC_IS_LANGUAGE_SUPPORTED ( int languageId )  //0xF53E48461B71EECB

    • 0
    • 197
    • 1207
  7. PED

    void SET_PED_CAN_BE_TARGETTED_BY_TEAM ( Ped ped, int team, BOOL toggle )  //0xBF1CA77833E58F2C

    • 0
    • 229
    • 1207
  8. PED

    void _SET_PED_TO_DISABLE_RAGDOLL ( Ped ped, BOOL toggle )  //0x221F4D9912B7FE86

    • 0
    • 253
    • 1207
  9. PED

    void _SET_PED_BLACKBOARD_INT ( Ped ped, const char* variableName, int value, int removeTimer )  //0x5F53010C4C3F6BAF

    • 0
    • 257
    • 1207
  10. BOOL _LOOT_GET_RESULT_ITEM ( Any* rpcGuid, int itemIndex, Any* outResultItem )  //0x4293B44A855F82CC

    • 0
    • 233
    • 1207
  11. void _TASK_COMBAT_PED_3 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 )  //0xC624414FA748B9BA

    • 0
    • 297
    • 1207
  12. void _UILOG_MARK_ENTRY_AVAILABILITY ( int p0, Hash p1, int p2, const char* p3 )  //0x13E8D7DD08543482

    • 0
    • 331
    • 1207
  13. Vector3 _0xC4019CF9AE8E931A ( Any p0 )  //0xC4019CF9AE8E931A

    • 0
    • 226
    • 1207
  14. void _0xE9E7A0BAC7F57746 ( Any p0, Any p1 )  //0xE9E7A0BAC7F57746

    • 0
    • 212
    • 1207
  15. void _0xB032C085D9A03907 ()  //0xB032C085D9A03907

    • 0
    • 217
    • 1207
  16. Any _0x8314FC2013ECE2DA ( Any p0, Any p1, Any p2 )  //0x8314FC2013ECE2DA

    • 0
    • 218
    • 1207
  17. int NETWORK_GET_DESTROYER_OF_NETWORK_ID ( int netId, Hash* weaponHash )  //0x7A1ADEEF01740A24

    • 0
    • 223
    • 1207
  18. Any _0xD4022C7286B0DFA2 ( const char* p0, int p1, int p2 )  //0xD4022C7286B0DFA2

    • 0
    • 219
    • 1207
  19. PED

    void SET_PED_CAN_BE_TARGETTED_BY_PLAYER ( Ped ped, Player player, BOOL toggle )  //0x66B57B72E0836A76

    • 0
    • 343
    • 1207
  20. PED

    BOOL IS_PED_READY_TO_RENDER ( Ped ped )  //0xA0BC8FAED8CFEB3C

    • 0
    • 243
    • 1207
  21. PED

    void _SET_PED_BLACKBOARD_BOOL ( Ped ped, const char* p1, BOOL value, int removeTimer )  //0xCB9401F918CB0F75

    • 0
    • 488
    • 1207
  22. BOOL _STORE_GLOBAL_BLOCK ( int index )  //0xB952A3AC41D58F2F

    • 0
    • 228
    • 1207
  23. Any _0x5D5E2102B174B8D2 ()  //0x5D5E2102B174B8D2

    • 0
    • 195
    • 1207
  24. Hash _GET_TASK_MOVE_NETWORK_ID ( Ped ped )  //0xCACC2F9D994504B7

    • 0
    • 177
    • 1207
  25. void _UILOG_MARK_ALL_ENTRIES_AVAILABILITY ( int p0, const char* p1 )  //0x3920574CF0A2B7B6

    • 0
    • 304
    • 1207
  26. Any _0xF5EA41C1408695FB ( Any p0, Any p1, Any p2, Any p3 )  //0xF5EA41C1408695FB

    • 0
    • 212
    • 1207
  27. Any _0xF6CE6F9C3897804E ( Any p0 )  //0xF6CE6F9C3897804E

    • 0
    • 242
    • 1207
  28. void _0xFB680A9B33D0EDBE ( BOOL p0 )  //0xFB680A9B33D0EDBE

