RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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void _0x6703872EC09BC158 ( Any p0, Any p1 ) //0x6703872EC09BC158
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Any _0xF6A8A652A6B186CD ( Any p0 ) //0xF6A8A652A6B186CD
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void _0x898586729DB5221D ( Any p0 ) //0x898586729DB5221D
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BOOL IS_DECAL_ALIVE ( int decal ) //0x3E4B4E5CF5D3EEB5
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void _UI_PROMPT_SET_MASH_WITH_RESISTANCE_MODE ( Prompt prompt, int mashes, float p2, float p3 ) //0xCD1BDFF15EFA79F5
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BOOL UGC_IS_LANGUAGE_SUPPORTED ( int languageId ) //0xF53E48461B71EECB
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void SET_PED_CAN_BE_TARGETTED_BY_TEAM ( Ped ped, int team, BOOL toggle ) //0xBF1CA77833E58F2C
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void _SET_PED_TO_DISABLE_RAGDOLL ( Ped ped, BOOL toggle ) //0x221F4D9912B7FE86
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void _SET_PED_BLACKBOARD_INT ( Ped ped, const char* variableName, int value, int removeTimer ) //0x5F53010C4C3F6BAF
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BOOL _LOOT_GET_RESULT_ITEM ( Any* rpcGuid, int itemIndex, Any* outResultItem ) //0x4293B44A855F82CC
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void _TASK_COMBAT_PED_3 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0xC624414FA748B9BA
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void _UILOG_MARK_ENTRY_AVAILABILITY ( int p0, Hash p1, int p2, const char* p3 ) //0x13E8D7DD08543482
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Vector3 _0xC4019CF9AE8E931A ( Any p0 ) //0xC4019CF9AE8E931A
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void _0xE9E7A0BAC7F57746 ( Any p0, Any p1 ) //0xE9E7A0BAC7F57746
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void _0xB032C085D9A03907 () //0xB032C085D9A03907
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Any _0x8314FC2013ECE2DA ( Any p0, Any p1, Any p2 ) //0x8314FC2013ECE2DA
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int NETWORK_GET_DESTROYER_OF_NETWORK_ID ( int netId, Hash* weaponHash ) //0x7A1ADEEF01740A24
- 0
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Any _0xD4022C7286B0DFA2 ( const char* p0, int p1, int p2 ) //0xD4022C7286B0DFA2
- 0
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void SET_PED_CAN_BE_TARGETTED_BY_PLAYER ( Ped ped, Player player, BOOL toggle ) //0x66B57B72E0836A76
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BOOL IS_PED_READY_TO_RENDER ( Ped ped ) //0xA0BC8FAED8CFEB3C
- 0
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void _SET_PED_BLACKBOARD_BOOL ( Ped ped, const char* p1, BOOL value, int removeTimer ) //0xCB9401F918CB0F75
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- 488
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BOOL _STORE_GLOBAL_BLOCK ( int index ) //0xB952A3AC41D58F2F
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Any _0x5D5E2102B174B8D2 () //0x5D5E2102B174B8D2
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Hash _GET_TASK_MOVE_NETWORK_ID ( Ped ped ) //0xCACC2F9D994504B7
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void _UILOG_MARK_ALL_ENTRIES_AVAILABILITY ( int p0, const char* p1 ) //0x3920574CF0A2B7B6
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Any _0xF5EA41C1408695FB ( Any p0, Any p1, Any p2, Any p3 ) //0xF5EA41C1408695FB
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Any _0xF6CE6F9C3897804E ( Any p0 ) //0xF6CE6F9C3897804E
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void _0xFB680A9B33D0EDBE ( BOOL p0 ) //0xFB680A9B33D0EDBE
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void _UI_PROMPT_SET_MASH_AUTO_FILL_MODE ( Prompt prompt, int autoFillTimeMs, int mashes ) //0x6C39587D7CC66801
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Player _0x6CF82A7F65A5AD5F ( Ped ped, Any* p1 ) //0x6CF82A7F65A5AD5F
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BOOL _0xB72999D3120599DF ( Any* p0, Any slot, Any p2 ) //0xB72999D3120599DF
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void _SET_INTERACTION_LOCKON_FLAG ( Ped ped, Player player, int flag, BOOL enable ) //0xFECA2081F61ED2CD
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void _0x6A489892E813951A ( Any p0 ) //0x6A489892E813951A
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void _SET_PED_BLACKBOARD_FLOAT ( Ped p0, char* p1, float p2, int p3 ) //0x437C08DB4FEBE2BD
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BOOL _RESTORE_GLOBAL_BLOCK ( int index ) //0xDC3914A99B4A5FDF
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Any _0x7B8C2B846C05E5AD () //0x7B8C2B846C05E5AD
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void _UILOG_REMOVE_ENTRY ( int p0, Hash p1 ) //0xD594A19BE09A75C6
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void SET_VEHICLE_FIXED ( Vehicle vehicle ) //0x79811282A9D1AE56
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Any _0xF6F5447D418DAA82 ( Any p0 ) //0xF6F5447D418DAA82
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void _UI_PROMPT_SET_MASH_MANUAL_MODE ( Prompt prompt, float p1, float p2, float p3, Any p4 ) //0x32DF729D8BD3C1C6
- 0
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BOOL REGISTER_INTERACTION_LOCKON_PROMPT ( Entity entity, const char* text, float radius, float p3, int flag, float p5, float p6, Prompt prompt, BOOL p8, int p9 ) //0x870708A6E147A9AD
- 0
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BOOL _0x236321F1178A5446 ( Player player, Ped ped, Any* p2 ) //0x236321F1178A5446
- 0
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BOOL _0x2A48D9567940598F ( Any* p0, Any cachingSlot, Any p2, Any type ) //0x2A48D9567940598F
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void SET_PED_RAGDOLL_FORCE_FALL ( Ped ped ) //0x01F6594B923B9251
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void _SET_PED_BLACKBOARD_HASH ( Ped ped, const char* variableName, const char* value, int removeTimer ) //0xA762C9D6CF165E0D
- 0
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BOOL _DOES_COMPRESSED_GLOBAL_BLOCK_BUFFER_EXIST ( int index ) //0x66EE5B93C308F734
- 0
- 209
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void _0x62D5F0588915B277 () //0x62D5F0588915B277
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void _0xA31013798FADCADC ( Any p0, Any p1, Any p2 ) //0xA31013798FADCADC
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void SET_DISABLE_VEHICLE_PETROL_TANK_FIRES ( Vehicle vehicle, BOOL toggle ) //0xB70986AB19B04AFF
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void _0xD4FA73FE628FEC63 ( Any p0, Any p1 ) //0xD4FA73FE628FEC63
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