    • 0
    • 216
    • 1207
  29. HUD

    void _UI_PROMPT_SET_MASH_AUTO_FILL_MODE ( Prompt prompt, int autoFillTimeMs, int mashes )  //0x6C39587D7CC66801

    • 0
    • 213
    • 1207
  30. Player _0x6CF82A7F65A5AD5F ( Ped ped, Any* p1 )  //0x6CF82A7F65A5AD5F

    • 0
    • 200
    • 1207
  31. BOOL _0xB72999D3120599DF ( Any* p0, Any slot, Any p2 )  //0xB72999D3120599DF

    • 0
    • 175
    • 1207
  32. PED

    void _SET_INTERACTION_LOCKON_FLAG ( Ped ped, Player player, int flag, BOOL enable )  //0xFECA2081F61ED2CD

    • 0
    • 228
    • 1207
  33. PED

    void _0x6A489892E813951A ( Any p0 )  //0x6A489892E813951A

    • 0
    • 180
    • 1207
  34. PED

    void _SET_PED_BLACKBOARD_FLOAT ( Ped p0, char* p1, float p2, int p3 )  //0x437C08DB4FEBE2BD

    • 0
    • 349
    • 1207
  35. BOOL _RESTORE_GLOBAL_BLOCK ( int index )  //0xDC3914A99B4A5FDF

    • 0
    • 226
    • 1207
  36. Any _0x7B8C2B846C05E5AD ()  //0x7B8C2B846C05E5AD

    • 0
    • 234
    • 1207
  37. void _UILOG_REMOVE_ENTRY ( int p0, Hash p1 )  //0xD594A19BE09A75C6

    • 0
    • 297
    • 1207
  38. void SET_VEHICLE_FIXED ( Vehicle vehicle )  //0x79811282A9D1AE56

    • 0
    • 380
    • 1207
  39. Any _0xF6F5447D418DAA82 ( Any p0 )  //0xF6F5447D418DAA82

    • 0
    • 211
    • 1207
  40. HUD

    void _UI_PROMPT_SET_MASH_MANUAL_MODE ( Prompt prompt, float p1, float p2, float p3, Any p4 )  //0x32DF729D8BD3C1C6

    • 0
    • 203
    • 1207
  41. BOOL REGISTER_INTERACTION_LOCKON_PROMPT ( Entity entity, const char* text, float radius, float p3, int flag, float p5, float p6, Prompt prompt, BOOL p8, int p9 )  //0x870708A6E147A9AD

    • 0
    • 286
    • 1207
  42. BOOL _0x236321F1178A5446 ( Player player, Ped ped, Any* p2 )  //0x236321F1178A5446

    • 0
    • 202
    • 1207
  43. BOOL _0x2A48D9567940598F ( Any* p0, Any cachingSlot, Any p2, Any type )  //0x2A48D9567940598F

    • 0
    • 311
    • 1207
  44. PED

    void SET_PED_RAGDOLL_FORCE_FALL ( Ped ped )  //0x01F6594B923B9251

    • 0
    • 415
    • 1207
  45. PED

    void _SET_PED_BLACKBOARD_HASH ( Ped ped, const char* variableName, const char* value, int removeTimer )  //0xA762C9D6CF165E0D

    • 0
    • 231
    • 1207
  46. BOOL _DOES_COMPRESSED_GLOBAL_BLOCK_BUFFER_EXIST ( int index )  //0x66EE5B93C308F734

    • 0
    • 209
    • 1207
  47. void _0x62D5F0588915B277 ()  //0x62D5F0588915B277

    • 0
    • 213
    • 1207
  48. void _0xA31013798FADCADC ( Any p0, Any p1, Any p2 )  //0xA31013798FADCADC

    • 0
    • 304
    • 1207
  49. void SET_DISABLE_VEHICLE_PETROL_TANK_FIRES ( Vehicle vehicle, BOOL toggle )  //0xB70986AB19B04AFF

    • 0
    • 261
    • 1207
  50. void _0xD4FA73FE628FEC63 ( Any p0, Any p1 )  //0xD4FA73FE628FEC63

    • 0
    • 202
    • 1207
×
×
  • Create New...